Football Head Coach 25 - FHC Reviews

Football Head Coach 25 Reviews

Published by on 2025-03-25

🏷️ About: TOUCHDOWN! FOOTBALL HEAD COACH 24 IS HERE! ALL SET FOR THE NEW SEASON! - Create your own franchise and embark on a coaching career! - Lead your pro players and master your entire roster with personalized strategies and formations, showcasing your unique coaching style. ELEVATE YOUR GAME WITH THE NEW 24 SEASON - Immerse yourself in the thrilling world of football games, with the latest season now live, enhancing your football .


       


Overall Customer Experience 😎


😎 Positive experience
66.6%

🤬 Negative experience
33.4%

🫥 Neutral
0.0%

~ from Justuseapp.com NLP analysis of 50,581 combined software reviews.



Read 42 Customer Service Reviews 😠💢

4.8 out of 5
This game needs to be better barely anything good about it

This game is fun in the beginning but when you get better around a 75 overall it gets really bad. It takes a full week to claim quick game rewards which is a horrible idea, also the only way to get easy stamina is to get gold to buy it but the way to get gold is paying money for gold or playing games to get a better tier. Also there’s only about three usable filters price, position, and overall, the others are weight height age and rarity which you can’t really use. Also there’s no information on the players card so you don’t know any of the bad players and what team they are on when your trying to do player trade challenges and collection book. If there is one URGENT thing that NEEDS to CHANGE is quick game rewards you should be able to get them RIGHT AWAY. The one thing I can kind of understand about this game is only one league game a day which can be annoying but makes a little sense. Also If you have an objective that says “play 3 league or quick games” you have to play two league games and 1 quick game for some reason when you should be able to do anything you want. Devs messed up on this game do not recommend. Would rather play madden mobile

Unfulfilled Rating Upgrade

First off, I love this game. It’s really fun if you are into the MyTeam aspect of other sports games. All the different things you can do makes it feel like you are actually the coach/GM of a team.

But the reason for this review is they held a Blue Chip event for the players available from the draft. All the upcoming players would start at 82 overall and depending on where they were selected in the draft, they’d receive an overall boost once the event was over. A used my special currency from the event to buy WR Rome Odunze because his overall was said to jump up 9 points. An update was just released that sent out those overall boosts and I’m still working with an 82 overall player. He was the 4th highest selected player out of the ones added to the game, but didn’t receive any upgrade? While players picked lower than him received overall boosts???? That’s not right and it needs to be fixed because if I knew he wasn’t getting a boost, I would’ve spent my Blue Chip currency on something else.

Football Head Coach 24

Honestly if I wasn’t so invested into the game I would have already deleted it. There are a few major problems. First, this game is very much a pay to win type game and they do nothing to hide it. They release all kinds of different card packs but make them only available for purchase using gold bars (which are also very rare to have the ability to earn) or real money. Secondly, you have the ability to trade your current cards for better players, much like in madden ultimate team, only these trade packs are often unable to complete. For example, there is a option to get a 87 overall Josh Jacob’s but the first trade pack is quite literally impossible to do. It has 11 slots but you need 2 Guards, 2 tackles, 4 receivers, a QB, a HB, and 3 TE’s which comes to over 11 slots. Take this into consideration especially since a lot of these trade packs have a certain overall you have to meet anyway. All together, if the game was fixed and also not a pay to win, you would definitely have a good time with it.

The farther you advance, the more you lose.

I have been playing this game for over a month now and have a very potent team, I have fully adjusted my offense and defense to my player’s strengths, yet on my quick games, out of the last 20 I have only won 5… the farther you get your team the worse this get. My team is currently a 88.1 rating, when my team was in the 60s,70s, and even low 80s I never had this problem but teams that have a lower rating then me are constantly beating me, it gets frustrating. This game is also absolutely pay to play, only being able to play 1 quick game per 8 hours is ridiculous, and the cost of the packs are insane considering at some point you will lose all your players when they do a season reset. I feel this game is built to make you lose more then you win so you will buy gold bars , which is fine , but you could try to make it a little bit less obvious. My 88.1 rated team that is fully trained and prepared at 100% should not be consistently loosing to 86/87 rated teams, I understand I will not win every game…. But a 5 win 15 loss record for a team with that rating is crazy. I have put so much time and MONEY into this game and I honestly feel like I just want to quit playing because of this.

