Without a doubt the best curling game on the market, hands down. Having curled for quite a while, it does a good job of taking the weight of throws and integrating sweeps into it that are pretty consistent with reality. 3 things could make it better... 1. Allowing opponents to sweep stones beyond the tee line. I understand that it would be difficult to integrate that in multiplayer play, but it would be nice. 2. When stones collide, they do so with almost perfect transfer of energy and glide. In reality, there a lot of friction between rocks when they strike each other that scrub off energy. These things glide like they’re weightless in space. There’s no gear effect or rock “drag” in the direction of a carom. That’s why this game never gives you a true “freeze”. 3. There should be a random change in “pebble” or overall curl from game to game. No sheet is the same twice, and better curlers get a true handle on ice conditions than others. It would make two player games more interesting, and it could be integrated into the AI version as well, I think. It would make games between strangers more interesting as well. You’d have to learn more than one aim point, weight and sweep for each spot and angle.
Overall, an excellent game, though.