Frozen City Reviews

Frozen City Reviews

Published by on 2024-04-29

🏷️ About: The app is a city-building simulation game set in an ice and snow apocalypse. As the chief of the last town on Earth, the player has to gather resources and rebuild society. The game features survival simulation, exploration in the wild, and production chain management.


       


Overall Customer Experience 😎


😎👌🔥 Positive experience
44.3%

🙄💅🫥 Neutral
30.0%

👿🤬😠 Negative experience
25.7%

~ from Justuseapp.com NLP analysis of 46,550 combined software reviews.



Summary of Customer Reviews (Takeaways): 💎

- Very addicting

- Satisfying to complete each location

- Can be played passively or actively

- No ads when playing the game

- Fun and well designed



Read 48 Customer Service Reviews 👿🤬😡😠💢😤

4.8 out of 5

Don’t waste your time on this game play WhiteOut Survival instead

2024-03-27

Let me start this off by saying I initially downloaded this game first, now by some miraculous miracle I’m on the 4th city after having this game for the better part of a Year, you get most heroes you need except whoops if you want Sophia or the chef and medic and greenhouse hero for city 4 you are at the mercy of the 8 hour chests which don’t do jack, or claw and scrape to get to 350 gems to get a rare chest with what seems like 0.5% odds of achieving new heroes. The game developers here really dropped the ball and made this game to where if you don’t pay them to pay you will never get enjoyment out of it, oh and let’s not forget this new weekly and monthly subscription plan that doesn’t do anything but line the pockets of some shawty game that a second year programming could figure out how to work. Seriously if you want to make this game more fun make it to where the heroes you need to progress through the game are guaranteed unlockables while you play, increase the odds if you don’t have certain heroes over upgrading others, or just do away with utilizing heroes for boosts on your buildings.

Americans are charged Double

2024-07-24

There’s two ways I played this game.
1st way was paying to play, by buying gems & coins for using the slots. I spent almost $200 to only reach rank 3. Now mind you, they’re dollar conversion is different for each country. For example “100 gems for $5.99,” that equaled to $12. I’m located in America, so anything in the store you see, it will be doubled for Americans. I even contacted support and that’s what they told me.
2nd way I decided to play was spending less money. I found myself checking every other hour to gather my resources, it was more time consuming to play at this point because this would take ALL DAY to play, to upgrade, gather resources. You’ll need heros, they’re stuck behind having to pay, and if you’re in America, you’ll be paying double.
I tried a different strategy, where I didn’t care to play in the events anymore (the events is where you’ll get your heros, more gems and hero skins to change), until one day my card was charged from this game. $13 was randomly charged, I checked in game to see what did the $13 went to, I tried to find a receipt, none, I went to purchase history and it was taken out of my account the day I decided NOT to play. I contacted Apple and the returned my money. You’ll never win unless you want to spend $400-$500 dollars, if you have the money kudos. I deleted this money stealing game.

Greedy developers

2023-04-13

This game is fun and well designed, but after a couple of cites you have to spend serious money (> $10) to progress, multiple times per city. I finally coughed up the cash, after playing quite a while, hoping that the card I needed would appear naturally (it doesn’t). I was hoping it was a one time charge, like buying the full version of a game, but then it happened again, In the same city for the same amount! This is a simple example of greed.

Fun for a bit before cash grab

2023-05-14

The game was fun for exactly 2 cities before suddenly you need to spend $15 on a character pack to continue advancing.
Once you would’ve purchased those characters you then need to spend gems - in game $$$ currency - to level up those characters to a high enough level to continue.

Save yourself some time and don’t bother

Makers just want to get cash

2023-06-15

I agree with a couple of other reviews. I was really digging after the first couple of levels, but then the third changes completely. Now you have to wait tons of time for resources, you have to pay for hero’s and if you don’t, then you’re game play will barely crawl. You have buy new heroes for things you already have. I may just delete the game. Too bad, because I would have spent some money on this game had they not done something like this.

