I play every escape game I can find, and I have long touted that no game truly stands at the same caliber as The Room and its sequels.
Well, this did it.
The puzzles were often intensely difficult (though I felt less so by the end), but the hint system that doesn’t require watching ads and doesn’t just skip you past a puzzle (although it can if you approve it) is well thought out and well programmed, with good relevant hints when you need them.
The story was intriguing from the start, but continued to grow in complexity and scope, keeping you reading journal entries and emails that were fantastically paced to give you tidbits more to keep stringing you along.
The pay off in breaking through the harder, longer puzzles was satisfying, with enough little puzzles to keep you feeling like you were making progress the whole time.
The cut scenes! Oh man, the CUT SCENES. I started tilting my phone away from me during them, afraid of a jump scare, left extra uneasy by the expert use of perspective and music. From the beginning they were outstanding, but that final cut scene is one I’ll be thinking about for years to come.
I don’t regret a single cent I paid for all 4 of the Meridian 157 games. They were spectacular!