Company Name: Michael Wu
About: Game Master’s Toolkit 5e allows GMs to generate random content for their
tabletop roleplaying games! Designed for the world's most popular roleplaying
game, but highly compatible with other TTRPG systems.
Using this app, you
can:
– Create NPCs and cities to bring your world to life.
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation). Discover which options are the fastest to get your customer service issues resolved.
NOTE: If the links below doesn't work for you, Please go directly to the Homepage of Michael Wu
E-Mail: [email protected]
Website: 🌍 Visit Game Master's Toolkit 5e Website
Privacy Policy: https://game-master-s-toolki.flycricket.io/privacy.html
Developer: Michael S Wu
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by Taterman96
There are a few recommendations I would like to make, however, it’s a great app all together.
The saved items file should have files inside the file as well to separate and organize items for quick and easy access.
Also, the a quite a bit of repeats when make random events and other random things, although, the generator still helps with improv.
by Confused GM
I have really enjoyed using this app and it has saved me from a few awkward moments at my table, but I have realized that it has something missing from the quick shops. Their names! I know that it provides an NPC to run the shop who has a name, but the generator does not provide a names for the shop itself. I would otherwise absolutely give this generator a 5 star review as it is very helpful in other areas.
by Jim8675
I have tried dozens of other apps, with a decent handful of them that I use to DM my sessions. However, I have never seen such a versatile tool as this one. There’s all the features I want, like music, treasure hoard generators, dice sims, and random NPC’s. Other than that though, there’s a whole lot of options for stuff I didn’t even know I wanted or needed until now. Like an overview of a party currently, a magic items generator, some puzzle options, quest generators, and a ton of other handy stuff. Personally, my favorite has to be the random events, that’s includes a large variety of potentially interesting scenarios for my exploration-based campaign. There’s a few things I think should definitely be added in some way, such as maybe an initiative count, and being able to keep track of my player’s spells as well as spell slots would for some be unnecessary, but honestly it would stoping some cheating and maybe give me a better chance to incorporate the players functions into the campaign. All in all very useful though, really helps!