Company Name: Infinite Dreams Inc.
About: The mobile blaster legend is back to celebrate its 10-year anniversary in
super-destructive style. Harnessing the intensity of classic arcade
shoot-’em-ups combined with the hottest smartphone technology, Sky Force 2014
offers a stunning scrolling shooter experience with an incredible new social
gameplay element.
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation). Discover which options are the fastest to get your customer service issues resolved.
100% Contact Match
Developer: Infinite Dreams
E-Mail: [email protected]
Website: 🌍 Visit Sky Force 2014 Website
55.56% Contact Match
Developer: Infinite Dreams
E-Mail: [email protected]
Website: 🌍 Visit Sky Force Reloaded Website
by WarpedLand
Every time this game is played, ads interrupt gameplay; turn on airplane mode to avoid this or bear through it. Upgrades take time and more time to apply as level progression goes on; I have waited up to 10minutes for upgrades to be applied and players cannot use upgrades until the time elapses. Players can still play as upgrades are waiting on the time to pass. All in all, I feel this game is a big advertising ploy rather than fun because of all the interruptions and delays in gameplay and use of in-game progressions. To me, this is a major deterrent to building desire to play this game more.
by Ronbo13
It’s a pretty enough game. But my ship stays right beneath my finger. So I keep getting blown up by things I can’t see because my finger is in the way.
If you visit the preferences you’ll find an option for the finger position to be offset. The game should give you the choice from the outset. But honestly it still seems kind of clunky. Sometimes the ship won’t go to the edge where it needs to go, because your finger hits the edge… leaving your ship in the middle of danger. Oh well
by Atreides2112
I’ve played this game on numerous platforms and was surprised to find it started as a mobile game. They do everything they can to try to get you to buy “stars”, which are the in-game currency used to upgrade weapons. Stars are used on the console releases, too, but there are two big differences on the iOS version. First, you only earn about 1/3 of the stars per level on iOS versus console. Secondly, after each weapon upgrade, they either force you to wait 10 minutes for the upgrade to apply or you can speed it up by paying with more stars. Definitely feels like pay-to-win. Otherwise, it’s a fun game and controls pretty well on iOS. Only real complaint gameplay wise is that it feels a hair slow to track movements. Overall, I’d still probably give it a mild recommendation.