Company Name: Ironhide S.A.
About: From the creators of the award winner, Kingdom Rush saga comes the most
extraordinary space odyssey. Fight challenging real time strategy sci fi battles
on amazing and unknown planets.
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E-Mail: support@ironmarines.com
Website: 🌍 Visit Iron Marines Website
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Developer: Ironhide Games
by THE Queen Bethy
I am a huge fan of the Kingdom Rush series, and was really looking forward to this release. I don't mind paying the $4.99 (some people really got mad about paying for it) because...that's how game developers make a living, right? I don't mind that there are still in-app purchases. The game is lovely, visually. Great graphics. The usual quirky, fun little hidden things you see in KR games. I like some of the weapons. Some of the baddies are pretty cool. Being able to change troops on the fly is nice...as long as you can find your troops (more on that later).
Here's the thing. This game is just not fairly balanced. Playing on casual, the lowest setting, should be somewhat doable. You clear an area and move on, right? Nope. You clear it but baddies keep coming from offscreen. The number of troops you get is way too small, if you leave some behind to guard the area then your hero dies. If you take the troops, you have to keep running back to guard the area. In the thick of battle, it's really hard to see where all your troops are, much less be able to move them quickly enough. It doesn't feel winnable, and tbh it feels like a chore to try to get through a level.
I'm glad I bought it, but it's not the game for me. Real life is hard enough. I thought it would be fun to be the victor on the battlefield of Iron Marines, but that ain't happening. If a game is too tough on the lowest difficulty, it's too tough.
by X Lyssa Baby X
This game has all the usual high-quality features of other Ironhide games, but for 5$ and a whole lot of expensive heroes and "coin packs", you'd expect a reasonable level of difficulty and obvious ways to start to counter other enemy strategies. That's not the case. Your best way to counter enemies depends on how much you're willing to spend. You can make it decently far, but if you even want to play on normal difficulty, it becomes apparent that the game is attempting to put up pay walls, and entirely too early. Other basic mechanics need some work as well. It's easy to lose your units in a sea of enemies, with no way to mass select all units and move them. And enemy onslaughts are entirely endless, even if you destroy what seems to be a unit production structure, endless waves of enemies will appear off-screen and continue to batter your weak defense on your own structures, forcing you to take the small amount of units you're using to complete an objective and constantly have them abandon the mission to save the base. You can give yourself zero breathing room which is why this is sort of failing as a strategy game. It's obvious that this would probably have faired better as another tower defense game rather than an all-out RTS style version of the same thing. Fun at times and feels decently well polished, but it needs some changes to really earn a 4-5 star rate.
by AmesMoore
I don’t normally write reviews for games that don’t deserve 5 stars but I felt it was necessary. The gameplay is ok or at least expected for the price...but the pricey IAPs do not add gameplay- only characters. After getting an update, we only got a few short new missions and...surprise!...we also get a chance to pay more money for 2 new characters. With all of these premium characters, you’d think that this would be a game that lasts more than a few hours but no...it doesn’t. The strategy aspect is minimal and it the replay value is next to nil. Granted, I was super happy to play this game...even it only lasted a day but when the update only sells more characters and only gives you a few minutes of gameplay- the wallet gouging outweighs game developing. Why not sell DLCs loaded with maps/missions!? I would have gladly paid for more game! Who wants to play the same game 5-6 times start to finish? If the focus wasn’t on making more $$$ by doing the least amount of work, it could have stood with RTS greats like StarCraft. It quacks like a duck but it walks like a car salesman. :( Sincerely disappointing.