I really like this game. But I have one design/function request regarding gameplay/strategy that I think may have been over looked.
When playing in reality, part of the challenge is to READ and COUNT the board while other player(s) make their move(s). Currently, this isn’t really possible in your app. Why? Because when the other player is drawing bones the game board gets covered by the available bones to be drawn and there is no way to read or count what’s already been played, thereby allowing a player to make accurate calls on odds of how quickly their opponent will draw a playable bone, and whether or not the bone will have a dot # that you are looking to play off.
Suggestion: minimize that little domino (bone) tray that materializes over the game board when the opponent has to draw. Reposition it and move it to top right corner, next to opponent avatar. The domino tray doesn’t have to be so big as to see the detail of the back of the dominoes, but rather just big enough to see how few remain.
If you do this, then a player can study (read and count) what bones are in play and allow them to predict draw outcomes.
Thanks for reading. 🤓