Monster Hunter Now Reviews

Monster Hunter Now Reviews

Published by on 2024-02-16

About: The thrill of the hunt is calling. Begin your hunting adventure now! Hunt
monsters in the real world: Embark on a global quest to track down and hunt some
of the most formidable monsters from the Monster Hunter universe as they appear
in our world.


About Monster Hunter Now


Embark on a global quest to track down and hunt some of the most formidable monsters from the Monster Hunter universe as they appear in our world.

Discover a variety of monsters depending on the habitat around you – Forest, Desert or Swamp – and engage in thrilling hunts solo, or band together with fellow hunters to take on these large monsters.

With Adventure Sync, you can use a Paintball to track monsters while you explore your town and bring the hunt to your doorstep afterwards.

As you explore, your Palico can mark passing monsters with Palico Paintballs, even while you aren’t actively playing, allowing you to return to them later, ensuring that the action never stops.

Forge powerful weapons and team up with fellow hunters to track down larger-than-life monsters and take them head-on.

Can you complete the hunt within 75 seconds? Master the weapons, craft armor sets and hone your skills – exploit weaknesses and utilize every element at your disposal to take on the hunt.

Experience what it’s like to have these iconic monsters appear in the real world with exclusive AR Camera features.

The simplified tap-based controls and high-fidelity graphics enable you to engage in enjoyable hunting action wherever you go.

The thrill of the hunt is calling.


         


Overall User Satisfaction Rating


Negative experience
79.9%

Positive experience
20.1%

Neutral
15.1%

~ from Justuseapp.com NLP analysis of 29,560 combined software reviews.

720 Monster Hunter Now Reviews

4.7 out of 5

By


Fun with a twist

Love love love it! Easy and fun. Only one issue. And one suggestion the issue I have First is where I live. There’s a private community gated private community. The circle is not big enough to get the goodies that are inside that private community and I don’t live in that community. Therefore, I don’t have access to it the suggestion I have. is make the circle either larger or remove things that we cannot get it because it’s tempting. I wanna hop the fence, but no really the true suggestion I have is it would be nice to be able to see the scoring and ranking of other players, after a battle, for example if we were in a group battle party or rally whatever you want to say and we slay the monster at the end it would be nice to see who got the final hit who you know scored the most that’s just a fun little suggestion the other issue I had was not really an issue, but when creating your character, the setting of the eyes are really creepy Yeah so that her eye shaves would be good because the eyes are creepy! Other than that the game is fun.


By


Great Callback to Mainline Series

MH:Now is an awesome interpretation of the mainline games, cutting a few corners to make it work as a mobile game.

The inclusion of multiple weapons is a must, but Niantic should’ve included all 14 weapons from the start, or at least at HR15 like they did. Only having 6 to choose from is a bit of a disappointment. The weapons we do get include many of the mechanics that the regular series does, requiring directional swipes of your thumb to execute. However, not all weapons feel as robust. The Light Bowgun, without a manual reload or even a melee attack, feels like an after thought. For the weapons that do have these mechanics held over from the mainline games, the lack of a Training Dummy means you can’t practice or learn them. This feels like another oversight. The last mention is the lack of an online party. I’m not sure the requirements behind this, but many of my friends are states and countries away. It would be nice to hunt with them and vice versa, as this would allow us to benefit from each other. As it stands now, the friends list looks more like competition between friends rather than co-op.

Aside from these few complaints, I was delighted with how much they did add to the game. With enough marketing, it might even pull in a bunch of new players. I hope it does, so that when the new title releases after MH:Rise, more people will be familiar with it.


By


A Really Good Game, But One Issue…

This game is really good! It’s essentially just Pokémon Go, but there’s monsters instead. I love the gameplay of it! The one thing that’s annoying me is the gameplay restriction. Essentially, when you go up to a certain speed (I.e Driving), it locks up your gameplay and it won’t unlock until you get the speed down.

I understand that it’s supposed to prevent people who are actually driving from playing the game (Some people are actually idiots who does that), but it’s really annoying and frustrating for players who are actually in the passenger seat playing the game. There is a menu that pops up that has a button with, “I’m not the driver” written on it. Even though I press it (because I’m not driving while playing it), it doesn’t do anything. It still locks your gameplay. I understand the reason and purpose for this, but I wish that it could be removed. Or at least fix it to where it won’t lock your gameplay when you tell MonsterHunterNow that you’re not the driver.

