Are you having issues? Select the issue you are having below and provide feedback to Sorcery!.
- The story is weak and short, leaving players unsure of the point of the game.
- The game can be completed in about 40 minutes, which cheapens the story as a whole.
- The replayability factor may improve after purchasing all four parts, but $10 for all four parts may be too expensive.
Complete guide to troubleshoot Sorcery! app on iOS and Android devices. Solve all Sorcery! app problems, errors, connection issues, installation problems and crashes.
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Some issues cannot be easily resolved through online tutorials or self help. So we made it easy to get in contact with the support team at inkle, developers of Sorcery!.
E-Mail: [email protected]
Website: 🌍 Visit Sorcery! Website
Privacy Policy: http://www.inklestudios.com/sorcery/sorcery-privacy-policy.html
Developer: inkle Ltd
80% Contact Match
Developer: inkle Ltd
E-Mail: [email protected]
Website: 🌍 Visit Sorcery! 2 Website
80% Contact Match
Developer: inkle Ltd
E-Mail: [email protected]
Website: 🌍 Visit Sorcery! 3 Website
80% Contact Match
Developer: inkle Ltd
E-Mail: [email protected]
Website: 🌍 Visit Sorcery! 4 Website
From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning, App Store featured Frankenstein, this app! is an interactive adventure like never before. Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast) and music by David Wise (Donkey Kong Country). An epic four-part adventure through a land of monsters, traps, and magic. Start your story here! "Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. Steve Jackson's this app! is an absolutely marvellous fantasy storybook adventure. Sorcery uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is description on the fly based on how you play. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre". "The Shamutanti Hills" is Part 1 of 4. FREE FOR A LIMITED TIME ONLY! "Inkle's adaptation of this app! "Let’s not mince words here... "Beautifully realised ... Part 2, "Kharé: Cityport of Traps", is out now, and will load all of your completed Part 1 games to continue your adventure. Part 3 is coming later this year (but while you wait, check out our new game, 80 DAYS).