Company Name: Rudel inc.
About: ■ Story
The Blue Lock Project
A project in which 300 young players must
compete
against each other until only one victor is left—the one
who shall
become the world's best striker.
This is a "what if" story showing
what else
could have happened in Blue Lock.
The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation). Discover which options are the fastest to get your customer service issues resolved.
E-Mail: [email protected]
Website: 🌍 Visit BLUE LOCK PWC Website
Privacy Policy: https://rudel.jp/privacypolicy/
Developer: Rudel inc.
by Vuvx
I’ve been playing the game for a couple of days, having a blast. Until I went to play Save Block. The A.I in the game is unbeatable on the last game. Got way more points than the A.I but still manage to lose even getting most of my team with S rank or higher in their skills. I’ve been at it since early in the morning and onto the next day. Not worthy of anyone time.
by Cymdai
This game is actually trash. It is layers upon layers of RNG, currency dilution, and auto-simulated mechanics that don’t work properly.
In any idle game, players depend on accurate power gauges. In this game, your team with 160k power can lose, consistently, to a team with 110k power. How does that even happen; how does a developer not understand basic mathematics?
Additionally, currency drip is terrible. You’ll get 50 gems a day, and need 3000 for a pull of 11. The small roster results in extremely unexciting picks. Rather than the traditional 5-6 duplicates required to level up, this game requires an astounding 10 duplicates to upgrade a character. The claim is that you can win “rivalry shards”, and in 4 weeks I have *NEVER* received a single champion shard that I wanted.
Bad stamina allocation (100 stamina for training, which is gated behind materials; can only do 5 material runs every 10 hours) bad cost analysis, a huge waste of time on stuff no one cares about (excessive dialogue, which you will always be skipping 3x speed).
Run for the hills and stay away from this trash title.
by 0Pharaoh
This game is not the worst if you’re searching for something to mindlessly grind, but at almost every turn I’ve been baffled by the decisions the devs have made.
1) There appears to be no story. You can argue that the skits during training are a story but they become repetitive after a couple of playthroughs.
2) The training system itself is more RNG than linear. Since you have no control over the battles, it can be frustrating when your team loses to an inferior team, thus ending your run (which does happen a decent amount). Alternatively, there are times where you simply don’t get lucky with multipliers to grow your character.
3) If nothing else, it seems to be easy enough to get characters you want.
This game is not the worst when it comes to progression, but it feels like there’s nothing to progress towards.