If it does get fixed in the future, I would be more than happen to change my review because as I said before; it’s a really, really good game and I’m having a blast playing it! I know the game was just released and it’s not gonna be perfect immediately. It’s just something to maybe consider for the future updates. 🥰🥰


By


Love the game but there’s work to be done

I’ve been playing monster Hunter since 3U. It’s my favorite game franchise and when this was announced I was so stoked! The game is a lot of fun; being simplified for mobile, but still keeps plenty of mechanics in tact despite that. It looks really good, it plays smooth (only ever having minor lag hiccups), and hunting with friends is awesome. There’s also isn’t a lot of monetization which is nice to see for a Niantic game. But after the first two days a few cracks peeked through. For one, spawns are slow and your search range is pretty small. With the way it is now there’s a pretty decent chance you’ll just have to miss out on some hunts due to them being on property you can’t access. Second, the health is really slow to regain. In the later quests, where things hit like a truck, you really begin to feel how slow the regen is, and the lack of healing items other than your daily potions. Last, the speed lock. I understand they don’t want people driving and playing, but why have a confirmation notice about “being the passenger” if it’s going to lock the game completely? I feel like this should be adjusted in some capacity. Other than those it’s been an awesome game with so much promise for the future! Happy hunting!


By


Room to grow

I have been playing monster hunter games for years so I was very excited to the franchise getting a real mobile game. I think the game is starting off pretty well. With this being the first day of its official release, of course there are improvements and new content to look forward to. Some notes I have so far are that I like the combat. It's pretty simple with taps and swipes to perform different moves but I think it fits well with the way combat traditionally works with these games. I would like to see more resources or a wider radius of the available area that you can interact with. With how small the current circle is, it's difficult to reach some monsters or resources without going through different properties that have limited access. Also, the game is essentially nonfunctional at moderate to high speeds despite there being a confirmation message that the player is not a driver. That indicates to me that the game should work at roads speeds but it does not, which defeats the purpose of the confirmation. Overall though, I am enjoying the game and look forward to what is released in the future.


By


Amazing

This game is fantastic, I thought at first, how could monster hunter be platformed on a mobile device and I was truly amazed at how well it turned out. THOUGH I will say that it is not for people who expect to sit around and keep fighting monster after monster continuously, and to be honest I feel that it is a very good thing since it really embraces the idea of the game being like “Monster hunting in the real world” where you run around or drive places to fight a huge variety of monsters, craft new items and weapons, hunting monsters with randoms and with friends in an easy and simple way (which i love about this game) and collecting resources that you will need to craft more equipment. Its a very well made game especially for its idea and the real world experience that the creators wanted to give to the players making it enjoyable for everyone whether or not you are a seasoned player of the MH franchise or a newcomer who just wants to try and enjoy a monster hunting game on mobile. I definitely recommend!!!


By


Great start

Fun game I personally like the character customization and visuals the most. however I would like for the game to change what you can wear without changing armor types. Resources dropped by the boss monsters are lackluster/not plentiful enough resulting in a very heavy grinding experience. Resources have to be trashed instead of sold which for a game that has very little drops for currency/resources, this results in a boring repetitive struggle. The potion system deters players from having longer grind groups with friends if you aren’t perfect dodging or spending money. The displays for the weapons you have unlocked is scattered, leaving you to scroll up and down constantly to check stats or what you want to upgrade. The range of interacting with monsters and resources needs to be increased. The game needs to get rid of the speed lock. Some people have bikes/skateboards or passengers that want to play but can’t due to the speed lock. I want this game to succeed because its very fun/interactive but as of now the game is above average at best with amazing potential. Please don’t let it go to waste and update/fix these problems.


By


Fun but could use more content

So far, this game is great. As a fan of the MH series, it’s super fun to have a mobile Pokémon Go style game to play. The graphics are good and the combat is amazingly well done. However, the gameplay loop is a bit tiring after a while. I’m currently HR 18, and the game is starting to feel repetitive. Every quest is either kill 5 large monsters, kill 10 monsters, collect from resources, or kill a specific monster. And of those monsters, there are 5 to choose from. I’m sure there will be more as I level up more and hopefully more added in updates. I also would really like more interaction between friends in the game. There’s no gifts or raids or battles like in Pokémon Go, which makes friends seem kind of pointless. Granted, you can join battles with up to four players, but I’ve yet to do this since none of my nearby friends have the game. For the time being, I’m gonna have to say 4 instead of 5 stars. Once some more content is released, it will definitely go up to 5, but with the current state of the game, it gets a little boring.


