This game is fun. I even preordered it, but deleted it and decided I will come back later. It has evolved a lot, but there is just too much pay to win. I am in the early stage, silver 5, on world 3. But even with the amount of prizes you get in completing the adventure mode, these will become increasingly less valuable as you continue to play. Most of the fun that comes with this game is it’s multiple characters, which you have to pay for. You can also pay to get weapons that deal up to 30,000 damage per hit, or entire ultimate sets which in the early game, is impossible to beat, because of how the pvp works. It’s the same thing as pve. You slash, but not much dodging. So most fights just come down to who can jump on the other first, or who has the shorter cooldown. I do like the game at my stage so far, but I do see how this game will inevitably hit a wall. Players will stop, because it’s mindless spamming for pvp. Unless you guys somehow manage to pull through with adding more or changing pve, this game, as I’ve said before, will hit a wall. You have already exhausted most of what you can put in mid game and early game for pvp, so now you have to add things to only late game players for pvp. Though, there is a sliver of hope through overhauling or additions to pve. Along with the fact that people will get bored of playing the same character.