This game has nice graphics and potential. But I feel it introduces to many options in the game to soon. As a new player, there isn’t enuff time to learn how to do things on the farm before being bombarded with new machines and crops.
Also, I’ve looked for tutorials and haven’t found any. And there doesn’t appear to be a way to turn the machines around when trying to decorate farm. I think this is similar to HayDay, which is highly addictive and I think your developers could learn a thing or two from them. It should be a few crops, dishes and machines at a time so people can get a handle on the process and then introduce 1 or 2 machines with corresponding crops and dishes.
I’m not opposed to spending real money, but after playing for a few days, I probably won’t until I can get a handle on things. One reason, I wouldn’t know where to spend it, you’ve given me WAY to many options without time to plan a strategy.
I’ll probably stick with as something to do when bored, but I don’t see me getting as involved with it as some other games for now.