Company Name: New Star Games
About: Retro Bowl is the perfect game for the armchair quarterback to finally prove a
point. Presented in a glorious retro style, the game has simple roster
management, including press duties and the handling of fragile egos, while on
the field you get to call the shots.
Listed below are our top recommendations on how to get in contact with Retro Bowl. We make eduacted guesses on the direct pages on their website to visit to get help with issues/problems like using their site/app, billings, pricing, usage, integrations and other issues. You can try any of the methods below to contact Retro Bowl. Discover which options are the fastest to get your customer service issues resolved..
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).
E-Mail: support@newstargames.com
Website: 🌍 Visit Retro Bowl Website
Privacy Policy: http://www.newstargames.com/content/text/privacy/Privacy
Developer: New Star Games Ltd
80% Contact Match
Developer: New Star Games Ltd
E-Mail: support@newstargames.com
Website: 🌍 Visit Retro Goal Website
by ZedShift
I loved the original this is based on and really appreciate what the devs are ostensibly trying to do. They also have added a lot of features that are really well thought out that make the game more of a long-term experience. It’s nice that the difficulty adapts to you as you play, too.
But once the difficulty reaches a certain point, the game is unplayable and laughably broken. Imagine that literally every single other player on the opposing team is 2-4 times faster than literally every single player on your team. Imagine corners being able to intercept any ball thrown within 12 feet of them — regardless of if your throw arc looks perfectly above them to your open receiver. Imagine it taking the computer 25 seconds to score a TD from 95 yards out while it takes you nearly 4 minutes to eke out a TD if you are PERFECT. Imagine throwing a ball perfectly to an open tight end and it literally bounces off their face incomplete 10-15 times in a game. Imagine knowing with 100% certainty that when the opposition gets the ball, they will invariably score a TD from anywhere on the field. Imagine it being impossible to gain more than 22 yards on any play, ever.
I get that it’s a mobile game, it’s a buck, and it’s not a “football simulator”. But this is such lazily coded AI that amounts to nothing more than, “the defense is 100% flawless, 100% of the time, and at least 100% faster than 100% of your players.”
by ZedShift
I loved the original this is based on and really appreciate what the devs are ostensibly trying to do. They also have added a lot of features that are really well thought out that make the game more of a long-term experience. It’s nice that the difficulty adapts to you as you play, too.
But once the difficulty reaches a certain point, the game is unplayable and laughably broken. Imagine that literally every single other player on the opposing team is 2-4 times faster than literally every single player on your team. Imagine corners being able to intercept any ball thrown within 12 feet of them — regardless of if your throw arc looks perfectly above them to your open receiver. Imagine it taking the computer 25 seconds to score a TD from 95 yards out while it takes you nearly 4 minutes to eke out a TD if you are PERFECT. Imagine throwing a ball perfectly to an open tight end and it literally bounces off their face incomplete 10-15 times in a game. Imagine knowing with 100% certainty that when the opposition gets the ball, they will invariably score a TD from anywhere on the field. Imagine it being impossible to gain more than 22 yards on any play, ever.
I get that it’s a mobile game, it’s a buck, and it’s not a “football simulator”. But this is such lazily coded AI that amounts to nothing more than, “the defense is 100% flawless, 100% of the time, and at least 100% faster than 100% of your players.”
by ZedShift
I loved the original this is based on and really appreciate what the devs are ostensibly trying to do. They also have added a lot of features that are really well thought out that make the game more of a long-term experience. It’s nice that the difficulty adapts to you as you play, too.
But once the difficulty reaches a certain point, the game is unplayable and laughably broken. Imagine that literally every single other player on the opposing team is 2-4 times faster than literally every single player on your team. Imagine corners being able to intercept any ball thrown within 12 feet of them — regardless of if your throw arc looks perfectly above them to your open receiver. Imagine it taking the computer 25 seconds to score a TD from 95 yards out while it takes you nearly 4 minutes to eke out a TD if you are PERFECT. Imagine throwing a ball perfectly to an open tight end and it literally bounces off their face incomplete 10-15 times in a game. Imagine knowing with 100% certainty that when the opposition gets the ball, they will invariably score a TD from anywhere on the field. Imagine it being impossible to gain more than 22 yards on any play, ever.
I get that it’s a mobile game, it’s a buck, and it’s not a “football simulator”. But this is such lazily coded AI that amounts to nothing more than, “the defense is 100% flawless, 100% of the time, and at least 100% faster than 100% of your players.”
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