Contact Egg, Inc.

Contact Egg Inc Support

Published by on 2024-01-11

About: In the near future, the secrets of the universe will be unlocked in the chicken
egg. You have decided to get in on the gold rush and sell as many eggs as you
can.



How to Contact Egg Inc Customer Service/Support

Egg, Inc. Contact Information

Listed below are our top recommendations on how to get in contact with Egg, Inc.. We make eduacted guesses on the direct pages on their website to visit to get help with issues/problems like using their site/app, billings, pricing, usage, integrations and other issues. You can try any of the methods below to contact Egg, Inc.. Discover which options are the fastest to get your customer service issues resolved..
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).



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Developer: Auxbrain Inc

E-Mail: [email protected]

Website: Visit Egg Inc Website








Reported Issues: 9 Comments

4.8 out of 5

By Marlan Muir

10 months ago

Greetings. Disclaimer: When I started this message, I was hot under the collar. There may be some lines that still reflect that. In all, This has been my favorite time filler game for almost 2 years. First off...my reason for coming here was to report what I believe is a bug that just appeared. Anyone who has applied a gusset to their active artifact bar has noticed that if that gusset was really needed to expand the hen house space, it was not removable. But if there was plenty of space, it could be removed. Using research to expand housing also allowed gusset removal. I've even applied better gussets that removed a lower one by opening a slot and applying the better artifact. Well, today I accidentally placed a gusset in my active contract that is now bound to my bar. I have room for 12,628,224,000 chickens but my hen house population is only 8,959,005,500 chickens and growing. That's a difference of nearly 4 billion chickens worth of hen house space. In math words: a 30% difference. My gusset only offers 15% hab capacity increase. I tried Increasing hab capacity with research to my 3 habs that were close to full, and are no longer in the red, but it did not allow the gusset removal. I currently have 3 orange indicator bar Universe habs and 1 empty one. My "Epic Research" is maxed so each hen house shares the total internal hatchery with the others. The gusset should be removable. (the pop-up says, "Can't be removed, This Gusset's extra capacity is being used by a hen house and can't be removed") I call B.S. I expegg I will get gas-lighted about removing a gusset. I'll likely hear, "That isn't how things work". Well? The warning bubble that pops up when trying to remove a gusset indicates that when not needed, the gusset CAN be removed. (SEE ABOVE DESCRIPTION) I've done it in the past. Is there a new loop-hole that if any habs are (nearly) full, any gusset applied, will get bound to that hab even though other active habs are empty?! If so, I call another B.S. Please fix it. I always start with 1 Universe hab and run chickens into it until nearly full. Then I build another Universe hab. rinse, repeat. Due to my beastly rooster working faster than the chickens can enter any ONE hab, this affords me a pile of chickens outside said hab that continue "running" around for their bonus credit while my hatchery recharges. Works about well as the Quantum Warming Bulb. Now for the absolutely unacceptable side of what I discovered when looking for a company contact to help me resolve the above issue. You are charging $5 for answers to game problems?!! ("fully refundable $5". wait, what?) What a smart way to avoid answering question from pesky customers. ); How sad. It's YOUR damn game but we have to shell out money to get broken stuff fixed?!! (answers) I break into the occaisional 'piggy bank' to stay in golden eggs, so I'm not a 'for-free' player. If that's how you view your players, you don't value them. My knee-jerk reaction is to delete the game and waste my time somewhere else. Having said that, I hold onto hope that you can sort this out. I gotta say I also find it disheartening that there is no way to communicate with other players in contracts. Some of them are trying, but need some real coaching, but most of those are simply lazy and need a verbal boost. It's good that if a contract member is absent for a period, that they can be 'cancelled'. The new scoring system may also help. I'm scored to match up with others at my level but as an "A-AA" scoring player, I wonder why I still end up with C and D lazy players. It's good that with this new update they can be reported as 'leeching'. A thanks for those small steps forward. Time will tell, but for now it's not nearly enough. If I continue to play, here are some of the things I'd like to see implemented: 1. Able to swap out (not remove) bound gussets of equal level but with different boost stones, without attempting to remove the artifact. (Hot swapable) (this should also apply to any other artifact for speed and ease) 2. Able to sort artifacts (move them around) within any artifact group rather than the current locked roster. 3. Able to have a bank of empty artifact slots up front to place our most commonly used artifacts in so as to avoid hunting for them every time we want one. Better yet, have several 'sets' of slots with group selection function to select a 'set' of commonly grouped artifacts for various desired effects on the farm. ie, earnings max, egg laying max, internal hatchery max, drone max, etc. 4. Able to contact other players within contracts to perform actual team work. 5. Stones for artifacts that expand hab capacity like they do for shipping, internal hatchery, egg value, and other bonuses. Yes, that would likely force the artifact with a hab stone to be bound similar to how gussets are already bound due to hab expansion creating a different dynamic to farm production than say, shipping does. But this could be a nice last-ditch play to increase full habs just a little bit more than the other guy. Not that I'm competitive or anything. ;) Thanks for taking the time to read this far, Marlan marfish@redacted