By


A very fun game

I have no complaints, only preferences. I like that there is an actual sense of progression in this game compared to pokemon go, it has it its just hard to notice it when you plan on catching everything anyway. I will say its strange that you unlocked the next weapon type at hr 15, its not a complaint just not something i expected. A preference I have is I wish there was just a little bit more monsters and materials around, it sometimes takes about 5 minutes of walking just to fight your next monster which usually lasts under 20 seconds.

An Idea I thought would be cool is if randomly an event would happen where you get attacked by a monster and you had to beat it do defend yourself, making the monsters feel more like monsters. And could solve the issue with monsters being spread out so far sometimes. But overall its a 5/5 nothing i mention is really a complaint just something I see as improvements to quality of life.


By


Was hopeful……

I was hopeful for this game to be amazing, it’s rather more lackluster then what I expected……I still have no clue why they don’t implement a CHAT system in there games???? Just like Pokémon Go I can’t communicate with my friends??? When they send a raid request and I can’t make it in time I feel like I’m being rude by not explaining……wish I could at least have communication so I can set up a raid easier on Pokémon Go. But for here if I want to join or add a friend to a boss monster fight I CANT??????? Gees come on, are companies and developers TRYING to erase communication completely? The graphics are horrible and need updating, the lips? For your character are horrendous, why the heck you even make it like that even the eyes look like garbage like I’m a drugged yo down-syndrome person (no offense) but that’s how it looks…….the LACK of any boss monsters around me make it impossible to progress, and where are other weapons???? I’m not even a game developer and I could make this better, disappointing…….and I pre-registered for the game and I got NOTHING for it. Most games give something as they show appreciation……I’ll change to 5 star when I see better changes on here…..until then it’s 1 star because I know developers don’t care…..


By


I absolutely love this game

If you want the full MH experience while being portable like some people reviewing do, go play the Switch game that came out. If you want a fun MH game that does really well despite being limited to phones, then this is the game for you. The tutorial is nice and doesn’t take hours, they even spawn the mission monsters where you are unlike The Witcher mobile which made you really move for them. The combat isn’t super deep which kinda stinks but doesn’t take away from the experience; just attack, dodge(maybe get a perfect dodge), and the occasional blocks. My favorite part I will say is the paintballs to fight monsters later and the fact that our little buddy can use their own paintballs while offline! The only gripe I have with this game is being a passenger :( It completely locks your gameplay when going above a certain speed, which is great don’t get me wrong but they proceed to make the “I am a passenger” button completely useless.


By


Truly Fun & Addicting!!!

Although I was born in late 80’s & got to grow up as a true 90’s kid(the greatest era for new food, drinks, toys, tv, movie & especially video games! I admit I didn’t play many Capcom games as a kid. If I did it was normally X-Men the arcade game in a mall arcade! So I went into this one based solely off word of mouth. I’m glad I gave it a chance bc if you’re like me although you still love to play Pokémon Go! You don’t play nearly as much as previous years even in your free time. However this comes along and after I read it’s Niantic behind the games real world maps like P-Go! I knew I’d love it. It turns out it’s a LOT FUNNER than it sounds & the story and gameplay mesh perfectly! If you’re on the fence I say just download it! It’s FREE & not a “pay to play/win” or “pay to rank up” if you hate then just delete it, no harm no foul! However if you play Pokémon Go & liked it in the least then you’ll love this!!


By


Slow start

TL;DR:
The game manages to compact the MH fighting experience really well. Due to majority of weapons and monsters being progression locked the game appears that it lacks content in the early levels.

The game is fantastic in gameplay. Each monster has their own move sets with different weapons being more efficient in defeating and/or breaking parts just like regular Monster Hunter.
The game starts off slow due to both monsters and weapons being locked behind progression. HR 1-11 is basically the tutorial. Majority of weapons are unlocked at HR 15 leaving you with just the sword/shield and possibly the greatsword if you progressed far enough in chapters. This makes the game seem like it lacks content early on since most of your equipment and the monsters themselves are locked away making it a hard sell among friends. Like trying to convince your friends to watch a show that’s really good starting at the second season but only alright in the first.
Personally I think they should also slightly ease up on the driving lock-up. I understand what they were going for but because the lock-up is sensitive whenever I take a walk (Heaven forbid I ever plan to run with this game open) to an area with spotty connection the game will lock-up due to your avatar walking just about anywhere at just the right speed to lock-up the game. This makes you have to walk then stand still frequently waiting for the game to respawn everything and unlock resource points.


