Company Name: Art of the State LLC
About: *** Featured in the App Store numerous times by Apple! ***
*** One of the
highest rated air combat games in the world! ***
*** 11 million global downloads
to date! ***
*** Download it now and see why! ***
ALLIANCE: AIR WAR
- Dogfight
online or against hordes of enemy fighters and ships using machineguns, rockets,
Vulcan cannons, and guided missiles.
- Explore decades of air combat development
from the fighter props of World .
Listed below are our top recommendations on how to get in contact with Alliance: Air War. We make eduacted guesses on the direct pages on their website to visit to get help with issues/problems like using their site/app, billings, pricing, usage, integrations and other issues. You can try any of the methods below to contact Alliance: Air War. Discover which options are the fastest to get your customer service issues resolved..
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).
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https://airwarserver.alliancethegame.com/terms_of_use.txt
https://airwarserver.alliancethegame.com/privacy_policy.txt
by Scarllet Villan 68
The game looks great and plays buttery smooth but I’ve got to wonder what possessed the devs when they were making the game. Did someone say “hey, let’s have the players own fleet steal their kills!” and everyone else said”great idea” Are these people so worried about wringing the last dollar out of players that they would stoop so low? Apparently, yes. I can’t count the number of times I had and enemy down to almost no health and was right behind them blasting away, only to see a puff of AAA and the message “your fleet shot down an enemy”. It’s the most accurate triple A fire in the history of war games. Who needs aircraft to defend a fleet that can shoot down enemies at will with artillery? What a joke. If the devs weren’t so greedy this game would be outstanding, one of the best made for a phone in the history of mobile gaming. Unfortunately, these people come from the EA school of game design, profits before everything. It can still be somewhat enjoyable, hence the three stars instead of one but you’ll need to lower your expectations regarding gameplay if not visuals.
by TypicalOperator
This game is unlike manny others, its graphics are on par with PC games, it’s combat is easy to learn, and it has a wide variety of planes, but then a problem occurs, the game is virtually unplayable unless you buy the beta passes. Don’t get me wrong I love this game and I definitely do not regret buying the beta pass, but it was so infuriating having to wait a whole hour to play a game of single player, multiplayer is a huge hit or miss especially if you have a bad internet connection, not to mention most of the players in multiplayer player are bots (which is probably the result of little to no advertising
Why not cut the time to wait for new fuel tanks so people could learn the ropes of the game, then more people would actually want to buy planes, skins, and whatever other transactions you make. I know it must be hard to keep up the game when you have no ads to bring in funds, but people will stop playing eventually. And another topic is how come skins cost money? Why not just let us buy them with the coins we earn, that’s my two cents.
by Cherry Nichole
First and foremost, this is probably the best game in terms of iOS & aerial games go. But, there is some things that make the game “harder” for players who can’t afford to pay the full price. For example, perhaps either lessening the wait time for fuel tanks quite a bit or adding more fuel tanks in return for waiting so long. It sort of brings the drive to keep playing down when you want to get back in the action but have to wait 60 minutes for a single fuel tank.
Also, a few suggestions for in game. Maybe allowing the right half of the screen to allow the player to “look” around in general and/or in the cockpit especially instead of being focused in a tunnel vision. Some flexibility in looking would feel more immersive and real & allow for some better play style when looking for the enemy. In addition, maybe making the AI fighters either more efficient and reliable fighters or adding a new set of AI teammates at the end of each wave would be nice & a bit easier. Other than that, this is probably the best aerial game on iOS I’ve encountered so far, so keep up the good work :)
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