Rival Stars College Football Reviews
Published by PikPok on 2025-10-29🏷️ About: As the head coach of a college football program, you make the calls. Recruit fresh talent, build an unbeatable playbook, and make risky plays for big payoffs.
🏷️ About: As the head coach of a college football program, you make the calls. Recruit fresh talent, build an unbeatable playbook, and make risky plays for big payoffs.
We Investigate the app owner's website (Pikpok.com), verify their legitimacy, and uncover hidden scams and complaints.
You want a game where you don’t get to spend your money on anything else but this game? Well you’ve come to the right place. Once you start you get really excited. Recruiting? Check. Play calling? Check. Player advancement? Ding ding ding we have a winner, right? Wrong.
You could effectively raise your player to max and he won’t be nearly capable of doing anything the next star up would do. Which really wouldn’t be so bad. Except for the fact that when you do pull a 5 star the game says “ooh good job, now pay me to keep him.” And yeah that’s like $5. Good luck getting me to pay $5 per position. If you don’t pay he drops down to a 2 star and is near useless especially since most of your PvP rival teams are all hardcore pay-to-win players with 4-star, and 5-star talent loading their rosters. Not to mention the fact that these spinners seem fair to begin with. But wait till you get about 4 games in. Then you look at how much of an advantage you have (near 60% red) yet 4/5 times they’re gonna make it whereas if it was slanted the other way around good luck EVER making that play.
All in all this game did was raise my hopes for something decent, then toss me in the dirt, grind me under its heel then spit on me for good measure. Don’t let it do the same to you.
I started this game the year 2023 it’s 2024 how don’t have 1,000 gold yet it makes no sense of course I have other hobbies and how come a 41.2 team (my team) struggle to even get 30 points against a 10.1 team it’s stupid and sometimes a team can be 20.8 but just have only gold people like how I hate how this game is a luck game and one time I got my team beat 30 to 20 by a 17 and remember I’m a 41.2 TEAM I should dominate against these teams. Last thing the robot can pick the correct defense play to counter your play even other reviews say this it makes no sense how the robot is “guessing “ correctly three times in a row even though I’m picking totally different plays.
Yes, Two Stars. You read the title. Two stars. The least common amount of stars used to rate something out of five. Two. Just two. Why? Because the gameplay is solid, fun game, so I didn’t wanna give it 1 star. But several times it has frozen and glitches out on me, to where I couldn’t press the play button. Literally was just in overtime on the final drive where I was gonna win, and one of the last plays it freezes and I have to refresh RivalStarsCollegeFootball , meaning I lost, not to mention I lost the winning prize of 40 RSCF, which would’ve cleanly rounded me off at a clean 600 RSCF. But no, that didn’t happen because the game glitched on me. Two stars. Below average game. Gonna go play it some more. I hope this enlightened you about the game
The game is very addicting. Even when a rival team is better than yours, you’re still able to inch your way to a victory. The “RPG” experience with the game is actually quite interesting doesn’t just stop at getting a good player and then turning around and dominating with him.
But then you notice the real issue of the game. It’s really, really, REALLY, REALLY grindy if you’re not planning on spending money to succeed. It’s a great toilet + couch game when you’re bored. But for actual time investment? Unless you have $5 sitting around for every time you luckily land a 5-star player or the money to build a freak team, you can kiss being the best team goodbye. The story mode drags on and gets boring fast. The PvP is horrendous in later ranks cause you’re facing players who actually invest time/money into their dream team. And unless you’re logging into the game every 20 minutes to do all the challenges, refreshes, etc. You’ll never, and I seriously am not exaggerating this, NEVER have enough currency to build an amazing team of 4 to 5-star players with amazing perks and stats. You can kiss that idea goodbye.
I was so excited finding this because in my first experience with Rival Stars games, which was the horse racing game it was mind boggling how beautifully crafted and how fun to play a phone game could be. With great tasks and storylines and killer graphics the horse racing game did everything right. This game…is quite the opposite (at least to me). I feel like it is lacking in both categories. So much so that im left wondering if it is actually made by the same people. Maybe im wrong and the Rival Stars isn’t the same, though I don’t think I am. So yeah very disappointing, but good news is anyone who wanted to try the horse racing game should it’s wonderful.
My small criticisms are that I wish the recruiting were more like the recruiting process in College Football Coach, another free iOS game, and I wish there were seasons structured like actual college football (e.g. 12 games, conference championships, bowls, playoff) with recruiting occurring in between seasons, and players cycling out of your team after a certain amount of time.
