Contact Rush Royale: Tower Defense TD

Contact Rush Royale Support

Published by on 2024-02-19

About: Welcome to the Isle of Rhandum - a realm of tower defense, clans, magic and
mayhem! Collect units, assemble a deck for base defense and get ready to meet
one of the most unique TD games - Rush Royale! Mighty warriors are ready for a
TD clash! You have plenty of cute but fearsome units at your disposal, from
keen-eyed Archers and crafty Trappers to angry Bruisers and graceful Blade
Dancers! Merge units and manage your mana car.



How to Contact Rush Royale Customer Service/Support

Rush Royale: Tower Defense TD Contact Information

Listed below are our top recommendations on how to get in contact with Rush Royale: Tower Defense TD. We make eduacted guesses on the direct pages on their website to visit to get help with issues/problems like using their site/app, billings, pricing, usage, integrations and other issues. You can try any of the methods below to contact Rush Royale: Tower Defense TD. Discover which options are the fastest to get your customer service issues resolved..
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).



NOTE: If the links below doesn't work for you, Please go directly to the Homepage of MY COM



35% Contact Match

Developer: Ironhide Games

E-Mail: [email protected]

Website: Visit Rush Royale Website





Privacy & Terms:

https://www.facebook.com/RushRoyale.game

https://discord.com/invite/SQJjwZPMND




Reported Issues: 4 Comments

4.5 out of 5

By МаксимТихон

1 week ago

я не могу с телефоного аккаунта зайди на компьютер,вроде на аккаунт зашел но я почемуто начинаю все заново.Как это исправить?

By Puzzld33333


Poorly Balanced Supercell Clone

This game is a poorly balanced mess. The general concept and card variety is fun, but there is no meaningful balancing between cards. Many of them are inherently better than others regardless of how much you upgrade them or how you use them, and legendary cards (ones you basically have to pay for otherwise you will never unlock them) are so much better than others that you’re almost guaranteed to win if you have them and your opponent doesn’t. The whole game is a blatant cash grab, and the prices are so much less reasonable than other comparable games. $12 for a season pass, and most timed unlock packs for legendary cards will cost you $10-$40. That’s crazy expensive for a supercell ripoff when you could get a lot more for a lot less in their games. There is a decent, fun idea underneath it all, but someone decided to overtune the pay-to-win to make it all about spending money. I had fun playing it for the first couple days, but I’m at the point where it’s not fun, and I’m unwilling to spend money to stay competitive in such a poorly balanced game. On top of the cards being so poorly balanced (the one thing you can control as you assemble your team) there is no meaningful balancing to the “boss” enemies. Some of them are insanely disruptive and will ruin everything you put together in a match, while others do nothing. Way too much of the game comes down to chance, which adds to how frustrating the poor balancing is.



By Ajjaz


Biggest P2W I have ever played. Seriously.

This was a really, really, really fun game. At least that’s how it started off before the greedy devs destroyed the game. A PVP Tower Defense game. Absolutely loved it. Couldn’t get enough. That was the case the first few months when they were building their audience. That has all changed. This game is now 100% p2w. How? They introduced heros. Completely pointless, but they did it. Of course, the only way to get a good hero is to spend money. The only way to upgrade your hero is to spend more money. Heros also have armors and weapons. Guess what? The only way to get a decent weapon is to spend money. Upgrading legendary units now requires crystals. The only way to get crystals is, you guessed it, to spend money. They introduced a new legendary card that demolishes every other card. The only way to get that is to spend money. They’ll probably nerf that card in a month or two and replace it with a better card that can only be obtained by spending more money. Then they introduced talents. You need crystal balls to get talents. And guess what? Yep, you need to spend money on that too. There’s no more strategy. The minute you get matched, it’s automatically who has spent the most money that’s going to win. It’s just not fun anymore. So if you’re not ready to spend hundreds, perhaps thousands, and see if you’re match has spent more, which means they will win, or less, which means they will lose, then I’d say skip this game.



By Muneesh Sharma


R.I.P. Rush Royale

The newest and biggest update has murdered this game. It’s absolutely unplayable now. People who have invested all their time and some that invested a lot of money as well, just got the rug pulled out from beneath them. You spend all this time building up certain cards only for an update to make those cards useless and all the old useless cards are now unbelievable powerful. Okay. So we try to adapt and play with that card like every other person… others adapt to find the only way to beat the unbelievably powerful card and now they weakened that crazy card so now ITS useless. Now all we do is play against people who’s entire method is to try to screw you over with shamans and witches. I’m rambling but this game is garbage now. It’s clear the devs are trying to damage control the mistake without actually acknowledging it but they should’ve honestly just left it the way it was and add new dungeon levels. Instead they just shuffle around all the rules and make everyone’s hard work useless but randomly changing stats and stuff. Awful. I’m completely upset. In one week I went from having an amazingly beefed up deck and almost 7000 trophies with a respectable win ratio to sacrificing all of that trying to adapt. And once I do and it starts working, they change that too. I’m done with this game. I know other feel exactly the same thing.




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