Not recommended too random

This game seems enjoyable at first but quickly loses its luster. The results of ANY game are too random for you to actually feel like there is an iota of skill involved. For instance i have been at max preparedness and out classed my opponent on average skill by multiple points and still lost. And this isn’t just once in a while either. It happens multiple times a day. To be fair it has (rarely but it has) happened that i was able to beat someone slightly better than me but i have never beat anyone more than a partial point better than me while i have lost many times to people who are multiple points worse. So if you love random and knowing that no matter what you do you are only going to win when the algorithm lets you…try this game. For the rest…dont bother downloading. There are better games out there and this isnt worth your time or money. I will be removing it from my devices next.

Riddled with Microtransactions. Might as well play Madden.

The game is mostly about collecting player cards and strategizing against opponents for games. There is no actual football gamplay, which is cool I like that. I was a big fan of EA NFL Coach back in the day. The problem is, it’s just really limited and not very interactive. You simulate games, you don’t play or coach or make any decisions during the games. So you just pick your formations before the game and simulate to see a score. Your team is really bad to start which is fine because you face bad teams too, but only for a few dats. Then you face MUCH better teams and to actually get players that are any good you need to pay real money to buy packs like Madden ultimate team. After a week you start to face everyone who spends hundreds of dollars and has all 85+ overalls while you either spend hundreds yourself or get stuck at 78 overall. There aren’t challenges or anything you can do to earn rewards or players for free. Only buying stuff to earn rewards. Its not a terrible but it’s just too money grabbing for me. Its really insane. I’d rather pay $10-20 a full game than spend $36 for a pack with 2 83 overall players. Its just a waste of time and money. If you’re going to have to blow hundreds of dollars into a game to be competitive, it needs to be more than this. It’s really just not worth it.

The game makes 0 sense sometimes?

I’ve been playing this game without spending a dollar for a over a month. The energy is so slow to gain (every 8 hours for 1) which is kinda ridiculous. Also somehow I have a 85 OVR team and I’m losing to 77 OVRs? Like what’s the point in having a good team if you can’t beat a team 8 OVR less? I get it once in a while but it’s every game. I know team tactics matter, but no matter what I try to fix and move around for offense and defense i still lose by 20+ points to a 77 OVERALL. I went from winning most games a day to lucky if I have 1 win a day but my team blows most teams out of the water. Once you get to Tier 5 I think the game just wants you to blow money on packs to get players so you can “compete” even though your team is much higher OVR than most. Just makes 0 sense.

A good game with glitches…

I’ve been going back and forth between playing this game and NFL Rivals, but to be honest, this game has more lasting appeal and potential. The team building is smooth, and reminiscent of Ultimate Team on Madden (even complete with ridiculous auction prices) but without having to play the games. It’s relatively easy to earn currency and upgrade your team, and stats do play a role, but it’s overall about designing schemes to fit your team, which I love.

The reason I give it 4 stars is due in part to the timing of the game. 8 hours to regain 1 energy? And one league game every 24 hours? It’s almost a drag to wait that long, and there’s only so much I can do in between with only a 3 energy max limit (unless I’m doing quests, and earning energy, which mostly require energy to do) and no desire to spend $$$ on extra resources (which isn’t a huge deal in this game, thankfully - it’s not pay to win!)

In addition, the past couple days have been glitchy, however, as my team has suddenly missed out on a league game they were supposed to play, AND when the countdown timer for my quick game rewards got to 0:00, instead of giving me the rewards for 40 games won, it just reset to another SEVEN DAYS and wouldn’t let me claim them. Those bugs need to be patched if I’m going to continue to play the game.

Nice Game with High Potential

I love the game so far after 2 weeks of playing time. I believe that it is getting a little boring due to limited games allowed to play in one day. Also the auction needs more filters like 50 players on one page and the next 50 on another to make them easy to find. The training needs to be developed because I don’t see any ratings go up after I train them to the max.