Update: the game really loses playability the longer you play. Upgrades get rarer and rarer and the only way to consistently get better once you reach the highest division for tournaments is to pay money. I get that it's a free game, so they have to incentivize people to pay so that they can make money, but it's really stopped being very much fun.
Start off by saying that the game itself asked for my views on their product. Well I can say that it is both visually stimulating and enjoyable. Would recommend to anyone who is either a fan of the sport or someone looking for a pretty good mobile coaching simulator. It is dull when outside of actual gameplay and I am not convinced the tournament is live action but that does not take away from the thrill of winning. I am still in the beginning stages but despite I can already tell that the best attributes will be locked unless you are willing to pay real cash for top recruits and features. I will be sure to update my views once I have put more time into the game app. To be continued.
I do like this game, but I wish some things were different. Why aren’t there any penalties during the game? The “yards gained” are nowhere near accurate. How does a team receive a kickoff at the 1-yard line, gain 15 yards, and end up at the 25-yard line? Makes no sense. Plus, what’s with the clock??? How does a play that gains 5 yards take 30 or more seconds off the clock??? Why can’t we call timeouts to manage the clock? Also, I think it would be helpful to be able to see, before playing the game, if a team is more run oriented or more pass oriented. You can find that info out in the real world. Why not in this game? Also, why can’t we drop players? Why do we have to keep 15 running backs? I do enjoy the game, I just wish a few things were different.
Love this game it's very simple but is fun and the grind to upgrade your team is addicting.
That being said the grind for upgrading is my concern especially for later in the game. I quickly realized that upgrading my training giving me more upgrade points per win is what I should focus on so I upgraded a player to level 10 to try to create a legend but didn't realize you need a duplicate of that card to do so. It concerned me because it seemed to get duplicated you would need to drop money on the game cause of how hard the recruiting currency is to get. But at the same time I was fine as I had two guys with duplicates making me think when I make those legend I'll go from 1 prestige to 3 and be able to upgrade my training facility...but no, making a legend player only increases a bar that needs to be filled just to get 1 prestige
this to me is a major concern as I will probably need 4-5 legends to get to 3 prestige, not only that but further in to the game when I need to upgrade it more as training players gets more and more expensive how will I be able to keep up with the demand for duplicates of players as the currency to get players is just as hard to get? Seems like I'm going to end up hitting a brick wall where I need to pay to play after being teased with a great game but I hope I'm wrong
How a team with power level of about 21 can absolutely dominate a team with a power level of about 33. Also this isn’t just some salty guy who’s been beaten a couple time by lower power teams. I thought this when I was the 21 team. Also the kicker should be treated like the other players. I want to be able to take my kicker that has a hard time kicking when the defense doesn’t try blitzing and the ball is at the 25 and switch him out with a better kicker, or maybe upgrade him. Also everyone else has said it and I will too. Fix play clock. A single possession shouldn’t last about a quarter and a half
I really enjoy playing the game. The only reason I didn’t give it a 5 star is because of these little parts of the game that could make the game even better than it is. First, each play should not burn so much time off of the clock. Second, you should be able to purchase players with coins hopefully in the next update and very soon.( that ones my most important personally) Third, the player drops should allow for more 4 and 5 stars. This things would make the game that much better. Other than that the game is definitely fun and will certainly keep you occupied for a good while.
I haven’t been playing for a super long time but I’ve found this game to be really enjoyable. There aren’t any major bugs or glitches that I could find, the art style is really appealing and the game itself is very engaging. I like how you can fully customize your own team to any extent (visually or personnel wise) and while there are pay options, the game never feels like you have to pay to win.
But don’t go into this game thinking it’s going to be Madden or something like that, it’s much more strategy focused which personally I like, but this approach might not be for everyone. But for the vast amount of football games in RivalStarsCollegeFootball Store, this is definitely one of the best ones out there.
Like this game a lot. Only put a few bucks into it so far. Entertaining. My only beef is the momentum/morale meter. All my opponent has to do is get two first downs and they have a full bar and mine is empty? After being up 21-0 in the 4th quarter? So frustrating. The success rate of plays is off at times (so it seems). I can’t tell you how many times I’ve gone 4-and-out after calling plays that had 3/4 of the pie filled in green. 75% chance! Regardless, it’s mostly good and I enjoy it. Today, though, RivalStarsCollegeFootball started to crash and not open for me. On the last day of a tournament. I’ve uninstalled and reinstalled three times and still no luck. Bummer. Would hate to see this game go, but maybe if it did I’d get some more time back in my day.