By


Lots of Potential

This game could be really fun with some updating and fine tuning. The fights don’t last long enough to really get more than a taste of what seems like really fun combat. With most fights lasting under 20 seconds, this game feels more like a waiting game than anything else. I’ll walk my whole neighborhood and get like 3 monsters, or about a minute of gameplay, as a reward. The small monsters don’t even count imo since they just kind of sit there and let you kill them.

I wish there was an option to have extended gameplay/more monster health so there would be more of the game to play! Of course new monsters are needed, but I’m hoping they update pretty often. The combat seems really fun and a good translation from the main games, but you barely get to do anything before the fight is over.

Another much needed feature is something akin to lures/incense. Large monster spawn rate is kind of low and you run out of things to do pretty fast, even on the go. Love the paintball feature, but we need more.

Seen a few bugs. The only troublesome one so far is that sometimes the game doesn’t register swipes/dodges. I’ll swipe two or three times in a row, with plenty of time before the attack, only to still be standing in the way and get smacked. The ground doesn’t load properly most of the time, but it doesn’t bother me much.

Hoping this game gets the love and attention that monhun devs are known for. Happy hunting!


By


Okay, enough of the honeymoon phase

Ok. At HR 35. Past the honeymoon phase and into the gritty area. There’s even more grit to go through at 6 stars but I’m not there yet. Um, this game is cool. I use a gps changer through PC and pay a membership for it. Very helpful. Potions feel addicting and I’m definitely trying to stay as a once a month spender cause this game is not worth the money besides the monthly 30 day claim your gems pack. World and even Rise felt better to play because those aren’t PREDATORY towards your wallet (Unless you count Rise’s dlc but those are literally just cosmetics). A solid 4 stars review. Seeing it have full 5 stars by others scares me a bit because they will have different feelings when they get stuck by zenny or the painful resource farming without a GPS changer. Not to mention the wait an hour if you faint til you can start playing again but honestly that’s been doable by me since I can take breaks then just use my GPS changer for whatever to hunt with full HP.


By


It’s okay. Needs Improvements.

It’s okay. It’s kind of like Pokémon Go and that’s going to be a bit of a problem for me personally considering I’m not in a hugely walkable area. One of the areas I needed to reach to collect resources was in the middle of a lake near my house. How am I supposed to get to that? Buy a boat to play this game? No. It’s why I never really got into Pokémon Go. There should be a way to move the character from the screen that way everyone can play.

Pokémon Go had a huge surge in popularity but ultimately fell off just as quickly because it’s not realistic to expect people to “hunting and gathering” on a regular basis for what’s expected to be a casual game, especially in extreme weather conditions. It’s hot as bawls outside in some areas and when the winter comes that could pose an issue as well.

I’m limited in what I can do because my character is largely stuck in one spot (my house) and when I do drive somewhere for anything I’m not thinking about opening this game. It’s an okay-ish idea it’s just not inclusive imo.


By


Add craftable potions!

This game is near perfect. The only problem I have run into is when you get up into 4-5 star monsters and you get punished. Losing over 50 health when hit is brutal because I have to use a lot of potions to survive and there are very limited amount of potions you can have without paying. 5 potions day is pathetic without being able to craft them. There needs to be a craft feature because I don’t want to wait 20 minutes or drain my potions before being able to fight another monster. No one has that amount of time if they want to progress somewhat fast. For me, I know the move sets pretty well since I have experienced playing these games before so I don’t lose much health, but my friends are brand new and get hit a lot. This limits the time I can play with them because they are out of potions and have no health. This feature is in all of the other games and needs to be added to this game to make it 5 star.


By


Fantastic game so far!

Currently I’ve played through the tutorial and first few chapters of the story. It’s been an engaging experience, and I am compulsively checking my phone every 15-20 minutes for new spawns (don’t tell my boss!). The game definitely expects you to move, with large monsters respawning every 3 hours, so this isn’t a game that you can progress quickly from home. Thankfully small monsters and resources respawn on much shorter timers! The combat has been fun so far; just like traditional MH games, each enemy has differing attack patterns and each weapon offers a unique play style. A tutorial on the specifics of each weapons controls would be greatly appreciated, especially for fans that are new to the franchise. Overall, I see myself spending a lot of time hunting monster in the near future - 9/10 strongly recommend.


