I’ve played this game for a while, and I’ve enjoyed it, but there are a few things I feel should be addressed. First off, remove or nerf electro giant. It has exactly two good counters, and they only counter it with perfect placement. Some cards are ok at countering it (like pekka) but they still let it get a ton of damage on the tower. Second, I know this is how supercell makes money, but there are way too many people who blow their life savings on the game. It gives them a ridiculously unfair advantage. This is tied hand in hand with people having overleveled cards - a king level 10 doesn’t deserve to have three max level cards, especially if all his other cards are level 9 or 10. Aside from these issues, the game is very engaging, and it gives you an opportunity to earn rewards if you play just a few games per day. It’s a perfect game to play if you have a short break - for example, switching between classes. It always gives you something to strive for, and supercell adds new cards occasionally, which completely changes the strategy of the game. Whenever a new card is added, I generally try to use it in a deck to see what it works well with, and if I like it, I keep the new deck. Your strategy always changes based on what cards you and your opponent are using, and I like that. Overall, it’s a great game that doesn’t take too much time out of your schedule - well done, supercell.