Great until 3rd City

2024-04-23

I have the same comments as everyone else. This game is really fun, well done and with nice progression, and the rewards feel proportional up until city three. Then, instead of the heroes you need to being given out as you finish tasks, suddenly one vital hero is behind a pay wall. You can’t put more than one worker in a key building, no matter how much you upgrade. Progress grinds to a halt, and there’s no real point in logging in more than every couple of hours to grab your rewards and make hope is enough for one tiny upgrade.

I love supporting developers who make good games. I’m always happy to throw money towards them because I know how expensive it is to make and maintain a mobile game. But the Hero paywall feels bad; also, $10 a week or $20 per month to go ad free is outrageous.

Don’t respond to this and say you’d like my feedback on how to improve, because I’m giving it here: (1) don’t suddenly put heroes behind a paywall after you’ve led your gamers to believe that they’ll be handed out as rewards, and (2) lower the fee by about 90% for ad free (make it a one time fee or up at $1-$2 per month). Or don’t offer it at all, if ad revenue is so important to your income.

Just too many bugs

2024-08-02

I really want to love this game. It is fun but the bugs that persist through many updates are increasingly frustrating. Some are hard to notice but are undermining the ability to strategize at all. For example: the game will show that a certain upgrade will increase oil production by 400K but when you actually do the upgrade it increases production by only 100K. That’s bad, but what is much worse is the game has serious issues keeping track of your production when you’re not actively in FrozenCity . I will look at what my factory is producing and what amount I need for the next upgrade, figure out that should take x hours and plan to return. When I come back after the time, there has been zero actual production. Worse, even though I literally have 250K in excess raw food and a fully staffed kitchen, all my survivors are starving or have died and abandoned their posts. This is especially a problem in the events. To avoid this I have to leave FrozenCity open and my phone on. Kind of a deal breaker as it defeats the purpose of an “Idle Game”. If they could iron these issues out I would rate 5 stars and consider spending on an otherwise really well designed game.

Fun game, terrible support and value for money

2024-06-18

I’ve been playing this game for quite some time and strongly supported it. The game, progressively could get boring or difficult especially if you’re stuck with the food resource providers or the fuel ones and have to upgrade them as your game will pretty freeze for a while until you upgrade them.
In terms of events, they keep coming up with good ideas but the even repeat themselves.
I wouldve given the game a 4-5 star review had it not been to the recent incident in the event.
Briefly, the new events they issue out consume a lot of processing space along and results in the overheating and lag of the device. I use two phones and I switch between them for this game. I purchased a few packages and consumed gems that I’ve been saving since I started playing. I ended up losing the progress I made after the purchase right when I switched phones and the maximum compensation they offered was a 120 minute resource pack which costs literally 180 gems after two hours in real time along with the gems and money spent ending up being useless due to the loss of progress and acquired cards. Over 1500 gems and 5$ were wasted.

Paid to play after a certain point

2024-08-24

I played until the certain point in the game. When I was getting less hero’s cards to upgrade the ones I was currently playing per city it was becoming more frustrating to get more materials and people to make them.
I’ve noticed I built a bad habit of spending unnecessary money for the game to move on for the main game and their side games. So How i viewed it I was spending money just to play a game. Sorry I can’t no longer support it not when it was 1. Getting me no where and two when I’ve nearly spent $30 in one day. That’s when I knew I need to delete this game. After that I knew I needed to delete the game before I end up investing more money to only bring me joy for a few minutes.
It was great to play the game in the beginning but once you past city 10 that’s when you spend your money. I liked it when you played the mini events they would give you gems 💎as rewards when they were up in 2-3 days (the main thing that would help you by past building materials) but now they hardly give you any good rewards to help you advance in the game.
Like any game once you start spending for a free game it’s no longer free and not worth playing.

Early Stage FUN, soon Serious Problems

2024-08-20

I agree with all other reviews. At the beginning it’s super fun. Then, it becomes too needlessly difficult and boring as you wait to randomly get heroes that you NEED to complete levels. Also, the cost to build and the time to build (over an hour) becomes another reason to turn the game off and find one that is less torturous. The developers clearly want you to purchase access to heroes and ways to speed up time. It’s very heavy handed and not appreciated. Personally, I’m at a point where I’ve waited three real time days to get enough resources to move incrementally forward. This is not fun. It is arduous. *Case in point: playing 3 days on this new level, but desperately need the greenhouse hero. Had countless opportunities to get this hero (purchased suitcases with my existing diamonds & general play has yielded maybe 10 opportunities to get this specific hero… but no. The game WILL NOT give me this hero). Greenhouse w/o hero makes 18 potatoes. Kitchen needs 700 potatoes per meal. Characters are starving. This has been happening for three days. Simply can’t feed. This is zero fun.

