Are you having issues? Select the issue you are having below and provide feedback to Let's Name Things Fun Deck.
- The app does not provide answers to questions, which some users may find frustrating.
- Some users feel that the app is too basic and lacks interactive features.
- Some users have reported technical issues with the app, such as difficulty selecting cards or missing pictures.
- The app has undergone changes that some users find confusing, and there are no tutorials to help users navigate the changes.
- Some users feel that the app is not worth the price.
Complete guide to troubleshoot Let's Name Things Fun Deck app on iOS and Android devices. Solve all Let's Name Things Fun Deck app problems, errors, connection issues, installation problems and crashes.
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Some issues cannot be easily resolved through online tutorials or self help. So we made it easy to get in contact with the support team at Super Duper Publications, developers of Let's Name Things Fun Deck.
This colorful, educational vocabulary App for the iPhone®, iPad®, and iPod touch® has all 52 illustrated picture flash cards (plus audio of each card text) from the Let's Name Things Fun Deck® by Super Duper® Publications. Select the cards you want students to see, and have them name items to practice vocabulary, categorizing, and thinking skills. You can also advance cards and players automatically by selecting the Auto-Advance option in the Settings menu. LetsNameThingsFunDeck is simple to use — each student looks at an illustration, and either reads the prompt or touches the screen to listen to the prompt. The prompts include statements like, “Let’s name… things that live in the ocean. ” and “Let’s name… things you’d take on a trip. To move to the next player, tap the bar at the top of the screen and select a name. To return to the game, select Resume from the main menu. After each answer, tap the green (correct) or red (incorrect) button to score the student’s verbal response. Move to the next card by sliding the card currently on the display screen to the side. You can leave a game by selecting End from the menu. The student then gives a verbal response. When you finish, view the results in a graph, and print or email your data. • Use LetsNameThingsFunDeck in portrait or landscape orientation. • Select all 52 cards or just the ones you want students to see. • Track correct and incorrect responses for an unlimited number of players. • Advance players and cards manually or automatically. • Discontinue game play and continue at any time. • View results in a graph and see which questions a player missed during a session.