I’ve been playing for a few weeks. I immediately bought the no-ads package which I think is fairly priced and definitely worth it. I love everything about this game, truly! The art is beautiful, the music and sounds are great, including the VO actors. They do a great job of staggering out items so you can learn who uses what and how, but if you buy a hero outright, you get everything all at once, which sounds great! But can be a little overwhelming (still don’t think it’s a negative, just being honest), just have to teach yourself by checking items NBD.
My only complaint, which many others have said, is that the RNG can be down-right cruel at times. The Banish feature is awesome in theory, but the cost skyrockets faster than the item pool can keep up and it’s nearly pointless.
If Banish and ReRoll capped at 3 or 4, or the price didn’t escalate so quickly, the RNG wouldn’t be so torturous.
My suggestion to the DEVS;
Have the gold increase per the times the feature is used instead of every use, for example at cost 1 you get one roll, at cost 2 you get two 2-cost rolls, at cost 3 you get three 3-cost rolls. And so on.
Using that distribution system, and 10 as our example, Banishes, in the current system will cost you 55 gold which is nearly impossible to obtain. My proposed system would only cost 29, which is far more reasonable IMO