Pros: The basic premise here is, you have 3 systems that all need to be leveled to make money: your boats to catch the fish, your dock to transport the fish, and your truck to take the fish away and sell them. The idea is that you should keep an eye on how productive all 3 systems are, and not waste money over-leveling one, since it won’t do any good if the other 2 can’t keep pace. You’re always looking to hit the next tier of upgrades, which gets you a significant boost in productivity, and helps you work past any bottlenecks. This was originally a very fun balancing act, and has a lot of potential.
Cons: Now I’m on level 6, and I’ve hit a massive bottleneck with my trucking upgrades. Currently sitting on a backlog of 233 billion fish, even though I only collect about 5 million/sec. And there’s no end close in sight to the next tier of upgrades. I’m at least 3 days away before I can clear the bottleneck. I’m not sure if this is an accidental balancing issue, or an intentional one to direct me toward premium currency. Either way, this needs fixing if it’s going to stay interesting.