Recommendations:
Do an event thing where all players can play as many games as they can within some time period and give out rewards based on max wins.
Training should be based on age that less age players can be trained higher and ratings will increase as they are trained.
Do a draft after the league is done whether it’s only two players per team and the ratings are hidden until they are picked or something to make the league more realistic
Enable trade option between league teams to also make it realistic but more fun and engaging.
Create an club or alliance option so we can chat and also we can have club leagues as well if it’s created.

I feel these recommendations can make this game more engaging and it will definitely popularize this game. Thank you for listening to me and hope to see this game grow.

Good game gets boring after a while….

The game has a lot of potential it’s good the set up and the wya everything works I wish the team play set up like tactics and formations were a little more in depth like playbooks…. But other than that and the fact that it takes so long to do anything 2 hr minimum to train players and the focus rested after a league game …the time it takes to play games is insane I understand giving the whole field for control over your team but 24hrs too wait for a league game at least make it so we can play more quick games or add other things too do I play the game for like 30 minutes do everything I can then can’t touch until the next day

Glitches

Does anyone understand why my opponent just got the ball back to back to back? They were giving 3 chances to score for some reason. Not sure when they added this rule that after you score you get the ball back, and then back again. It even happens with me too after I’ve scored I get the ball back. There’s also some instances where I’m on my first down and I’m suddenly on my second down even when I haven’t done anything or thrown the ball yet. Also please do something about the auctions people don’t know how to price things, for example, I saw someone charging a load of money for a card and someone else who was selling the same exact card charging 20 thousand dollars more, create some type of limit and minimum price for cards depending on their stats, rarity and ovr

Fun . . . But Lots of Problems

This game is fun, but like most pay to play games out there, this game has some serious issues. First, the game is clearly produced offshore. This is evident by the dialogue boxes, and especially by the play-by-play during the games. Second, the game seems to use more randomization than artificial intelligence. It is not uncommon to be playing a team that is considerably less powerful than yours, and still lose even though your players and tactics exact matches for the opponent. An example of randomization over AI for instance - in a game in which I won 91-0 and held my opponent to 40 yards rushing and 69 yards passing I received this little gem of advice from the game: “Our defensive tactical focus wasn’t too good, the opponents offense was prepared for this.” What exactly where they prepared for, to get the crap beat out of them? Third, the game encourages you to train your players to a maximum focus, which will presumably help them perform better in the league games, except it rarely does. I don’t think the developers completely understand football.

Game has potential, just not enough things to do

I have been having a lot of fun on this game but the lack of content makes it hard to play for more than 20 mins. You get 1 energy(1 “quick game”) per 8 hours and the max amount of energy is 3. There should be a coin grab season where you play an ai team and if you win you get coins. It gets increasingly hard but you get more coins because of it. Add a daily energy quest where you play an ai team for a certain amount of energy. Most games let you have 25 energy and they regenerate within 20 mins. Add BIDDING TO THE AUCTION HOUSE!!!! THE AUCTION HOUSE IS DEAD. Us players have to play with real money to get these good players. 600 gold! Thats crazy including the fact that you dont even get 100% odds of pulling a good player. I understand you need to make money to cover costs but it is very blatant put paying customers over the ones who play your game more.

The game is good in theory but lacks in basic information

I’ve been playing for over a year and like the concept but the developers rarely respond to basic operational questions. They advertise that you can check your opponent’s stats in “Quick Games” but over 30% of my opponents have ZERO stats. The devs have a Discord page but rarely, if ever, respond to questions. If they do, it’s the standard “we’ll look into it” answer that rarely has a follow up answer. You have to pay gold/money to purchase “energy” which is used to play quick games. Win enough quick games in a week and you’re rewarded with player packs which is great. My problem is, if you’re going to take gold/money for energy and advertise that you can check your opponent’s stats to form a game plan, then every opponent you face in quick games should have their stats available to form a game plan AS ADVERTISED. In my opinion, they’re making it to where your opponent has no stats to throttle your win rate so in turn you spend more gold/money on energy. I understand they’re in it to make money and I’m willing to pay money but they need to deliver on their part by providing the stats to form a game plan as advertised.

