1. No way to remove ads all together, should have a $2.99 or something 1 time purchase to revive without an additional the first buy + lock in the 3x collections.
2. Embarrassingly pay to win given that it gets progressively more impossible to bypass levels without reviving.
3. Ads are totally broken on iOS, and force you to open DustSettleInfinityShooting Store dialog, then resuming the game in the background and you die anyways after having watched the ads, forcing you to either wipe or spend money.
4. Earning is super bugged, and doesn’t update consistently when DustSettleInfinityShooting is back grounded or closed. Best I can tell I have to play a full round before the earn collection amount is properly updated?
5. The 2020 spin the wheel thing... at least state the odds of the options because it’s so obviously weighted & feels incredibly manipulative.
6. Energy system is super aggressive imo, would be nice to have infinite for a one time unlock or for people being able to use an ad watch for an additional play.
Overall, the actual gameplay, while often incredibly infuriating, is pretty fun. I feel like there are some pretty frustrating things from a game design perspective (e.g. certain secondary weapons make it way more likely to have enemies come up from behind) but I think that stuff can more or less be forgiven if it weren’t for the points above making everything about losing the game impossibly frustrating.