By Marlan Muir

10 months ago

Greetings. Disclaimer: When I started this message, I was hot under the collar. There may be some lines that still reflect that. In all, This has been my favorite time filler game for almost 2 years. First off...my reason for coming here was to report what I believe is a bug that just appeared. Anyone who has applied a gusset to their active artifact bar has noticed that if that gusset was really needed to expand the hen house space, it was not removable. But if there was plenty of space, it could be removed. Using research to expand housing also allowed gusset removal. I've even applied better gussets that removed a lower one by opening a slot and applying the better artifact. Well, today I accidentally placed a gusset in my active contract that is now bound to my bar. I have room for 12,628,224,000 chickens but my hen house population is only 8,959,005,500 chickens and growing. That's a difference of nearly 4 billion chickens worth of hen house space. In math words: a 30% difference. My gusset only offers 15% hab capacity increase. I tried Increasing hab capacity with research to my 3 habs that were close to full, and are no longer in the red, but it did not allow the gusset removal. I currently have 3 orange indicator bar Universe habs and 1 empty one. My "Epic Research" is maxed so each hen house shares the total internal hatchery with the others. The gusset should be removable. (the pop-up says, "Can't be removed, This Gusset's extra capacity is being used by a hen house and can't be removed") I call B.S. I expegg I will get gas-lighted about removing a gusset. I'll likely hear, "That isn't how things work". Well? The warning bubble that pops up when trying to remove a gusset indicates that when not needed, the gusset CAN be removed. (SEE ABOVE DESCRIPTION) I've done it in the past. Is there a new loop-hole that if any habs are (nearly) full, any gusset applied, will get bound to that hab even though other active habs are empty?! If so, I call another B.S. Please fix it. I always start with 1 Universe hab and run chickens into it until nearly full. Then I build another Universe hab. rinse, repeat. Due to my beastly rooster working faster than the chickens can enter any ONE hab, this affords me a pile of chickens outside said hab that continue "running" around for their bonus credit while my hatchery recharges. Works about well as the Quantum Warming Bulb. Now for the absolutely unacceptable side of what I discovered when looking for a company contact to help me resolve the above issue. You are charging $5 for answers to game problems?!! ("fully refundable $5". wait, what?) What a smart way to avoid answering question from pesky customers. ); How sad. It's YOUR damn game but we have to shell out money to get broken stuff fixed?!! (answers) I break the occaisional 'piggy bank' to stay in golden eggs, so I'm not a 'for-free' player. If that's how you view your players, you don't value them. My knee-jerk reaction is to delete the game and waste my time somewhere else. Having said that, I hold onto hope that you can sort this out. I gotta say I also find it disheartening that there is no way to communicate with other players in contracts. Some of them are trying, but need some coaching, but most of those are simply lazy and need a verbal boost. It's good that if a contract member is absent for a period, that they can be 'cancelled'. The new scoring system may also help. I'm scored to match up with others at my level but as an "A-AA" scoring player, I wonder why I still end up with C and D lazy players. It's good that with this new update they can be reported as 'leeching'. A thanks for those small steps forward. Time will tell, but for now it's not enough. If I continue to play, here are some of the things I'd like to see implemented: 1. Able to swap out (not remove) bound gussets of equal level but with different boost stones, without attempting to remove the artifact. (Hot swappable) (this should also apply to any other artifact for speed and ease) 2. Able to sort artifacts within any artifact group rather than the current locked roster. 3. Able to have a bank of empty artifact slots up front to place our most commonly used artifacts in so as to avoid hunting for them every time we want one. Better yet, have several 'sets' of slots with group selection function to select a 'set' of commonly grouped artifacts for various desired effects on the farm. ie, earnings max, egg laying max, internal hatchery max, or drone max, etc. 4. Able to contact other players within contracts to perform actual team work. 5. Stones for artifacts that expand hab capacity like they do for shipping, internal hatchery, egg value, and other bonuses. Yes, that would likely force the artifact with a hab stone to be bound similar to how gussets are already due to hab expansion creating a different dynamic to farm production than say, shipping does. But this could be a nice last-ditch play to increase full habs just a little bit more than the other guy. Not that I'm competitive or anything. ;) Thanks for taking the time to read this far, Marlan marfish@redacted

By Amberly

1 year ago

I just wanna know…… if I buy a hyperloop station, can I use on home farm AND all contract farms?? I can’t find any inquiries on this subject in FAQ, etc. and uncertain how to contact app game runners. ANYONE WHO KNOWS PLZ LET ME KNOW! Grandmaamberly@redacted Thx!!