By


SUPER close

I’m only HR13, which is a little bit past the tutorial section, but it’s so close to being the game Pokémon GO wasn’t for me, i’ve been a big pokémon and monster hunter fan for a long time, but pokémon never spawn around me because of the area I live in. This game doesn’t share said problem, things DO spawn in my area. the fighting feels about as smooth as it probably could be, the graphics set on max are up to world on PC standard, there’s just one thing they need to fix and that would be the driving mechanic, it’s not the same as pokémon GO, when you’re moving fast enough the game will simply not let you play, for safety reasons I understand why they did it this way, but I think the game should believe you when you say you aren’t the driver, and it should allow you to play the game under that understanding. If this is changed i will come back and change the rating, but it’s amazing so far!


By


Best Niantic title thus far

I did not have high hopes for this game when it was announced, but I am so so impressed! It feels like the team who built this game looked at games like Pokémon Go and thought about how they could improve all of the things that are bad and frustrating about it, and they came up with great solutions! Having your game passively pick up items and mark Monsters for you to fight later is such a highlight! And while HP is the main thing that could potentially limit your play, it regenerates very fast all on its own!

Gameplay is smooth and easy to get the hang of, hunting with your friends is simple and fun. Most of the monsters right now are from World (assuming because it was such a popular title) but I know they have big plans to add more and more and I’m very excited to see how the game expands going forward!


By


Interesting, fun, has future potential

A fun game for traveling, whether you are currently or not doesn’t matter, game is playable anywhere and doesn’t set much restrictions to when or where other than the somewhat annoying speed limit that disables gameplay, safety is first but still, clicking on an empty space where there was once material loot or an enemy is disorientating. Combat is smooth and intuitive, there are some minor visual hang ups when fighting certain star enemies though such as when you get hit by a rolling attack and your character rolls along with it but is pretty much squashed underneath or is way farther away from the enemy sometimes. I would like if I could interrupt my attacks easier though other than bashing the enemy, but that’s a skill issue. Has plenty features to make the game entertaining, there are probably battle features or skills I haven’t encountered yet. The main game is entertaining and gets you hooked, you spend more time than you think playing it. Progression wise, it is pretty stable and introduces content and skills at a good pace. Hopefully there will be more to come


By


Needs improvement, then it’ll be a 5 star game.

As a veteran Monster hunter player, the time you have to hunt a monster and how much the monster attacks and the time you spend evading. You actually only have 60 seconds to fight. Which on the lower tier monsters it isn’t that big of a deal. But when you get to the part of the game where you get to 4-5 star monsters. Their health, attack rate far exceeds your ability to hunt them in under two mins. Plus not to mention the lack of farmable resources and how much this game demands you need to further craft your gear to get it up to par with the monster to stand a chance. For instance the Legiana has maybe a 10% chance you’ll find one maybe two in the swamp area if you are lucky! So good luck walking to hunt the one if it’s available.

Now on to the drop rates for rare materials. It’s worse than a console or pc monster hunter game. Like they really want to to walk, walk some more and fight and fight. Just to be denied the parts you need. Nothing like fighting a 5 star, slaying it and getting tier one or tier two parts. Maybe even a tier three part. Absolutely a disappointment to monster hunter so far. Like y’all have plenty of time to make this game. Pokémon Go has better rates than this game and it’s been out for years. Just take what you have in polemon go and apply it to this game. Seriously don’t disrespect the monster hunter franchise with a game like the you just released do better Niantic! We deserve more than this crap.


By


Fun, but predatory cash shop

Game is a lot of fun. Combat is a solid simplistic MH game. Expect to grind for gear, but even more so than the average MH. Unfortunately your hunting circle is pretty small and respawn times are absolutely atrocious. You can pay to have a slightly larger circle for a very little amount of time, but the insanely low respawns make it not worth it in the slightest. If I move faster than a slow pace it will trigger the moving too quick feature and lock me from playing for a minute. Can’t craft potions which as anyone that plays the series knows this is like a souls game, the monsters hit hard and unforgivingly. Potions, along with everything else in the cash shop, are priced way too high for what little they do. If we are going to have to pay money for a potion, why not have it at least full heal?

