To Fingersoft, if they read these.
Although you guys took a step in the right direction when you added tasks in adventure mode, the rewards you're given are simply not enough. For me to complete the average task that I get, i have to invest at least 15 minutes into trying, getting far, dying, retrying, etc... For example, it took me 25 minutes to get 4300 meters on Winter, which is an average type task I have. However, the rewards I recieved were nowhere near worth the time I put into it. Basically this has resulted in me just ignoring adventure mode entirely, because, compared to cups--where i can spend 3 mins on, say, countryside cup with the promise of at least a common chest-- this rather well developed feature just ends up as a waste of my time. So one suggestion is maybe to include larger rewards for tasks that take longer to fulfill. Adventure is where Hill Climb Racing originates, so it's kinda sad to see it so pointless.
Other than that, this game is amazing and wonderful job.