Ok Game

The game was initially fun to play. I agree with previous reviews, the card packs are too expensive. The gameplay is to glitchy to invest that much money. There is no strategy involved in this game. Picking defensive or offensive focus as absolutely no impact on the outcome of the game. Even if you have the players to counter the opposing team’s strengths. A huge glitch is in the play calling. Your team will not kick field goals near the end of halves, while the opposing team will. Sometimes it will kick with no time on the clock. This game is designed to get you to spend money. It is obvious in the gameplay. To win games you have to have a much stronger team. Depending on what challenges you are working on you will lose to weaker teams to burn through your energy. It is obvious, your kicker will miss short field goals 3 times in one game. The game is a challenge in seeing how far you can go without spending money. It could be a great game if you actually had any impact in strategy going into games. The reports are meaningless and contradict each other often. They will say your offense was great and then say your offense is not suited to your players’ strengths. If they clean up the glitches it could be a great game. Otherwise it’s just a card collecting app pretending to be a game.

Personally

I really like the game. I didn’t at first because I couldn’t actually play, but then I realized that football games are excruciatingly painfully bad nowadays and that this gem makes me relax and enjoy football games again. I personally like strategy games and this game allows you to not only choose your offensive and defensive gameplans but it’s not rage inducing like some “football games”. It’s more for thought provokers instead of gameplay glitchers. The rewards are awesome too, watch an add….open a pack… that’s awesome to me! Thanks devs for creating this and although I can’t actually play, it’s still a GREAT football game! Trust me guys, if you are a football fan and enjoy card games, give this a try and hopefully you like it:)…

Few suggestions

I feel like the game needs more to it, it’s a fun game and I wanna be able to upgrade more but the problem is that it’s easy to complete all missions and have nothing more to actually do for a good 2-3 days but on the other hand I feel like we should get more energy per day. 1 for every 8 hours is a bit much I wanna play more so I can upgrade more but also I don’t like the fact that the scores and suggestions in game is completely randomized it shouldn’t be that way. I also feel like there should be a daily reward log in past the first week. One last this is with the new update we should get a choice to switch between overall and just numbers

Fun Game

This game is fun and I have been playing for a while now. I do have some issues that could end up turning me off completely

1. Price of the card packs are way to expensive. I get you are trying to make some money but it’s a bit to much
2. Make watching the Ads worth it. You get stuck not playing the Game for a few days because your stuck. You can’t go any further.
3. Trading. I will trade multiple players but end up with a player who is slightly better. I trade 5 76 rated players for a 78 rated. I think one time I traded players just to get the same rated player back. I can’t ever build the team up enough to trade for the top players.
4. I do think a cool concept would be after training your player there eating could go up. What’s the point of drafting in the beginning if they are always going to stay the same rating. If you could some
How advance the players you have could be a cool concept and could allow for better trading

This Game is fun and has a cool concept. But it is set up to get you going and hooked and then you can’t really get your team any better with out spending $40 at a shot and that will prob get you a couple days before spending more money. Like I said it is cool and a fun concept but it’s a pay to win game. I would rather pay upfront for a game then pay weekly to get better

Pretty fun, simple mechanics

Been playing for a while. Exactly what I expected from the store page. The grind to 75 overall was relatively quick (a few dedicated days) and have some good known players on the roster. 80+ is a different type of grind for free-to-play players in the beginning. But, it seems like thats where a lot of people fall off and become inactive. If you dedicate to the grind, its really not bad. Expect to destroy your first season and maybe be average the next. You compete with harder teams as you progress. Watching the plays can be satisfying against someone close to your rating but if theres more than a 1 point rating difference, might as well skip. I skip 98% of games now. YOU DONT HAVE CONTROL OVER PLAYS. YOURE A “MANAGER” NOT A COACH. You can edit how often certain types of plays are made but thats it. Above or below, you’ve already lost or won before the game has started. Ive never once seen an underdog win and that’s probably my biggest critique. Especially with NFL these last few years, the worst teams seem to find a way to win against a top team. Thats never happening here, at least in my experience.