Skip this one

2023-12-21

This game is sort of entertaining for the first few hours but then it drags on at a snails pace and the two characters required to progress beyond that point are locked behind a $15 dollar purchase. I suspect most of these 5 star are fake. Do not recommend.

Good for two cites then 90% flip

2024-01-22

So I was thoroughly enjoying this game for exactly two cities, then they totally flipped the play and made it 90% more difficult UNLESS you spent money. When I find a game I like, then I want to dig in, set up shop and play for 2 hrs at a time. I’m NOT going to pay money on a game I’m this early in ti playing. So because of that after the second city I constantly have to walk away from the game for two hrs at a time to only make minuscule progress. Very Very disappointing. Was really liking but the makers got greedy. When the cut back in progress isn’t so drastic and they start offering HEROS that you actually can use to proceed then I’ll come back. But for now I’m going to delete! I don’t get game makers constantly limiting game play and making players walk away from the game. Well I’m walking for sure!

Frostpunk inspired turned doodoo

2024-02-23

The game is very obviously inspired by Frostpunk, the big furnace in the middle as the giveaway. The first little town did a decent job at explaining how the game worked and I genuinely felt like I enjoyed the game. I played it for the next two hours. But In the second city, things felt like they’re were going too smoothly. It being a Frostpunk inspired game, I expected a random event to pop up that I had to overcome, instead they introduced heroes… Once each structure reaches a certain level it needs a hero, also a certain level, otherwise workers cannot be slotted in to help with production.

They do a good job at giving you all the necessary heroes for the second city as you need them, but the game identifying as such won’t be so nice for the third city. That’s when you really have to cough up money to maintain these heroes and help your survivors survive. What a lame twist of the game that inspired it. Just go play Frostpunk instead.

Set up for failure

2024-04-25

I actually enjoyed this game as a time consumer. I’m disabled so I have a bit of down time and I’m always looking for new games. This is a good game for that. I actually really enjoyed it. It has an adventure part you do on the side that keeps it non repetitive for the most part and it has side events where you go and build side towns for rewards. So that stuff is pretty nice.

Unfortunately I did pay a little here and there to keep up to even out of the rewards that I got. I wish I never spent any money on this game now. As time has went on and I’ve passed levels (currently on 5 my screen only shows 7) it’s slowly made my people angry for no reason. Your survivor dissatisfied bar. Last town (4) for some reason they were almost ready to strike and it gave me 0 indication as to why. The temp, stomach and sleep were all basically always at the top so I have no idea what was going on. Now that I’ve moved on to the next town although all three of my major bars are full my meter is starting to drop. With 0 indication as to why. It’s frustrating that I’ve done all the requirements to keep them safe and fed but something is causing them to be dissatisfied and it won’t tell me what. Very frustrating.
The fact I can’t get my money back is the only thing that keeps me playing.

Another fun game ruined by microtransactions

2024-03-14

Firstly I'd like to say I realize devs need to monetize their products. I'm not bothered by that at all. This game however breaks a few days into playing it specifically so you're enticed to make a microtransaction. Let me explain: TLDR: the drop rate on some necessary heroes is so insanely low that you're either stuck or forced to pay. full explanation: There are "heroes" which grow the output exponentially. If you don't get the hero you can't get more people working on that resource and thus have an extremely limited output. So when you get to copper there's a hero that they don't give you no matter how many earned suitcases you open. I imagine he is there but they made the drop chance so low that you get stuck. To give some reference, right now i'm outputting about 54 bronze pieces per 13 seconds and our idle output is limited to 2 hours; unless... you guessed it, another microtransaction. This makes it nearly impossible to progress and i'm not even that far into the game. The weirdest part is that it's a pretty even increase in difficulty until you get to bronze then it comes out of nowhere and the production goals just get more and more out of reach until you're considering paying. I was so into this game I would have bought stuff if it wasn't so coercive.

