Company Name: Kotobuki Solution Co., Ltd.
About: Sound track also on sale! Search the iTunes Store for “Fantasy
Chronicle!”
“Fantasy Chronicle,” the RPG for fighting and bonding with
companions and guardian beasts, has been released!
The orphan Light grew up in
the village of Selka. Realizing his dream of joining Holos Over, Light swore to
protect his village.
Listed below are our top recommendations on how to get in contact with RPG - Fantasy Chronicle. We make eduacted guesses on the direct pages on their website to visit to get help with issues/problems like using their site/app, billings, pricing, usage, integrations and other issues. You can try any of the methods below to contact RPG - Fantasy Chronicle. Discover which options are the fastest to get your customer service issues resolved..
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).
NOTE: If the links below doesn't work for you, Please go directly to the Homepage of Kotobuki Solution Co., Ltd.
http://www.youtube.com/user/KemcoGames
http://twitter.com/KEMCO_OFFICIAL
http://www.facebook.com/kemco.global
by QuiteRightLv
The only thing this game got worth completing it, is to complete it.
Another churned, bland RPG set up from KEMCO.
Less then stellar written story-script that a kid in grade school could've mustered up. Confused boy, deceptive world, a bunny? insert evil bad character here? Confused boy is lineage to ancient hero, resolve!
Now to attack the game play:
The endless hoarding of precious materials to be disappointed of outcome for its product. I don't know how these type of systems could possibly fail, but RpgFc manages to break the scheme.
The controls isn't so bad. Either a D-pad w/ a cancel-action button that sometimes gets mixed up annoyingly with the touch screen controls. (Collecting material, touch screen, run away from material.)
Expect for a total finish, thats after you beat the game and tackle the last boss. Roughly 25+hours.
Last boss should be relabled as "Most cheapening end game boss to date." Granted the scripts for some fights are completely random, this end boss could wipe you out in the first round due to its sheer awesomeness. Had to level to 99.
Which is hair-ripping insanity due to the ultra cheap-shot monsters in the very last dungeon. (Oh be excited for this title!)
by Residentvl
So many additional things are added to movement that over complicate things just a having to use a watercolor map of a village and labels just to move around. Didn't even make it to a single fight before I knew I wast willing to continue with that. It needs a complete reworking of the world so it feels like a world and not a 5th graders rpg.
The story did seem to have potential so if you can overlook the odd parts of the game it should be enjoyable. But for me. It can't be.
by SoBlueCal
Having played 2 hrs...Love the beginning of the unfolding story and simple, unique conversations that bring out each character's personality like the bunny..the kind u don't see often in iOS rpg games. Random battle gameplay is pretty simple and customizing weapons is simple as well.
My complaint is using touchpad to get around is a little too sensitive and could use more work but it worked very nicely during the battles. Athat's it.
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