Company Name: Nintendo Co., Ltd.
About: Trust no one. Consider the ally to your left and the one to your right.
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by Futaba Sakura
Not that it’s a bad thing… Normally. I love Fire Emblem with a passion it’s one of my favorite games. So when a friend of mine told me about this and the chibi art style I was excited. Then I played it… And it’s bad. I don’t understand how the concept of this game works for Fire Emblem at all. I don’t understand how “ find the traitor “ and it being an auto battler that your only control is moving abilities around. I like the turn based old school ones. Where you learned about the characters and developed attachments and there is a goal. I don’t even know what the goal of this game is… I will say the absolute worst game in the series. I even told my friend night one of playing this slop it was awful. I feel the game could have been good with a different style like my original characters and all that and not ripping the name FE. The gameplay also gets old very quickly. As I said it’s an auto battler that you only can move abilities then “ guess “ who the traitor is then it’s another auto boss battle slop and win or lose yay. Maybe two minutes of gameplay at best? It’s just so drab and dull. I wouldn’t recommend it at all if you expect an FE game.
by Legend DivineHero
The shadow side is way too overpowered. They start off as part of your group, but they can and they will betray you. So as soon as the game starts you’ll probably get hit by an attack they take out most of your HP if not all of it. Then they kill the other person and let the monsters kill them.
Naga will come in and kill the remaining monsters so you can get to the traitor round. Then you pick the traitor, most of the time the game will not so subtly tell you who the traitor is, which is good. Since when you go into the traitor round, you’ll need the extra life in an attempt to survive longer than one round.
Guessing right means you get two lives, one is immediately used, since the traitor killed you in the first round. So you get to come back to life once in the second round. You start out with your one partner in a room full of monsters. If the room isn’t flooded with monsters, it will be when the traitor summons them and you are over whelmed. You do little to no damage while the traitor and the monsters can one shot you with ease.
Congratulations, you lost, again. . .Isn’t this fun?
I managed to make it to level 5 and I added skill that I thought might help me. Like healing, but I still can’t heal fast enough to keep up with the pounding I’m getting from the traitor and monsters.
by Sice00000001
So, don’t get me wrong, I love this game and think its super fun. I think that there’s so many neat things about this being quick, bite sized content that’s easy to consume. The mechanics of voting out the Shadow player seems to be beyond me, however. I haven’t been wrong on a vote, because usually the shadow players never change their votes at all when the phase comes up. That’s not even the main thing that boggles me. There’s been countless times where I’ve played both Light and Shadow and I don’t play to kill, just to blend in and be fine, but I somehow end up with both teammates voting me out instantly. Perhaps this has something to do with playing with friends? Even then, there’s been so many times where that type of situation happens, then the Moon Room feels unbeatable because people just don’t play or they give up and don’t make smart decisions to beat the Shadow player. I feel like this game has a lot that it can offer to players in terms gameplay and what it has to offer, but it also feels like its limiting itself in the same, oddly uncomfortable ways.