Good game but could be much better

2024-02-23

The game has a great flow even if you’re practically starting over after every accomplished level/city.

My biggest gripe is that players, like myself, that migrate from one city to the next seem to outpace the developers of this game. For example, I’m in a city where 30-40% of my buildings can only support 1 worker because relevant (new) heroes do not generate for the city that I am in. Yet hero’s generate for older cities that I’ve already moved on from, which is cool because i still may use them as fighters for adventures but ultimately it stagnates me because I’m unable to move forward and truly experience the game.

I’ve completed 2 other cities with buildings that fail to attain a hero and still acquiesced with bottlenecks in my pipeline. It just gets worse as I progress through the game. It’s frustrating as a user and there should be better algos in place to support players in relation to the actual level they’re on. Meanwhile the side games provide rapid hero support even though these event aren’t the main objective of the game. Seems to be a huge gap and miss!

Fun for like 2 days

2024-04-25

It’s a fun game, don’t get me wrong. At least for the first day or so. Over time, it just becomes very apparent to be a pay-to-progress game. Not in a literal sense, but to a very distinct point. You get to a point where you’re required to have a hero in order to have people work in a building that produces a very essential item to progress, so until you get lucky and get the hero from the free cards every 8 hours, or you buy it, you best be okay with producing your materials at a painfully slow rate. I would understand if it involved prioritizing where you work your survivors in order to progress to the next step, but then you fall back into the restriction of needing a certain hero to have more than one person working in a shop. I get that you don’t want to advance through the villages/levels super rapidly, as that would take away the feeling of achievement, but if I have to feel like it’s easier to pay $5.99 to get the 2 hero’s i need just for ONE village than it is to check back every 2 hours for 3 days, then I see no enjoyment in this game. Rant review over.

Misleading and Money Hungry

2024-02-23

First off you don’t build your own town, you move from place to place upgrading. Then each city you move to gets harder, as with most games right? Well the only way to advance and move on is if you get these hero’s that the only way you’re guaranteed to get them is to buy them with your own money. Otherwise you have to wait until you get them either as a prize (which you get from advancing the city so that won’t happen if you can’t get the hero) or if you by some miracle get them in the 8 hour free case (which let’s be honest, I’ve never gotten the hero I actually need from this stupid thing). There is no option for you to use diamonds that you’ve earned to pick which hero card you get. So you could have like 10 cards for a hero you don’t even need them for, but nothing that will help you advance. The only redeeming part of this is weekend events. Only weekend ones. The Last Autumn is during the week and it’s just as bad as your main cities. The others are fun though, and they give pretty good rewards.

Fun but heavily relies on heroes

2024-04-25

The game is pretty good and I’ve been playing it for almost a month now, at first things were good since I had heroes to help with the production of my items but soon enough I didn’t have the necessary heroes to push out a sufficient amount of goods to keep my city going. I’m currently on city 7 and I don’t have a hero to make what looks like a generator which results in 7 being made every 33.4 seconds which is absolutely outrageous honestly. All of my upgrades need a generator and the amount being pushed out is just so slow. I’ve already opened 3 gold chests (750 gems) and there have been no new heroes and I’m not going to spend money on this game either. Another issue was the upgrading of heroes since I didn’t have enough cards to upgrade them, I would only have one worker for each station since my hero wasn’t high enough level and it was painfully slow and I would be losing resources and not getting enough food. Adventures aren’t much fun either as all you do is just watch your heroes attack and repeat. I think to improve the game they could lessen their dependency on heroes in the game because it lessens the fun and drives people away from the game as I’ve seen in other reviews. The game isn’t that fun anymore and I plan on deleting it soon since it’s become mundane at this point.

