Company Name: Illusion Labs
About: TOUCHGRIND BMX 2 is finally here! We took the core from TOUCHGRIND BMX, chosen
by Apple as one of the TOP THREE best iPhone games of 2011, and pretty much made
EVERYTHING excessively better. Faster, hotter, bolder, brighter, more creative,
more dynamic, more appealing and unquestionably more EXTREME! The result – the
most elaborate BMX mobile sports game on the App Store.
Listed below are our top recommendations on how to get in contact with Touchgrind BMX 2. We make eduacted guesses on the direct pages on their website to visit to get help with issues/problems like using their site/app, billings, pricing, usage, integrations and other issues. You can try any of the methods below to contact Touchgrind BMX 2. Discover which options are the fastest to get your customer service issues resolved..
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).
NOTE: If the links below doesn't work for you, Please go directly to the Homepage of Illusion Labs
by Tontobeast#1
The Controls are crap they will not work to save the world. Either they don’t register the longest and simplest swipe or they feel a small touch of my pinky and I do a quad opposite tailwhip. Pls fix the consistency of the controls. Given they are cool and hurt my hand a bunch. Also the game is quite empty. Once you have beaten the base game and completed most of the challenges your done or you spend more money for a multiplayer and more levels. It just isn’t rewarding to try and beat the same record. To top it all off you get spammed every second by in app purchases that are still pretty hollow. I have played the game for 4 hours and pretty much beaten it. Not excited about that. The game has a lot of potential but it needs a rework or a completely new game.
Here’s what to change in TG3:
Nicer controls
Customizable paint jobs
Specific challenges to get paint jobs
EX: Call of duty MW
More levels
Level customizer
Training park
Mega ramp
Community made Levels
The in app purchases could be for legendary skins and for cool looking pieces of equipment in the level customizer maybe a few legendary levels that look cool
Don’t deprive people of a good time in your game with bad controls and in app purchases. If the player gets to build there own level the game would be well worth it.
Thank you for listening and please fix these issues.
PS love the game for the biking aspect just can’t stand not being able to land the sick combos while doing a challenge!
by Turtle30230236
I got this game recently, and I went through the tutorial, thinking “ I like this game”. Then, I tried do do a mission that seems so out of place on the first map, the ridge. I needed to do 4 reverse barspins in 30 seconds. There are a couple reasons why I didn’t like this.
1. I don’t even know what it is ( good thing the how to exists)
2. It was WAY to hard.
I kid you not, this was near IMPOSSIBLE. Any time I tried to do the 180 sideflip, I ended up doing a normal barspin. I tried this for half an hour and didn’t clear a single mission. This was map 1. I didn’t get to map 2 or 3 because you need adrenaline to get them, and that means clearing missions. But as we now know, on the FIRST MAP the missions are way too hard. Also, I realized it was pay-to-play. To unlock the next to maps you have to pay $2.99 each to unlock maps with MORE infuriating missions. I would rate this 2/10, would not play again.
by Patratt2
I have been playing this game for a couple of years now, and have come to the conclusion that the game is utterly broken. It is simply impossible to do any complex tricks. Every time that I try, theres about a 10% chance it will work, and a 90% chance it won’t. I know exactly how to do the extremely complex tricks from muscle memory, but almost every time that i try, either the bike gets stuck in one position and no matter what i do it won’t move, or my fingers are simply too fast for the game to accurately display what I am trying to do. I see on the world record holders what they do, and 99% of their tricks are luck. some of it is skill, but the rest is simply just luck, because 90% of the time, my fingers are too fast for the game to know what I am trying to do, so therefore the world record holders had about a 0.021% chance of the game accurately displaying what they were doing.
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