Company Name: Bart BONTE
About: The sequel to my 'yellow', 'red' , 'black' and 'blue' games is here!
Can you
make the screen green in 50 levels?
Each level has its own logic.
Do you need
help? Use the light bulb button that will appear after a while in the top right
of each level to get a hint.
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation). Discover which options are the fastest to get your customer service issues resolved.
NOTE: If the links below doesn't work for you, Please go directly to the Homepage of Bart BONTE
E-Mail: bontegames@gmail.com
Website: 🌍 Visit green Website
Privacy Policy: https://www.bartbonte.com/privacy_green.html
Developer: Bart Bonte
by KillerBunnny
I have been spending some time racing my friend to finish all of the color puzzle games. I have completed red, yellow, and blue, and am now working on green. The issue I’ve run into is that the puzzles in this game are extremely frustrating at points. It is near impossible to solve most of them without using hints. However, my main complaint is level 47. In this level you’re supposed to spell GREEN using cactuses in different shapes, matching the bottom halves to the top halves to make the letters. I have tried every combination I can think of to spell GREEN and none of them work. I have spent half an hour on this. Either your game is bugged or the solution to this puzzle is so difficult and illogical that I can’t even get it by literally trying every combination that could POSSIBLY make the letters for this word. It’s ruined the experience of this game for me.
by 0 Stars For Forcing 5 Stars
As a puzzle game, Green is alright. The mechanisms of each level are different, yet are all solved the same – trial and error by tapping/sliding objects until you win. There’s hardly any logic involved in solving each level and it feels as though the developers created the game in a similar manner. Regardless, the puzzles are unique and unconventional.
However, the difficulty is static. Each puzzle is about as challenging as the last, so the game devolves into a mindless “idle” game that fails to impress as the player progresses. Some levels even take too long to solve despite the solution becoming obvious within the first 5 seconds (e.g. the snake game). It’s not especially engaging.
Although Green is a puzzle game, it should not be marketed as one. The game does not encourage critical thinking since there are rarely any repercussions for “incorrectly” solving a puzzle. It should be marketed as a mindless tapper game instead. It more closely resembles this genre of game anyways.
by Mystery Bot
Love the difficult puzzles. Most of them are clever, but soon becomes a bit repetitive after lvl 50. Some of the puzzles are literally impossible to start without first using a hint. This is where the designer fails in my opinion. Speaking of hints, no going back! Once you need another hint, your first hint is gone, and at least one puzzle the hint just doesn’t make any sense. I wouldn’t call anyone “smart” if they don’t use hints. As stated above, some puzzles are impossible without using at least one.