Update 9/24
They had their first event!
Updating review from 3 to 1 stars. They chose a 5 star monster (Diablos) that anyone under around HR 35 would have no chance with. It hit like a truck and unless you weren’t hard farming to get well over 400 armor you will get 1 shot constantly. Additionally there was the black diablos that was even stronger. I was HR 36 and was able to kill 1 during the whole event. Had to do it solo since bringing anyone in just made them have too much HP.


By


This is a great but it doesn’t come with out a few flaws

I really love mhn, the is really fluid and the graphics are fantastic. This game makes you want to go outside and explore. However there are a few things that I’m not to happy with. The first one being that the drop rate for rarity 4 and higher are way too high! It’s understandable with a main line title because you can hunt the same monster over and over again, and I get that you want people to duplicate the drops they get with money but I haven’t even gotten one prime scale out side the ones you’re given through the main quest.
The other thing is that you should be able to gain rarity 4 drops outside of gathering spots, because at the moment the only way to get earth crystals is to go to one of these spots and for me at least it’s not really an option on my usual walking routes. You should also give the ability to craft stuff with all the extra resources we gather like traps, flash bombs, etc.
But overall I have had a great experience playing the game but I think with a few improvements such as just making the game less grindy (I mean is monster hunter but this is a little excessive) this game will really shine.


By


Gameplay Restrictions While Driving

So far I absolutely love this game. I am fairly new to the Monster Hunter fandom only starting from Monster Hunter World about a year ago but I think that this follows that pretty well. There are a few bugs here and there such as slow dodging when I swipe or taking a bit to load a battle against a large monster but that’s expected from a game release only a week ago. My biggest complaint is that when you are at driving speed it only shows the road. I understand that it’s to prevent people from driving but as a passenger just trying to find a Kulu-Ya-Ku so I can upgrade my armor it’s a bit of a hassle. I only really have time to play at home or in the car and I can’t play in the car. I think it would be a good idea to have markers showing where monsters or supplies are like how you can see what’s outside your range in walking speed, you would have to pull the car over and then hunt the monster. There could also be an option to paintball a monster for later if you’ve confirmed you’re a passenger.


By


So far so good.

Runs really well on higher-end phones, which is a first for Niantic since Wizards Unite. Hopefully they don’t poison the game with user-hostile challenges like they did with Wizards Unite. Gameplay is fun and quick, which is important. A Niantic game hasn’t been quick since Ingress. It’s not particularly immersive and the concept is boring so far, and there aren’t a lot of ways to play with other people. Play sessions are short and I don’t want to pay to increase my interaction radius (this game made the mistake of dropping when I’m pretty broke), but it doesn’t look like that would play much. There are constant warnings against playing while walking, which is a true first for Niantic. It also doesn’t feel like the kind of thing you’d want to do while walking. Anyway, my only actual suggestion would be to make the story a little more substantial and faster-paced. Maybe make it so there are more monsters to hunt if you’re holding still. Maybe give us the equivalent of Incense in Pokémon Go, but only if it makes encounters even more frequent than they were at the peak of the Pandemic (the part when people were acknowledging that there was a pandemic).


By


Hopes and Fears

I'm a huge fan of the MH series. Started on tri. I was initially afraid of how the gameplay would translate to mobile but the moment to moment mechanics and game feel reflects the mainline series appropriately for mobile devices. I'm having a lot of fun taking walks to gather resources and hunt large monsters; I look forward to updates that will continue to foster an engaging experience.

My criticisms are few but pointed. First, sometimes my swipes to dodge aren't registered. I know in traditional mainline games, your attack animation has to be finish before you can input a dodge, so I've tested it with my character just standing and the issue persists. I assume there is a range and speed threshold that needs to be met to successfully dodge, but it's difficult to tell where it is. Second, the game is free. I fear overtime the monetization of MH:N's freemium nature will become more of an obstacle than a simple option. I see myself playing this until the servers shut down so i'd much rather buy the game out right or even pay a simple monthly subscription to access shop items via zenny instead of being nickel-and-dimed for health potions. We'll see how it goes though. 🐉


By


Great, but with a few major downfalls

To start, MH Now is a fantastic and authentic spinoff that is a great representation of the entire franchise. The combat feels amazing, the armor and weapons look great, and all of the monsters feel just like the ones from MH World. But, MH Now does have a couple of glaring weakness that bump it down significantly. Firstly, and most importantly, the timer when fighting large monsters is way too short. In the main games, it usually only takes 10-15 minutes to kill a monster, and you have a timer of 50 minutes! In monster hunter now, every hunt takes up the ENTIRE 75-second timer. Additionally, you get far too little rewards and parts after you actually kill the monster. Monster Hunter has always been a grind, but it is multiplied exponentially by the lack of choice in what monsters spawn near you. Don’t get me wrong, the game is still very much worth playing, but once you get to 4-5 star monsters, it slows down dramatically and becomes a massive grind. With a few tweaks though, it could be a masterpiece.