Don’t get me wrong, it’s a great game but

2024-04-25

This game is so heavily dependent on the heroes I’ve been stuck on city 3 for the past week. I understand it’s an idle game but truth be told there’s nothing fun in returning just to find out you barely have any more items than you did the last time you logged in. The people on the discord server are of no help either and act as if everything is all rainbows and cupcakes, boasting about how they made it without paying, especially because they’ve seen the multiple people who complain about not being able to collect the heroes too. I’ve gone without Sophia in city 3 for so long and it’s getting to the point even foundry 2 has progressed a lot more. It’s so bad and the survivors have paused multiple times because there wasn’t enough resources to continue production. There is currently only one survivor working in the first foundry and I don’t have the patience to wait until every event to get a chest or card, just to find out it isn’t even the card that I need.

Don’t bother with the “thank you for feedback and if you have more you can email us” because I will tell you right here. Stop making the game so focused on the heroes because you’re intensely slowing down gameplay for not just me but for multiple other players. I’d rather have more upgrades and longer building times than have to sit and wait for days just to never end up getting the card I need.

Not a long lasting draw to play

2024-02-23

The game is fun in the beginning, but feels stale even after visiting the 4th, 5th, etc city. If you follow the tasks you can finish the city relatively quickly, only to start over and try to do the same exact tasks. Also, the events feel like a distraction and are a bit annoying. You have to do an event and do the exact (or mostly) same tasks as your main city, have to grow heroes and upgrade buildings, for prizes to use in your main quests. It would be better to just do away with the events and allow in game achievements to get resources and gems to progress your main city. Both main game and events within the game have an almost identical goal, so it feels like double the work for really little reason. Also the map ‘fights’ feel disconnected a bit. There doesn’t seem to be a big pull to do them other than they are there. Why not have the game be just about building the city, allowing the player to earn extra resources and hero cards within that part of the game.

Fun Game UNTIL you get to third city

2024-04-25

At first glance this game looked like fun, tried it out and it was! Resource management and a new idea that you gotta keep your colonists warm by centering your settlement around a big furnace. The game was a joy to play until I hit the third settlement where I was resource blocked because I needed heroes in order for my resources to be produced efficiently. The game does give you some beginner heroes, but by the third settlement you have to either unlock them by opening a daily box (low chance of success) OR you guessed it! Hand over the cash, which for me takes the joy out of any game and potential it could have to be a great game. I understand games have to formulate ways to become profitable, but at the same time their are games out there that are perfectly profitable without impeding a players progress. What I’m saying is don’t let your players hit a brick wall and then expect them to pay up in order to keep playing, because at that point we can see the greedy business man rubbing his hands together while he watches us mice try to get to the cheese.

Great Game, Giant Issues

2024-09-02

To start off I loved this game initially, it was an even level of grinding for resources and then getting rewarded by being able to progress. But the issues arise when you start progressing further into the story and into the harder cities and realize the only way to get the heroes you need (which are used for resources you must have to progress) is essentially to buy them the first time they pop up in the shop, hope to get them in a random pack if you miss your chance, or grind fanatically during events to maybe get them. You can of course grind for weeks to slowly amass enough resources to move to the next city but by the time you do that you essentially have to start over and it’s not worth the time spent just clicking and waiting ages to collect resources.

It has a lot of potential to be a great game, but having to spend maybe more than ten dollars attempting to get a character to progress the story is ridiculous, paying to unlock skins and other fun things is great but paying to progress is incredibly frustrating as even if you do buy the pack you aren’t always guaranteed to get the hero you need.

Played until 3rd city but will probably stop.

2025-09-30

I actually tried to explain this through discord but seems like they are hardcore fans there and don’t listen to actual debate. Looking at the reviews, it seems like I was right.

The third city is extremely difficult to the point where it will become hard for newer player retention. Games should only be that hard gradually, but your city becoming too dependent on Hero’s you get by chance will become incredibly frustrating to new players. A game should be challenging, but fair too.

There should also be a better way to properly assign/unassigned survivors to accommodate specific needs. If for example one needs resting, you could send that specific survivor to sleep- instead of having to randomly un-assign survivors until you get the right one.

Also there is this very frustrating bug that happens whenever you put your phone for a couple of minutes. Specifically during the work hour there will be only a specific amount of food ready for survivors. I came back after a few minutes and only 8 meals were ready for 14 survivors. Which caused someone to die (as I locked my phone 3 times).

