Company Name: MagicAnt LLC
About: Sharpen your mind with a connect-the-block-style one-line brain training puzzle
game.
A simple but addictive one-line puzzle game that’s completely free to
play.
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60% Contact Match
Developer: Puzzle Games Offline
E-Mail: [email protected]
Website: 🌍 Visit One Line Puzzle Website
by Junch01
I love this game, but the hint mechanic is the most annoying thing ever devised since the invention of highway traffic. As someone who doesn’t use hints it is supremely annoying when I am prompted to use one no more than 5 seconds (I timed it) into a level. This happens to me on EVERY level and ironically the hint mechanic can’t take a hint, I WANNA SOLVE IT MYSELF!!!
In an effort to make this stop I decided to go to an easy level and purge all my money to eliminate the possibility of being able to use hints but it hasn’t worked.
GAME DEVELOPERS- Please change this game mechanic, it is SOOO annoying. (Maybe a turn hint suggestion off button?? Just an idea...) I like many others am looking for a mentally stimulating puzzle game that doesn’t try to force spoon fed answers down my throat. If you fix it, I’ll give you 5 stars. Until then you get 1. Good game, but annoying hint mechanic. No offense...
by JulioOfStrategy
Long story short: No insult to the creators of the game, but while the idea is there, there just isn't the difficulty to match it.
From Beginner to Master, the only thing that changes is the size of the board. This would be okay if Beginner started with small boards and Master had extremely big boards, but the size increases so slowly, it feels like you're still playing the easy boards. Even the Dots game on Puzzlerama had much larger boards, and that's not counting all the other gimmicks that game has.
And skill progression is incredibly dragged on: to reach the next difficulty, one must complete half of all the levels from the previous one. Doesn't sound too hard, until you find out that there are 500 levels per difficulty.
I also have this wild claim that some levels are copy-pastes of others, sometimes flipping or rotating the board and calling it a new level, meaning you're not completing them faster by training, you're completing them faster because you've already beaten them before. This means the game becomes easier by accident.
And then there's the issue of the music being cut on completion, which is a major gripe for me. That along with the levels being very easy, means that the music will stop annoyingly for the umpteenth time, and you'll wish you brought external music with you.
Oh, and I've stockpiled the equivalent of ten dollars of hints without any urge to use one. That should say something.
by Galthim
This fun addictive game has plenty of gameplay value and thousands of puzzle to solve. You find yourself solving them quickly, several in a row in no time flat. Unfortunately, this momentum is completely broken by the full screen, make you play a demo of a game and cant immediately click out of it advertisement. I understand that you need adverts to generate income, but I have to see the same ad after every 2-4 levels. If you pause to answer a text, another ad. Anytime you start the game, another ad. Finish a block of 100 puzzles and you are rewarded with 2 of the same ad in a row! It’s a fun game when I get to play it, but the ad pops up so frequently that it feels like I am playing two games whether I want to or not. One last dirty trick on those ads: when you have waited the entire necessary amount of time to click the ‘x’ to get out, you have to find it because it doesn’t appear in the same place all the time.
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