Test and compare the performance of the latest iPhones and iPads with this free
and easy-to-use benchmarking app. 3DMark Wild Life is a cross-platform
benchmarking app for comparing the performance of the latest smartphones and
Listed below are our top recommendations on how to get in contact with 3DMark Wild Life Benchmark. We make eduacted guesses on the direct pages on their website to visit to get help with issues/problems like using their site/app, billings, pricing, usage, integrations and other issues. You can try any of the methods below to contact 3DMark Wild Life Benchmark. Discover which options are the fastest to get your customer service issues resolved..
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).
NOTE: If the links below doesn't work for you, Please go directly to the Homepage of Underwriters Laboratories, Inc.
Get Pricing Info for Underwriters Laboratories (UL)
I use 3DMark extensively for my PC since I overclock my rigs and I love their benchmarks and stress tests. When I saw their new mobile device test I decided to give it a try to see just how bad my aging iPhone 7Plus was performing. Unfortunately, the benchmark won’t get past the loading screen of the character holding the scanner or whatever that device is. The loading bar at the bottom won’t show any progress at all and the app will just sit in the loading screen indefinitely until I force the app to close. It does this for both the regular and Unlimited offerings. I’ve tried restarting the app, restarting the phone, and reinstalling the app. Nothing works. It’s possible there is something wrong with my phone but it runs everything else I install on it without any problems. This is the only app I have on it that is not working correctly.
Please fix this. I need a proper unlimited benchmark to get accurate battery life results and there isn’t anything else on the App Store for this. You have the feature I need but it doesn’t work :/
I noticed that the iPhone 11 Pro Max is getting a higher graphics score than the 12 Pro Max on the Non-Unlimited benchmark ... but a lower score on the Unlimited benchmark. Why the inconsistency? The new 12 Pro Max seems to have a limiter on the graphics... capped hard at 41 FPS whereas the 11 pro Max did not have this limiter. Is it a bug in 3DMark or is this a quirk of Apple’s A14?
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