It’s also a little of a bummer to have to restart your city every time you complete the tasks- and mind you you don’t have to fully upgrade it either.

Very frustrating game in that sense. Challenge progression should come in naturally, not from 0 to 100. It will confuse players, and it will become frustrating to a lot of them.

Good Game- but not the production cap

2025-10-31

I love the concept and the style of this game, and playing through the first two cities was extremely fun. Once I got to the third city though, every building required a new hero to have workers put into it- even if I already owned a hero with the same job description. The way it’s set up to require specific heroes isn’t very efficient, and Mmmh production is slowed down to virtually nothing. I can only get a couple upgrades every ten or so minutes because of how slowly my one worker gets things done. Other than that, I vastly enjoy the side battles you can do on the map, and I like how the heroes do serve some purpose in adding a multiplier to my workers output. I appreciate the lack of excessive ads, and still watch some by choice. Overall, I’m a bit sad that I can’t make very much progress- I’ve been waiting for four hours checking in every few minutes only to have my production not even double in one resource, but I’m still going to keep playing, because I still enjoy it.

Too reliant on heroes

2025-10-22

I like this game and most of its mechanics. The major problem I have is that the heroes are required starting in city 3 just to make progress. The hero’s level limits how many people can work a job in a building. This would be fine in my opinion, if it didn’t affect food. Without a hero in city 4, I cannot get more than one person collecting food, and the amount they gather without the hero’s multiplier is abysmal. The people are starving to death and not able to get resources I need to advance the greenhouse either. Why not just wait it out in this city and get the hero, and all will be well from then on? That’s because when you advance to another city down the line, there’s a new hero you need of a higher rarity. Now you’re back with the same problem, with an even lower chance of getting the hero you need from the free box, and I do the one free box a day and the one that’s free from an ad. It feels like a forceful cash-grab to get you to buy premium currency and open boxes.

Cash Grab

2025-05-07

The premise of the game is entertaining and the graphics are good. However the ability to upgrade the “heroes” or even get them basically requires you to spend money. Also the subscription prices are very high for the value. Definitely is a cash grab.

Grind and grind and grind…

2025-06-07

Starts out really fun but then you hit the 3rd city. Stupid amount of time you have to put in because 2 of the hero’s are buy only. If you can make it to the 4th city it’s even worse. Too bad, I really liked it but I would stay away from this one

The p2w bottlenecking is really egregious here.

2026-01-05

Like many other reviews, the third city has a massive bottleneck in that you need a whole new crew of heroes to get production running. Previous cities unlocked heroes as you completed tasks but this one requires either waiting to get them out of free chests every 8 hours or so or buying chests or heroes in packs.

The chances of getting the heroes you need for production out of the free packs are very, very low. You will get a lot of heroes you already have and aren’t in production. The push to pay is really hamfisted and introduces fake difficulty through a money wall rather than any actual difficulty or balance. I’m hoping the game lets up after this city and doesn’t introduce another crew of production heroes in city 4 because I’m not playing another week of box opening simulator.

There needs to be a way to earn the new production heroes that isn’t luck-based. Put tokens in the fighting modes as rewards or something that doesn’t require chests and rng.

Honest Review / 72 Hour Gameplay

2024-10-15

Straight to the point ⏭️ The Game is honestly really fun, kind of addictive at first due to the fact that you’re constantly working on building your first base & understanding the rules of survival. Construction time if fairly fast and diamonds ( used to speed of the process of things ) are giving to you in a decent manner, depending on how strategic of a player you are you can manage them properly. (Strategic knowledge is a must) if you try to bum rush your way through by running through supply you can find yourself in a loop hole of scavenging and might need to purchase resources to get back to speed. If that’s how you play correctly and actually be patient with it, the Game is fun. The battles you can partake in is also decent given the fact that they supply you with Stars to lvl up your heroes in a reasonable manner as well. 4/5 Stars because it can be slow at times, but hey.. you can’t expect perfection. Ads arent annoying or in the way either! :)

Great game…..

