Company Name: Maple Media Holdings, LLC
About: Minesweeper is a classic, throwback PC game that provides hours of fun. The game
is simple, try to avoid the bombs to clear the minefield to win the game!
Strategy and logic are needed to navigate the multiple levels of difficulty.
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The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).
NOTE: If the links below doesn't work for you, Please go directly to the Homepage of Maple Media Holdings, LLC
Contact e-Mail: contact@maplemedia.io
72.73% Contact Match
Developer: Evkar games
E-Mail: e.karavashkin@gmail.com
Website: 🌍 Visit Minesweeper Website
by Scratchyournose
The game doesn’t accurately register press-and-hold to flag mines. 5 out of 10 games on Normal difficulty ended with attempting a firm, centered press-and-hold to flag a known mine, only for it to trigger and send the game immediately to an ad, which makes me suspect that this is intentional game design since ads are how developers profit from a free mobile game. It’s not an issue of my phone’s screen tap sensitivity as I have not had this problem with ANY other app or game, including other free Minesweeper games.
I thought the top Apple Store comment (about having to tap multiple places on the screen to open up a section) was just someone who forgot that *sometimes* original Minesweeper had that problem on the first tap, or maybe a later tap to reveal more of the gameboard. But no, this is excessive. Out of 10 games on Normal difficulty, all 10 required 4-8 taps to open up a section to actually start playing. It’s annoying, but the real problem is how much that increases the chance of triggering a mine before you’re even started. Again, this is more excessive than any other Minesweeper iPhone game I’ve played.
There are TONS of free Minesweeper ports in the Apple Store. Find another one. Don’t waste time downloading this one.
Edit: To test my theory I immediately downloaded the next 3 Minesweeper games in the Apple Store- all played smoothly with none of the design flaws this game has.
by LoLEdiarai
It's not exactly exhilarating gameplay to have to keep refreshing and not being able to play the game because the first click leads to a single "3" or something. Nothing to go off of, and all I can do is randomly tap around for the HOPE that I might have something to actually get started with but to no avail. Half the time I do get a half-decent start, it leads nowhere. And I'm talking no 121 rule, no patterns, it's just a rectangle that forces you to guess into another dead end. I'd rather go to Google minesweeper, except for the fact that I can't play it offline. It's a mediocre minesweeper port at best until they make the game playable. I enjoy minesweeper for the logical solutions and satisfaction from being able to clear it based on what I've learned. Not constantly guessing because the level generation gives you nothing to work off of. Disappointing, looked promising. Maybe it's just the advanced difficulty, but even then Google minesweeper is better in all respects.
by Sanyexarosha
There are a few problems I have with this version. The first and most glaring is that it recycles games; I frequently get stuck in loops of playing the same layout over and over again until I lose. Secondly, it doesn’t give a free first move. This means that oftentimes I will lose automatically simply because the first square I clicked on was a bomb, or a numbered square that provided no utilizable information. Thirdly and most recently, the game has been freezing up on me randomly when I am on a winning streak, forcing me to close the game and start over. This has taken all the fun out of playing.
I will say that I enjoy the simple, classic design of the game, which is why I initially selected this Minesweeper version: It does not try to be flashy or deviate unnecessarily from the original. However, it’s not worth the problems; I’ll be looking for a new Minesweeper for the future.
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