Great game and a great example of how to do a F2P cellphone game. Ads are convenience, and not forced down your throat. Huge recommendation.
My only complaint is I feel there’s a bit of a balancing issue, namely with gravel.
Gravel is a resource you get fairly early on that is used by a couple of fairly important production plants, namely to make glass and concrete.
You’ll need a LOT of glass and concrete, but glass and concrete use a lot of gravel.
The problem I find is that gravel itself requires an asinine amount of power for relatively little gravel.
I’m at a point where I’m waiting to move onto the final resource, carbon fiber- but I’m still having supply issues with gravel because of how power hungry it is.
I currently have 600k~ per second for energy production, but gravel uses 450k of that, and I still don’t have enough gravel to really make enough concrete/glass to really progress forward. (That’s betting around 60k gravel).
The current gameplay loop for quite a few days has been: log in, up power, up travel. Up power, up gravel. Up Power, up gravel, then maybe upgrade ether glass or concrete, repeat.