2024-09-02

I like the game, yet there are some things I would def change about this. First thing is let the players choose if they want to play with the heroes. Waiting 8 hours to hope you get the hero you need and be disappointed every time because it is just the same old stuff is annoying. You can’t move forward without having the specific hero for the plant because you don’t receive them the game wants us to spend $6.99 to then guaranteed get the heroes we need. Not ok, there should be other ways to get heroes like when you go on adventures or on the fighting sprees. Games nowadays just always wants the players to spend money. Just not feasible. Also the players do not really communicate with each other like in your ads. Another thing is if you have a factory and have four machines yet only one worker due to the hero problem it’s not fun to be waiting around for that hero to finally show up. Something should be done about it. The game otherwise is not a bad game.

Love it buttttttt

2024-10-15

I love this game but I would like to see more of the chatting between characters (the chat pop ups of dialogue) and more life from the survivors while working and waking around such as frustration while working (bubble above the head with anger emoji) or running when late to work, turning blue or slow while cold and holding stomach while hungry (I love when they run to the kitchen/lunchroom) and a tad bit more explaining when going to a new city such as how did we get here, why we left the other town, what our goal is in the new city or something like that to get the player motivated to play in the new city because as I seen in these other reviews people are complaining about starting over but if you don’t want to start over play outlanders on Apple Arcade or something. I love the story line you guys have built but I feel like it’s got plot holes when you transfer to a new city, also where do the hero’s come from? You could add more story there just not too much to bore the average player. Thank you I hope you take my thoughts into consideration

It's fun, but the commercial is misleading and could be better!

2024-08-27

I would have given it five stars, but there are two or three things—hell, maybe more—about this game that I absolutely do not like. The advertisement is misleading. I thought I was going to be building my town from the ground up like the survivors in the trailer, but instead I’m moving from town to town, which is very annoying. I hate the idea of starting over every time my main survivors take me to a different location, just to start over. Second, I despise relying on the idiotic eight-hour free card to bring my hero to my town.I have two buildings that I can’t even move forward with because I don’t have the heroes. I wish they would just come with the story like the other survivors do when you upgrade your town's sleeping quarters. I mean, this is ridiculous. I have five excellently upgraded machines, but only one Survivor is working in my building. Why? because the so-called hero has not shown up. My other building has four machines but only one worker. one worker, and it's because the hero hasn't shown up for that one either. Again, this is ridiculous. Who came up with this stupid concept? and I'm definitely not desperate enough to spend money to get them to come to my town either. Also, another misleading thing your commercial shows, which clearly doesn't happen in the game, is that the survivors don't freely talk to each other!

Fun, but little bugs make it annoying

2024-10-15

This is my favorite idle game, because it genuinely feels like the I’ve made progress almost every time I log in. Even the events are pretty satisfying, though I don’t like how some of the changes they’ve made to them generally make it harder to achieve rewards. The rewards themselves have also been switched around to be a little less appealing in general. One thing that drives me crazy sometimes though is the weird mechanics that go into how the villagers eat. If you leave the game open in the background, it will sometimes act up, and then just skip mealtimes. I’ve also noticed that if you have more than say 25 villagers, the rest of them basically always go hungry because there’s little not enough time for all of them to eat, even when you have enough food. All of this of course goes towards causing strikes, slowing down production, etc. It’s start to reach another level of annoying, and makes the game almost unbearable to play at times. Really hope they fix that soon.

Issue with game

2026-12-22

The game is pretty good to play. It would be a lot better if 2 things were changed. First you supposedly get two tries to get chests and puzzle pieces. One you get automatically pretty much the second you have to watch advertising to get it. Most of the times it works like it’s supposed to but manny or most it tells you that the “ads re not loaded” therefore you miss out on getting the second chest and puzzle piece. Few time if you go back at a later time before the time clock resets you can get them, but those are few and far. The other major issue I see is that sometimes the game is set up so that most used resource for that city becomes extremely difficult to acquire and no matter how much time you spend playing game you really can’t advance much due to this sue. I for one May stop playing if these two issues continue to occurr. I like the game but these 2 points make me lose interest in the game.

Fun but broken!!!