By Gary

1 year ago

Hi, I have finished all the in game mission and reached the trophy page. But unable to unlock achievement "mission impossible". Anyone have the same issue?

By Krista Hannaman

2 years ago

Right now in a contract there is a person who manages to stay logged in but has literally done nothing. 0 eggs yet they get the rewards - for doing nothing. It happens all tye time. People make little or no effort but get prizes anyway. There has to be a way to get rid of these people. It’s cheating. This particular person ‘elchaja19’ is going to get a golden egg for zero effort!

By Dan

2 years ago

Love the game. Quite far in, But little things to make the game better... Add a chat bar for contracts. seeing people in contracts spending their points on soul mirrors where they should be on internal hatery. they need to know this.even when your the only one if not two people doing work and you don't make the egg goal and its a waste. need to tell the group what to buy. Or even add a send a boost or something.

By AtiskitAtaskit


Game Kicks You Off-Ads Catch in Loops

During the first week after installing it, I loved this game. By the second week, I was less enamored because all of my hen houses would fill up, so I couldn’t get anymore chickens or money to continue playing. Now in the third week, I hate it. I’ve learned how to postpone the filling of the hen houses and make sure I have enough transportation for eggs. The problem now is that the game with holds rewards for watching ads and downing drones, and the game completely kicks me off after I got the largest hen house, the Planet. It won’t allow me to add any more chickens, even though there are spaces for 1 billion more chickens. Also, the advertisements go into a loop and won’t allow me to exit them after 30-60 seconds. Every time I click on the X, it takes me back to where I can get the game. I press on the arrows and it takes me to the page to X out. Then it takes me back to the arrows page over and over. I give it 10-20 seconds, but that doesn’t help me to exit the ads to get back to the game. I have to get completely out of the game and reopen it. Sometimes, I have to turn my phone off to exit the ads. I paid for a bunch of gold eggs and I would highly recommend that nobody purchase anything in this game because it robs you by not allowing you to play. I don’t recommend this game to anyone. I have a 10T cloud family plan for storage and that’s not enough to get this game to play or be fair.



By Cartman1119


Honest review

I’ve been plying for a sometime now, the biggest drawback are these broken “contracts.” The multiplayer doesn’t make any sense. Says you have six days, create a group and suddenly you drop to one day to complete it. Not too mention the fact that they are literally impossible because it doesn’t match make. You could be teamed up with people who just started and you’ll never get anything done. Your farm value makes no sense, if i invested 9 decitillion dollars in my farm, it only goes up a fraction of that and it’s needed to progress, hence the confusion and the game doesn’t tell you why. EVERYTHING, up to a degree has to be bought with paid currency and if you’re not about spending money, find a new game. The “artifacts” you can acquire are not worth how much in paid currency you have to spend to upgrade them, with the biggest pack of currency, being 54,000, you need 75,000 just to upgrade an extra 25% in cash per second. Like.. what? Sure, you can earn paid currency, but you have to buy it to earn it. Don’t get me started on boosts, because they are worse. Overall this game manages to pass 10 minutes of my day and I forget about, most likely going to delete soon. No updates or new content, nothing to shake things up, no events, and the timed “contracts” with other people are confusing and frustrating. Move on if your not looking to spend your cash.



By i-dont-wanna-enter-a-nickname


Was good but going downhill

I’ve owned this game for awhile now probably almost a year and it was a really good game it had some issues where if you got to the higher levels it was almost impossible to keep going and you just had to prestige like 70 different times just to get past one egg but it was fun to try and see how much farther you could get than last time even if it was a little repetitive.....and then recently they raised how many golden eggs it cost to buy a boost, I would guess it was because of more money because you can buy golden eggs with real money and the more golden eggs you spend the more you need to buy but it kind of ruined the game, because as I stated earlier the higher levels are harder to get past...and that’s with boost, now it takes a week to get back up to higher level eggs it used to take me an hour to get because I can’t afford any boosts and it’s honestly just nit fun anymore, I get that they might’ve had to do it for money or some other reason I don’t know if but it kind of just ruined the amount of fun I used to have with a game and it’s going from a game I used to like to check on daily to something I click on once a week if I’m bored...if they really care about their customers and how they feel about the game then they really should change it back




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