Different levels of pitch, or speed of meaning—together with arbitrary levels of loopiness—contain different animals, from buzzing gnats to bullfrogs and big cats—different machines, different human and semi-human voices, different jungle/menagerie soundscapes—different musics—different meaning altogether—different whole worlds—from the vocal sound at room temperature, normal pitch—the sound from which it derives.
'Slivers' is more apt here—even 'stripes': each of the onscreen stripes represents a sliver, or short sample of audio, usually looped, sampled from the sole 5-second sound file from which all of the audio derives.
Different staggered layers of slivers; different generated levels of color and repeated sound.
But the complexity of 1-12 slivers has more varied music to it than the music in, say, 800-1000 slivers, which is a larger, more indistinct jungle/menagerie landscape of creatures.
Use the “simple”/“complex” pair of diamond buttons to increase/decrease the width of the stripes—each of which represents a currently-playing sliver of sound.