So much fun in the beginning. It has all the regular civilization building stuff and then some. If you’re competitive, eventually you’ll want to start battling other nations and earn medals. The battle matchup quickly becomes intolerable. You can’t search for an opponent with search parameters, you are totally at the whim of the programmer’s algorithms. However, if you do well and earn lots of medals, those algorithms start failing. It will literally give you opponents that simply cannot be defeated. Not because they are strong, but because they are so weak they have nothing to kill. For example: A level 1 town without a single building cannot be defeated, because there is nothing to defeat. I’ve spent entire hours trying to be matched up with an opponent only to get 50 or more of these undefeatables, and another 50 or so game errors that indicate the game cannot retrieve any enemy target data, and literally only get to battle twice before I give up. For comparison, in the beginning, I could easily battle a dozen times or more in an hour, AND, spend another few enjoyable hours preparing, collecting resources, upgrading technology, researching, etc. The failure of the battle matchup makes the game intolerable, but, believe me, there are so many smaller bugs all throughout the game. Again, if you are looking for a game that starts off enjoyable, this one is great. BUT, it eventually turns to endless frustration.