Company Name: SEGA
About: World-famous SONIC THE HEDGEHOG is back! RUN and COMPETE with real players from
around the world. Find out who is the MASTER of speed! SPRINT, DODGE, ATTACK and
SET TRAPS versus other fans in this EASY and FUN MULTIPLAYER game.
Listed below are our top recommendations on how to get in contact with Sonic Forces PvP Racing Battle. We make eduacted guesses on the direct pages on their website to visit to get help with issues/problems like using their site/app, billings, pricing, usage, integrations and other issues. You can try any of the methods below to contact Sonic Forces PvP Racing Battle. Discover which options are the fastest to get your customer service issues resolved..
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).
NOTE: If the links below doesn't work for you, Please go directly to the Homepage of SEGA
https://privacy.sega.com/en/soa-pp
by Tanktank4321
I've had some issues with this game, the first being the lag. Sometimes the lag is the type where your game has lower fps, which I'm used to, but most of the time, the lag is the type where the game runs smoothly but the opponents on your screen don't. For example, in many cases, my screen shows an opponent getting hit by my item, and then an obstacle, but they just turn and jump two seconds after getting hit. This makes characters without good speed boost items, such as Knuckles, practically impossible to play, since I get placed with people who are better than me, and they spam speed boosts and items that don't hit me on my screen, but yet slow me down. Another issue I've encountered is not being able to do the correct inputs when avoiding projectiles. When the hazard sign first appears, I instantly swipe up, but my character doesn't move, and in about half a second, which would normally be enough time to jump, I get hit. Lastly, when an alert is displayed, such as the low battery reminder, your character apparently stops in place. I've seen it happen at the beginning of a game, where when the rings were collected, the alert popped up. I closed it, and I found myself in the same spot I was at before the alert, at the starting rings, while the other characters got their power ups/items.
by Orly1234567890436
Sonic forces is what I like to call play to have fun. The game has fun gameplay and at times it can be addicting to play a match but then decide that you’ll keep going until you lose. The problem with this is game is how much it caters to those who spend money on the game. One of the main reasons I like this game is how much characters there are to collect and playing as my favorite characters is always a cool thing to do in a sonic game since you rarely every play as other characters than sonic in normal sonic games. So you can imagine how frustrating it is when you get a chest and only to find that you get the same characters over and over and over and over again. 9/10 times for me whenever I open a chest, it will always be a character that I already have. It’s really makes you less motivated to play the game when it happens over and over again to the point where you straight up delete the game. Of course the game needs to make its money so I’m not saying to just straight up make it completely f2p but please add in other mechanics where we can go after the characters that we want like a character selector chest or do choose a route where you complete missions to get a character of your choosing.
by NoStars4You0000
I love this game but every update is making it worse. Not only did you take away the boosts that took forever to build up to, now you go and mess up the camera angles so we can’t see. Glad I didn’t actually pay money to upgrade any characters to get their max boosts that are all now worthless. The camera actually goes beneath the track now or so low you can’t see anything in front of you. Not to mention the awful hedge maze trap that brings you to a complete second stop after you already take the first bit of damage even if you have invincibility or shield bubbles. Do you guys not test all these things out before you release these updates. Then there is the scoring. If you are ranked the highest at the start of the game you get punished for winning depending how low the other players are. 9 points for winning while everyone else gets more then you. The rankings have little to do with skill because if you play the game long enough you can rack up the points. The algorithm needs tweaking. There should be a standard winning amount for each place. Additional points if u are ranked lower and win. Same for the other tiers. It needs some kind of standardization because it screws you one way or another win or lose.
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