I have been playing Marvel Contest of Champions for about 2 years, and it is by far the best mobile game I have ever played. But as you progress further down into the meat of the game, map 5 and 6 of alliance quest and tier 3 and bellow alliance war, the game loses the fun and the wallet wars comience. With the 4th of July offers showing us that Kabam favors the big spender, shown in the all father Odín a offer where if purchased 3 time, would grant a full tier 5 basic and 2 tier 2 alpha catalysts, the minimum spenders and free to play player in the beginning stages and end game are at a HUGE disadvantage. Kabam needs to get there head in the game, and think about the community, and not how full their wallets are. As a side note, I would like to see and new 5 star crystal system added, where instead of trying for every champion, you can pay a bit more shards and specify what champions you want to try for. For example, if you want to try for one of the avengers ( Spider Man Stark Enhanced, Captain America, Hawkeye, etc) you could pay some where along the lines of 2500 to 5000 extra 5 star shards to guarantee one of those champions, instead of a trying the 10k basic pool for a less than 1% chance at the specific champ you want. All in all, Kabam has made a great game, but with the issues I have discussed about above be resolved, it would go from great, to incredible.