Almost perfect

This game is a lot of fun. It has a similar style and feel to the old madden mobile games (madden mobile 16-18ish) which are my favorite mobile games of all time. The only real downside is the lack of content later into the game. You can only really have your team play 3 games every time you log on because of the energy, and once you finish your starter achievements, there aren’t any good achievements to grind for. The “player trade challenges” could also be expanded. Overall I’m really enjoying the game though, it seems like they are adding a lot, and it seems to be a fairly new game, so I’m hopeful for the future

Love the game but…

The game overall is great. I love premise of being a head coach and being a mastermind behind my team but I believe the auction filters need work to allow you too see more options on what’s available. There also NEEDS to be a an alliance or “custom league” (potential name) option for you and your friends to privately trade players for other players and money. In the league it would be nice to be able to set up seasons, and scrimmages amongst each other. I think a profile setting to go and change your logo from the one you chose at the beginning or even upload your own logo. Love the game but this would make it near perfect.

Thoughts

Training seems like such a grind because it resets after every league game, remove the reset so over time you could have your whole team at good focus, so active players are actually getting a good bonus for being active every day and more competitive league games. Obviously needs to deteriorate but completely reset it every time makes me not want to do it. And there’s a bug I believe with my prep for game day when I have everything done but the training I’m still at 60% I believe I should be at 80% bc 4 out of 5 are marked complete. The new compare feature is great, has brought prices down on alot of players, silvers are all almost quick sells now if there already posted for 325 or less. Love how the game is still being worked on hopefully it’ll still be running next season. Also when I have only four formations selected, so I’m only using those players, my back ups shouldn’t affect overall. Like I shouldn’t have a 71 Ovr at qb when my qb1 is a 75 and I only use qb1 my qb rating should be 75. More accurate overall readings for players this way. I hope you understand my drift. Edit: add more control in the search in marketplace as well

Great concept, lacking content

The game itself is fun. It is different and has tons of potential of the developers listen to their audience. The issues I have is the lack of things to do. You have 3 quick games per day since you can only earn 1 stamina every 8 hrs. You do have challenges to earn more but it is usually just 1 extra stamina. Getting better players is difficult once you reach around 80-82 overall per player. After that it costs gold bars/real money to buy them.

Unfortunately, I can’t justify spending on this game with the lack of content and ability to use a player or team I have invested in more than 3 times a day. It is still worth playing but it does get repetitive and boring becoming more of a 20 min check in a box. However, increasing the content and continuing to build off of what is already there can easily make this game a must have.

Fun game but need more stuff to do

I’ve played this game for almost 3 days now. And I can’t get off of it, it’s very entertaining to watch your team thrive and to be able to build the best possible team with the materials that you have. However, though there are some flaws, you only have three energy which is about the equivalent of three games, and the refresh time for one energy is eight hours. If I could give the developers any recommendations, it would be to allow either a smaller, cool downtime on energy, or to create more stuff for us to do in order to keep us occupied while our energy is recharging. Because that’s the only reason that I stopped playing the game in the first place was because I didn’t have any energy left. Super great game though would highly recommend for an average football fan. Can’t wait to keep playing!

Good Game And Has Potential

So I Just Downloaded This Game Not Too long Ago And I’m Really Enjoying It So Far If You Guys Liked Ultimate Team In Madden But Don’t Anymore Because How Unfair It’s Gotten Over The Years But Still Like The Concept Of It I Totally Recommend This Game It’s Similar To Ultimate Team But Better And This Game Has Potential To Be A Really Good Game Give This Game A Chance Guys I Love How It Is Kinda Strategic By Having You Decide How To Run Your Offense And Defense Based On Wether You Want Your Offense To Be More Of A Run Offense Or Pass And If You Want Your Defense To Be More Of A Run Defense Or Pass Defense You Can Choose What Formations You Want Your Defense To Run And Same With Your Offense It Really Does Make You Make Choices Like How A RL Head Coach Does

Great game

I really enjoy the game. I do have a couple of suggestions to hopefully maximize the player’s experience.

