This game was a hot mess. In addition, I do not understand how this population of gamers does not see, or chooses to ignore, the obvious flaws in the game. Thus, it’s difficult for me to feel empathy toward those who paid $8.99 for an overly glitchy game. Truthfully there should be one version of a game, and it should be priced no higher than $7.99. For what you guys are paying, you deserve excellent quality assurance! First of all, let’s start out on a positive note. The graphics were decent. The game was lengthy. There was a nice variety of HO scenes and puzzles. I always enjoyed urban legends in regards to Bloody Mary. I enjoyed most of the tasks. The bonus adventure had an interesting storyline, for a change. Now let’s move to the negatives. The lack of touchscreen sensitivity on the gameplay interface was appalling. It was nearly impossible to acquire many inventory items. Some of the mini-games were very difficult to manipulate as well. Halfway through the game, the map had no features except for a white screen! Oh, and before I forget, if you cannot find a collectible, the strategy guide ended on page 48 and there were still tons more collectibles to acquire. Strangely enough, the map returned within a few more locations and then you were able to access more collectibles in the strategy guide. In addition, the storyline was identical to every single storyline from Domini (an evil entity sacrificing souls to achieve a purpose, usually immortality.) In this case, the entity was stealing souls in exchange for beauty and youth, and of course immortality! Let’s not omit that tidbit. The inventory line-up, save for a couple of new items, was one we have seen time and time again: corkscrews and corks to plug pointy drawers, coins to unscrew or screw on bolts, fans and hats to disperse smoke/steam, magnets and digging implements. This was another cookie-cutter game. My review will stand at two stars and I am being generous, especially since the game crashed more than once! This game, had it had excellent quality assurance, would have earned between 4 and 4.5 stars. It’s very unfortunate. I cannot go into details but I am working on a project. If successful, eventually it will make all of you extremely happy, and it most certainly does not involve Oleg. This is a lengthy process so kindly bear with me. Once again, I’m very sorry that Oleg refused to release the EIPIX games. They were a very talented and creative company, whose unusual inventory usage, super-puzzles, and diverse alternate HO scenes always made their games so much fun to play and enjoy. This population would have had a field day. But none of you took two minutes to write to Domini to request them so all of my hard work was in vain. What a pity!