By


Just as Fun and Addicting as Pokémon Go!

If you’ve been following Niantic for any amount of time, you’ll know what to expect. Just like with “Pokémon Go!,” they pack in an addictive gameplay loop revolving around quick interactions. Now if you are a fan of the main series Monster Hunter games, this previous statement may worry you. The point in the main series games is to prep for extensive, intense hunts against really tough monsters. I too was worried.
But having played this game for about 3 days now, I can see where this spin on the franchise can have its own seat in the series. The battles last less than 75sec, as that is the allotted goal to complete the hunt. It’s fun to conquer new monsters, and upgrade weapons and armor just like in other games.
I think where the “fun” really begins is when meeting with other players to take on these foes. That’s where the magic of Niantic shines the brightest.
Accepting that this is not a main installment, and just another creative avenue for Capcom to explore and expand its Monster Hunter influence to more potential fans is key. There certainly is still a lot of work to be done to flesh out the game, but I can see the potential; and I am fully confident in Niantic’s ability to build upon their games over time. Even to this day, I fire up Pokémon Go to take a look at what’s changed in the areas near me. I know this Monster Hunter game will be another one I come back to time and time again for a casual play for years to come.


By


Love it but…

Though I am a huge fan of the MH series, I have enjoyed this game as well just a few recommendations i have to make the game more enjoyable; 1. Add free items to resource outposts such as potions and paintballs. Like pokemon GO the pokestops give items this would be a wonderful feature. 2. More content. Add more stuff to do than just “kill monster make equipment”. In other MH games they offered stuff such as upgrading facilities by collecting certain items. Why cant we have a “bug” or “plant” box that we can grow items in over time that can be upgraded, even if we get low amount of items back at first, it offers another option for content. 3. More cosmetic options, such as a “transmog” or “glamor” system. Let us wear different things or outfits than whats currently equipped. Other MH games offer outfits, i know you guys can do it based on your previous games. Though the content is somewhat enjoyable it gets boring after awhile. Even spending money isn’t going to make it more enjoyable. Offering more things in game would make me want to spend more money. Pokemon GO has way more options. I will keep an eye on this game and play it once in a great while. Hopefully you release more content. You have alot of potential for this game. I will increase rating when and if more content is available.


By


Niantic

Another great game runied by the greed of Niantic. The game at the start is great there is so much to do and the monsters are easy to hunt. Although as you progress monsters health begins to ramp up on top of that their attacks ramp up too. Without proper gear you will likely get one shot by most attacks and this is where the game falls flat. Lack of resources due to the only way to get them is to go to a resource area that refreshes once per day. Also progression is rng is depended on what the monster drops when you kill it. But wait you can carve the monster… WRONG you can have to pay to carve the monster to get extra parts. Also remember how I said monster will start getting stronger well you only get 5 potions a day which at the start is fine, but when you progress monsters attacks will start doing so much damage that after a fight you are using 1-2. Progression after rank 30 is hard at monsters that I need in order to upgrade my weapons don’t spawn and when they do I can’t carve them because I’ll need to spend gems in order to do that which are unobtainable without spending money. Niantic is known to be money hungry and has done similar things with Pokémon go and they of course are doing it with this game and it’s sad it’s at the start maybe if they allow 3 carves a day just like Palico paintballs it would make the game much more appealing for higher rank hunters and increase the time for fights cause 1:15 is not enough.


By


Needs serious work.