1. Market filters - the ability to filter further when searching for players. Obviously players want to be able to get good deals on the market free agents, but it is really hard to determine who is going for what price. I think an added filter once you select say, gold tier, and then filter by rating, price low to high, time remaining, etc.

2. Extend visible player stats. Example being QB. There are no stats regarding arm strength, accuracy, etc. I believe it only discusses speed, athleticism, and intelligence. I’m sure those cover some of the arm skills, but it is difficult for a player to know. Same with linebackers and their ability to cover passes vs run stop. This particularly impacts the tactics, as you choose passing style or linebacker styles.

3. Perhaps adding to the play style or coaching traits regarding goal line offense and short yardage attempt style and having those get separate categories from general offense. Same concept of putting percentage to run vs pass.

Overall the game is addicting and I enjoy trying to build a team. I really like the game to game strategy that comes into how a player will try to counter their opponents!

Thanks for the game!

Great Game! Add more content!!

Downloaded this game last year when it was first advertised, but uninstalled after a bit due to there not being so much to do. Recently came back and it’s right before the season reset (updating rosters and such for the nfl season) and have been impressed with the added content.

Game wise it’s very fun to be able to put together the ultimate team, set the playstyle of your players, then pick formations based on the playstyle and players you choose. Strategy plays a key role so don’t expect to just win with a higher rated squad all the time! I do wish some of the player trade challenges or player exchanges were a bit easier. And stop making most players from packs unsellable. I don’t spend money on the game but pulled a player worth $10,000,000 in game currency and can’t sell because of the pack. I could easily upgrade my team but I’m forced to use the player.

Overall. Worth the download. Don’t listen to most negative reviews here because those people probably just don’t know how to set up their team and actually play the game!

Great! But lots to be desired

I love how this game sets up and plays. Just needs more to get the full experience.

During the games I feel like you should have some decisions on weather to go for it on 4th down, or pass or run In key situations. The. The whole game being sim.

Also would like to have players be identified what kind of a system they best fit in.

Also, it says some of my formations don’t match my players, true, but a huge part is f the game is innovation and should not be penalized on that. Example: it should asked what kind on system player I want for each position, so I can still don’t get penalized a player for a formation. I would like all pass rushers for a 5-2 all linebackers as a cover two and CB, be man to man, and safety’s man to man. This would make a totally different type of defense and throw off the other team on how to attack that defense.

Also needs season stats

Keep up they great work! This game is fun, and has so much potential!

Great game!

Usually I can only play a game for 2-3 days before I feel like it’s a complete waste of time and delete it. Not with this game! About a month in now and still enjoying it. I see there’s a lot of confusion with icon players. They’re all lvl 55. Essentially they’re a valuable token. You can use them when you have enough to trade them in for a much better player orrrrrr what I do is sell them since they’re worth quite a bit of coins and then buy new players off the market. Icon players are tokens just remember that! Some players are not sellable and can only be quick sold for a minimum price orrrr what I do and that is hang on to them to use for trade ins for better stuff. You can get super good at this game overnight but if you learn it within a week or so you should have a much better team than you did when you started. I now have a 85 overall team which feels like I’m progressing fairly quickly for not knowing how to play and learning as I go. Anyways I recommend the game though!

Great Game!!!

First I just want to say how fun this game is and how you can control and manage it like you want. I have a idea though, when you pick out the icon/logo for your team, it comes with a default color for that team. For example: I have the elephant for my logo and the background and endzone color is gray. Could you add something so I can make it a different color? Like I have the elephant logo but the main color/background and endzone I want is red. And also, can you make it to where you can play a lot more often. I love the game but have to wait for a season game to start or new challenges to be active for me to be active on the game. If nothing is going on, I have to wait for hours. Overall, best football game I have ever played!!!

My favorite football game! Few suggestions.

