This game is summed up perfectly with the title. It’s so hard to progress without paying money, even though the researching combos is my favorite part of the game, when I actually try and play the game it’s just throwing yourself at a wall over and over and hoping you can beat the boss. Your health doesn’t last long enough to deal with the bosses 99% of the time, and when you get that 1% odds of actually getting them down to no health, they get you down to no health too, and tie. Now that’s not so bad, right? Wrong. It counts as a loss, and you have to grind to make it a win, which costs your abilities. It’s just absolutely ridiculous to try and beat this game. Make sure you have patience and don’t get heated by games, because you’ll need the patience of a saint to get anywhere in this game. Or alternatively, the wallet of Jeff Bezos. All in all, this game is a pathetic cash grab with a genuinely good concept as the cover for it. It’s such a shame to see a good concept go to waste, as a game developer myself, I can see that there was passion put in at one point, but that passion has died. Some serious change is needed to make this game as good as it could be. But with the highly toxic landscape of mobile games, change is unlikely. I’m not getting my hopes up. But there’s a hope this game can become less pay to win. In a thousand years maybe.