Looks this game has 10 star potential this is easily a 5 star gam but their are two reasons why I'm giving 4 one because of the game clock it runs down way too fast like really over 38 seconds a play? That's ridiculous y'all need to reduce the time taken away from the game clock per play and the second reason is the play cooldown like they're way too long there are times were I have only two plays left because the cool downs are ridiculous and my plays are very normal nothing crazy so the play cooldown needs to be reduced but other than that great game
Edit: two more concerns the gold is ridiculously hard to come by once you get past the first season I used to get it no problem now I can barely get 10 gold and it is also ridiculously hard to find a duplicate to create a full star on a card I'll never prestige again because I can't find enough gold to get duplicates which are already super hard to come by but that's all please fix these 4 things I love this game and would like to see it prosper
Very solid cinematic style football game. Spinner is generally very fair, however if you I’ve noticed that the rivals guess my play correctly more often than they should. I completely randomized my offensive play selection by tossing a coin for 500 plays and the rival played pass against the pass or run against the run 372 times. Of the remaining 128, 85 were balanced or blitz, and 43 were wrong. Given I was flipping a coin regardless of down, distance, score, or time, it became apparent the AI defense reacts to your call often. (Why else would the AI call run defense on 3rd and 17 with 40 seconds to go on the 48 yard line, but only if I actually ran the ball.) That said, the spinner is actually favorable, which makes up for it. I was pretty surprised by the RNG as a matter of fact, in that it really doesn’t seem punishing very often at all. I’ve completed about 70% if my passes despite going against pass defense almost every single time, so I’m not complaining. But I’d let players know there is no point in trying to surprise the AI because you can’t.
Hello I would like to rename and customize my players on my team that y’all gave me and put different numbers on them and can y’all take the zero off when it’s just a single number that does not look right but the game is great I love it I fell in love with it just by playing it for 30 minutes but I just have a problem with one thing customizing our own players that y’all gave us I don’t want to be going up against somebody and they have the same player just better or worse
I’ve never gotten into these types of games. It came through as a Facebook ad, and I was bored so I decided to give it a go. I can not stop playing it. I play so much, I decided to get the subscription. That is where my problem lies. $10 a month and that doesn’t even come with recruit points? While this is a fun game, it isn’t on the level of say World of Warcraft (sorry if that doesn’t exist anymore, I let my toons die long ago) so I can not see the value in paying that. $5 a month and add in 2 daily recruit points and I would jump on that.
I would add an injury rating and aspect to the game.. it would force you to use other players you have when one goes down which would make you replan your entire offense.. YW.. also I’d look at how much time comes off the clock each down. It’s alot. Also. After fixing that maybe when I’m auto play. The computer would spike the ball for a down to preserve time. Or kneel it when ahead.. etc…. Love the game guys. Well done. It’s pay to play sure. Bit grindable enough for free and still able to compete.
Everything is amazing about this game. I love the comic book style graphics, the idea of controlling a campus, and stylizing your team. The gameplay is pretty good, but it can be difficult starting out when your plays don’t give you the best chances, after all success in this game is pretty much left up to chance. But that’s great! Anyway, I have an idea. What if there was a game mode in Rival Stars where the number of stars you get for a win doesn’t determine your ability to play in a bowl game, and you need a certain win-to-loss ratio to get in, almost like playoffs. Just an idea. Thanks for making this addictive and fun game!
Took me a while to understand the game but once I did it’s smooth sailing. This is not a pay to play as I am in Division 1-A and haven’t spent a dime. For beginners I would focus on getting 2 star players with your recruiting points because it will boost your team’s rating and prestige REALLY fast, as appose to spending 600 on 5 star players. Weekend tournaments also have amazing rewards and recommend those if you want to gain gold or players that will make your team really good.
Rival Stars College Football is very safe to use.
JustUseApp Safety Score for Rival Stars College Football is 55.6/100.
This assessment is based on our NLP analysis of 9,903 user reviews.
Combined with the app store average rating of 4.7/5.
Rival Stars College Football looks authentic and legitimate.
Our NLP models processed user feedback to estimate legitimacy. JustUseApp Legitimacy Score for Rival Stars College Football is 80.5/100 .
This conclusion is based on analysis of 9,903 user reviews.
Any unused portion of a free trial period, if offered, will be forfeited when the user purchases a Monthly VIP Subscription, where applicable.
Monthly VIP Subscription will renew automatically unless auto-renew is turned off at least 24-hours before the end of the current period.
Account will be charged for renewal within 24-hours prior to the end of the current period.
Rival Stars College Football is free to play but offers some game items for purchase with real money.
No cancellation of the current subscription is allowed during active subscription period.