What a great game! Suggestion #1: for choosing your team schemes for example you can choose short, medium, or deep passing. But qb and wr ratings don’t say anything that helps me choose what fits my team best. So idk maybe QBs for example could have ratings for short, medium, and deep passing.
#2 after awhile you run out of things to do beside the occasional league/quick game. Maybe you could add more things to do, and more missions.
#3 can you make events more frequent? Events don’t happen often, so they seem very rare. And maybe you could make it so each event has like a temporary league, where you win rewards based on your rank in the league.
#4 my last suggestion, can you add former players? Like add ppl like marshawn Lynch, Kurt Warner, Brett farve, Jerry rice, Randy moss etc.
Anyway Tysm for the game, I hope you maybe take a few of my suggestions and use em thanks!

Updated review after one full season

Pretty fun overall, I do wish there was more options to play more games rather than spending real money on energy credit. Other than that, no complaints so far. I’m only on day 3, so haven’t been able to play very many games so far.

UPDATE:

There is an ad-system put in place that fairly compensates with reward. There’s a knack for it, but if you can figure out the blueprint then you will have infinite fun on FootballHeadCoach25. Easily the best football game I’ve played for mobile. There’s times I think the match-ups aren’t exactly honest, and the coaching adjustments don’t really make a very drastic difference in outcome. But even with that being said, the positives are plentiful. Definitely worth the 5-star review.

It’s a great app could use some tweaks

Overall I’m very happy with the product y’all have produced the only thing I think would be amazing is all the new promo packs y’all come out with there should be a weekly or even a daily mission where you can earn one of those packs that would be awesome doesn’t have to be a guaranteed promo player but a decent percentage chance if y’all do it for a daily mission weekly mission then yeah definitely a 100% chance. I’m a no money spent type of player so I know micro transactions is how y’all make y’all’s money but I feel like y’all should try to reward players who play daily that don’t have the money to spend to get the awesome promo packs overall I love FootballHeadCoach25 I will play it until I think it’s stale but I doubt you all will let that happen keep up the great work and keep the amazing content and promos and awesome trade challenges coming please

5 stars

I’ve taken my time to ensure this game was worth it for the last 6 months as a free to play player. Absolutely everything in this game is playable as F2P. Paying would speed you up, but the game has enough depth and free missions for you to build a team that’s good enough to compete, the matchmaking is also fair. I really hope this developer does the same with other Pro sports, Hockey, Baseball, Basketball. This formula works and I believe I will play for a long time. The only missions that would take time for a new player, would be the player of the month, it will take you a few months to be able to participate for free in that one monthly event. Trust me, you could do it earlier, but focusing on your team early is more important than trading the good players for one high level card! I hope you enjoy it as I have and will continue doing! Ads are for reward only and not forced!

Fun At First, But Then…

This game is an absolute blast… at first. But once you reach a certain tier and overall, the only way you can continue to improve your roster (or really do anything) is by spending real money. And what’s worse, the season resets when the NFL season ends, at which point the game developers wipe your entire roster and compensate you pennies on the dollar in new season packs. There is a Discord server administered by the developers, and, despite hundreds of users voicing their complaints about the money-gouging and the lack of activities, it always falls on deaf ears. Instead of listening to this valuable feedback or working on improving the actual gameplay, the developers sole focus has been on releasing more purchasable packs. After a couple of months, you realize this game is just a money grab.

Enjoy it but it needs more

I really enjoy games like this, and this one is done extremely well. However, there needs to be more ways to earn cards than quick game rewards every 7 days and league rewards. I try to do the player trade challenges but never can due to the fact I cannot collect enough cards in a any efficient manner without spending money on promos. Other than that I think the training system needs to be tweaked, the wait times are way too long considering there are only a few gameplay options. Great game, just needs more from a gameplay standpoint, and needs to add a better method of growing your team.

Great game to play

This game is really about watching your players run on the field and play you don’t really see them. It is just their overall card that you can see but it’s very fun. You can play with online every 24 hours but you can also play quick play and it’s very fun and challenging . You get to unlock packs and get different players and once you have the best fantasy team that you’re like you can play against other players or play quick match. It is very fun There are just too issues in my opinion it kind of bugs out sometimes and logs out but this is a great game to play and I hope y’all enjoy it. Thank you for reading this. Love you.