2027-01-01

I have literally grinded this game for a few months. Enjoying every bit of it and slowly climbing to reach the next level. But for one reason and one reason only I can’t give it 5 stars. The offline cycle is busted and has been for awhile. I know the last update says it was fixed but it’s not. I even tried leaving the game running in the background and it still didn’t progress materials any. Time keeps moving but hunger, supplies, sleep, none of it happens offline. I believe I am currently on level 7, just starting it and I can’t get anywhere because I can’t make coal fast enough. I have shut off any other factories that use coal including the furnace and cannot progress unless I sit and watch it. With the furnace off I’m sure everyone will die soon also or lead to a strike. Hopefully this gets resolved soon because I’m debating on deleting it do to the frustration of it all.

Maybe a bug?

2026-03-19

I like this game so far but in the second location I got stuck on upgrading a house and I couldn’t go anywhere from there.

Pretty Chill Game

2026-04-17

I love the atmosphere of game as well as the fact that game play is very easy to understand. Overall I would definitely recommend playing to anyone reading. It’s worth a try.

Love game

2026-05-19

I love the game it’s one of the games u look forward to, but the only problem is I have made it to plain city but I can’t unlock two of the special characters to allow me to unlock more spots for workers.

Really fun game!

2026-06-19

Glad I stumbled upon this game, it is refreshing to find something that doesn’t constantly bombard you with ads. Will probably spend money on this game just to support the developers

Excellent

2026-07-21

I thought this game would be one of those fake ad games but it’s not, and there’s no ads when you play the game and the intro to the game is not long at all

Amazing

2026-08-21

I thought this was going to be another game I just downalded and deleted within the same day but i stayed up till 2 am playing it!! great find

Frozen city

2026-09-22

Great game injoy playing relaxing music fun challenging to upgrade best game I have played.

such a cute game so far!

2026-10-24

i loved a similar survival game like this & was looking for another one & this one is so good. i downloaded it when it was only out for about 16 hours so i expected bugs or glitches or something considering it’s brand new but i have come across none so far. love this game!

Loving it so far!

2026-11-24

I am having a lot of fun playing it so far. Very addicting. Also has a cool winter vibe.

Best of the Best

2026-12-26

Base game, including events, are fun and engaging. Need some work on events as they are pay to win but game is great.

Decent game

2027-01-26

Was skeptical at first, but this turned out to be a decent game.

Incredibly entertaining!

2027-02-27

100% worth playing! Very addicting, and very satisfying to complete each location. And I love that this game can be played passively or can spend hours at a time engaged in maintaining and upgrading your city! Love this game!

The only part I don’t like is the cards. Farther levels rely heavily on cards/managers, which slows the gameplay way too much. Wish the managers were set up in a different way.



Is Frozen City Safe? 🤗🙏


Yes. Frozen City is very safe to use. This is based on our NLP (Natural language processing) analysis of over 46,550 User Reviews sourced from the Appstore and the appstore cumulative rating of 4.8/5 . Justuseapp Safety Score for Frozen City Is 63.2/100.


Is Frozen City Legit? 💯


Yes. Frozen City is a totally legit app. This conclusion was arrived at by running over 46,550 Frozen City User Reviews through our NLP machine learning process to determine if users believe the app is legitimate or not. Based on this, Justuseapp Legitimacy Score for Frozen City Is 100/100..


Is Frozen City not working? 🚨


Frozen City works most of the time. If it is not working for you, we recommend you excersise some patience and retry later or Contact Support.



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Features

- Survival simulation: The game revolves around managing survivors who are the basic characters in the game. Assign them to collect materials and work in various facilities. Mind their physical and mental health, and keep them satisfied with their work mode and living environment.

- Explore in the wild: Send exploratory teams out for adventure and more useful supplies. Reveal the story behind the ice and snow apocalypse.

- Production chain: Process raw materials into living items, set reasonable production ratios, and improve the town's operation.

- Allocate labor: Assign survivors to different positions such as workers, hunters, chefs, etc. Keep an eye on their health and happiness values.

- Expand the town: Grow the survivor group, build more settlements to appeal to more survivors.

- Collect heroes: Recruit heroes to help the town grow, whether they are army or gang members.