About: Medulla is a puzzle-platformer adventure game set in a dream-like scenery. A
young character called Takito travels through the places and environments where
various strange obstacles and seemingly illogical puzzles appear.
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The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).
NOTE: If the links below doesn't work for you, Please go directly to the Homepage of Lemondo Games
73.68% Contact Match
Developer: Lemondo Entertainment
E-Mail: [email protected]
Website: Visit Medulla Game Website
By Durff21
This game is positively abysmal... At first it looks really cool, and seems really fun, but the second they trick you into buying it, it becomes unbelievably irritating. They almost really had something here, because the visuals and atmosphere are awesome. This game, however, is way less clever than it intends to be. The puzzles are not particularly fun, or challenging. Most of them are just flat out annoying, or tedious, or both. The control scheme is also positively horrendous, and makes execution of certain tasks take about about a billion tries. I wanted to stop playing and delete it so many times, but because I got duped into paying money for it, I suffered through. This game is perfect if you love trial and error, complete absence of explanation, and having to just stumble your way though things. I can’t remember the last time I wanted a game to just “be over already” so badly. And on the subject of endings, it doesn’t even have one. You simply jump onto yet another platform, and boom, roll credits... As if to say; “Wasting your money wasn’t enough. We thought it would be fun to waste your time too.”
By Ashely🦋
I really like the art but I wish that the challenges were easier. I can’t get past the rat part. Ive asked my brother to try it as well but he can’t either. I’ve been trying for hours now. It doesn’t help that there aren't any walkthroughs or tutorials.
By CaroCaro68
I have persevered and thought my way through so many of these trials! I keep trying all kinds of things and until now—that’s worked! =) As it is, I’d give the game 3.5 stars. Art and idea are fantastic, literally. It’s refreshing. Controls are okay, sometimes on a phone, it’s a bit fiddly, but manageable. Sometimes though, the goal is unclear (eg, where I am now w the hand-eye tree), *and* there’s another unclear, indiscernable challenge. I can’t jump that far, let me try this; I can’t jump that high, let me do that; and either nothing works or nothing elicits information about what *will* work. Restarting at the checkpoint doesn’t actually reset either, which can frustrating. I like thinking, taking time to work through puzzles, but *some* sort of nudging pseudo hint system would be great. I presume the developers want people to explore, enjoy and *play* the game, not to weed out people who need 5 minutes to think through something and those who will spend a day.
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