Insane potential

I have begun playing this game as a former madden mobile enthusiast when i was younger and it truly gives me the same excitement i had when playing that amazing app. I love the combination of player cards and packs with the simulation and game plans of coaching. However, it seems that once you play a certain amount, and with the length of time it takes for the energy to replenish, you’re left in a lag of not having much to do. I think if they lessen the length of time it takes for energy to reset, or take a page out of madden mobile and incorporate live events or mini games to help keep players busy then this game will explode in popularity. It has incredible potential and is overall a great game!

Good concept.

The concept of the game is great. I would recommend fixing the so many penalties and or allowing penalties to possibly be decline. I know this would be a lot to add but possibly add on field vision as well? You do kinda have to pay to get better unless you keep grinding. Be super cool if you guys could figure out a way to add clans on there. Been playing for a month at this point. Been loads of fun. Good little game let it take it self over and do what you need to do while games are playing. Some times little buggy in the games. Has lot of potential and I hope y’all build apon it. Stay unique though don’t follow madden mobiles way.

10/10 game

This game is awesome, and kinda like real life football you could be a 66 ovr team and play a 70-74 or something and still win, it implements strategy and isn’t pay to win, by far one of the best football games I’ve ever played, has seasons and the games are 24hrs apart giving everyone time to prepare, I would like to see being able to see lineups not just who they’re best players are, and maybe messaging players? I understand how that could make it toxic but it could be a way to make game friends and just make it more interactive, 10/10 download and try it if you haven’t!

This game is great, with some flaws

This game is amazing and I have enjoyed it so far, but there are some flaws. This game is amazing for many things, not being pay to win, having quite in depth offensive and defensive coaching schemes, and also a unique way of playing in your league or a quick game. But, this game has some flaws being, the player names are not original which makes for some really weird names which leaves me desiring original ones, the same song which gets a little bit obnoxious after a while (though I understand that may not be an option), and that there are some glitches where sometimes you or the opposing team may lose yards for seemingly no reason and playing a quick game and it just skips the gameplay but still gives you a win or a loss. All in all, even though I listed some negatives, those are very small and the positives outweigh the negatives.

ArthurJimbo
2024-02-03

The player packs are a bit expensive. One can grind and strategize their way into acquiring a competitive team up to around an 83 - 84 team rating but any rating much higher will require purchasing of player packs. I am considering buying a player pack with 10 dollars I grinded for by way of playing games through my MistPlay App. But I am having doubts as to whether this will be worth all the fuss as it will take 10 bucks plus 300 gold I've tediously worked for through "quick games," finally reaching tier 4s reward. And even at this I will only get 5 players with one of them possibly having a rating that will take my team up a real notch.



Is Football Head Coach 25 Safe? 🙏

Yes. Football Head Coach 25 - FHC is very safe to use. This is based on our NLP (Natural language processing) analysis of over 50,581 User Reviews sourced from the Appstore and the appstore cumulative rating of 4.8/5 . Justuseapp Safety Score for Football Head Coach 25 Is 66.6/100.


Is Football Head Coach 25 Legit? 💯

Yes. Football Head Coach 25 - FHC is a totally legit app. This conclusion was arrived at by running over 50,581 Football Head Coach 25 - FHC User Reviews through our NLP machine learning process to determine if users believe the app is legitimate or not. Based on this, Justuseapp Legitimacy Score for Football Head Coach 25 Is 66.6/100..


How was your experience with Football Head Coach 25 - FHC? Post a Review




Features

-Engage in the Quick match mode to experiment with new formations and tactics, optimizing your football team for victory in football games.

- As the Head Coach, take control of your team's tactics, surprise opponents, and aim for touchdowns every game.

- Lead your pro players and master your entire roster with personalized strategies and formations, showcasing your unique coaching style.

Please Note: Football Head Coach 24 (FHC 24) is free to download and play.

Review our Terms of Service and Privacy Policy for additional details.