This game was so bizarre, and so beautifully rendered. It was very fun, but very short. I’m used to putting some time into games, so I can enjoy a campaign over several weeks or months, but I finished Inside in two sessions, in about 2-3 hours, total. I’m not the kind of gamer to replay games, and this title has little to no replay value. There is only one mode, and one difficulty setting. The puzzles are relatively easy to solve. I only found myself stuck twice, and each time only for a few minutes. I used a Steelseries Nimbus controller, but without that the controls would’ve been frustrating. You swipe left and right to move (like a virtual stick) but to jump you have to swipe up, and to interact with objects you tap/hold. This scheme seems simple enough, until you reach a part where a precision jump is required, or you must interact with an object in a precise time frame.
Pros: good graphics and sound, unique environments, puzzle are fun to solve, intriguing story/feel.
Cons: Very short for a $7 game, touch controls can be mildly frustrating, (SPOILER ALERT) No dialog or backstory and inconclusive ending. If you were hoping the intriguing setting would be explained in the end, you’ll be let down.