I’m going to start off by saying, I’ve been a fan of the franchise for a long time. That said I went into this game with a lot more hope than I should’ve had. There were several issues that were obvious from the start but I still gave it a chance to see if it got better at a higher level.
My account is at almost level 30 now but none of the issues improve as you level. The drop rates for materials are horrible and spawn rates for large monsters are also very limited. The reach of your circle is tiny which doesn’t help accessing monsters/materials and the only way to increase it is expensive items you have to pay real money for. If the game actually rewarded you with some of the in game currency on occasion it might work better.
Another problem is that I’m not even sure what occasions they give out the in game currency for, unless it’s glitched currently. So without the currency you’re stuck paying for anything you need from paintballs to potions if you run out of the small daily amount provided.
Basically, as the game stands, you’re stuck behind a paywall if you want to play for more than five minutes a day. This is really disappointing as I think the gameplay/hunting is pretty enjoyable and overall the concept has a lot of promise. If they listen to player feedback and make some big changes I think it could actually be a lot of fun.


By


Excellent

This game is fantastic. Love playing it and getting to hunt all my favorite monsters and improve on the ones I always struggled with. That being said there is one major error that hurts this game. Whenever you have a network error, whether it’s the servers or you hit a bad bit of service it can end your fight, canceling all your progress while taking away your health. If you are fighting a paintballed monster this is worse because the monster disappears from you list and you lose it for good. When you are farming specific material and have been paintballing specific monster this can set you back as well as waste precious time to kill higher tier monsters your Palico may have marked for you. A simple fix would be allowing paintballed monsters to be challenged as many times as needed before the time runs out, but I don’t know if that would mess with Capcom and Niantics vision for this game. Other than that this game feels incredible. The monster fighting means it’s much more engaging that Pokémon Go and other Niantic games. I appreciate the work they put in to bring us such an incredible game.


By


Pretty fun

This game is different enough from the other niantic games that it doesn’t feel just like a clone. It helps that the monsters and resources spawn randomly around the map, so you can play anywhere. There are some improvements that could be made. One of the biggest things that bothers me is how easy it is to lose a paintballed monster. To me, if you are spending money to mark that monster for later it should not disappear if you have connection issues during the hunt.

Like Pokémon go, there are ways to get all in game items outside of spending money, but the game is not very clear on what those ways are, you’ll just end up with all these items you have no idea how you got.

Last, I think the game could benefit from some sort of component analogous to Pokémon gyms. Not a direct clone, maybe not even the same concept, but just something that’s tied to a real location that gives you a reason to go on adventures. The monsters and resources are really helpful to have easy access to but I want something a little more substantial to go hunt down.


By


Fun but needs work

HR 37 right now and I’m enjoying the game, but theres a lot of community disappointment. Potions are micro transactions I get you can play without taking a hit but when a diablos lightly caresses me with its tail and I lose 98% of my hp I really wish I had more than 5 a day without spending a bunch of money on gems. I get the speed limit is for safety but even players who aren’t driving can’t do anything at all. Monster drop rates are ABYSMALLY small I could fight 5 stars all day and only get rarity 1 drops devs really need to up the drop rate or at least make it so higher level monsters don’t drop the lowest rarity items. Refresh rates for gathering spots take too long so unless you’re in a spot with a lot of them you’re not getting much. Diablos event was not good for the majority of the player base barely anyone could take it on unless there were multiple high level hunters. Take everything with a grain of salt it’s good game with room to grow but it does need some work hopefully the devs listen to their community and don’t mess this up.


By


An all around good mobile experience

I’m not a hardcore gamer but I have played and loved several of the MH titles through the past 15 years. I think this game does a good job of emulating the challenge of Monster Hunter and boiling it down to minute long battles. You still have to match and level up the correct weapon for a given monster type, and when you hit 5 Star battles the challenge really kicks in.

The two major criticisms that I have at the moment are:
1) The large monster spawn rate is really low. If you’re at home or work or in one place in general for a while, you might only see one or two new generations.
2) The shop prices for items are RIDICULOUS. The in game currency that can only be obtained through real $$ doesn’t even get you far. It costs $1~2 USD to purchase a paintball to mark a monster — and you only get one shot at the fight or the monster runs away. This is incredibly expensive and unrealistic and I hope they change this soon. I usually get in game purchases for games that I like and want to see succeed, but on principal I won’t be spending and money in this game until they fix their rates, which are currently obscene.


By


I love the game but…

I absolutely love the game but It has some issues for example the pelico, it is pretty useless right now it paintballs monsters that are sometimes totally useless, like I need to hunt a four star puki pukki and he paint ball’s a one star kuli-ya-ku like come on there should be something so you can tell him what to prioritize and what to ignore. the shop, I feel like it’s lacking in things to do with it, it would be good if we could use our coins to buy things and maybe have a trade system with friends, imagine you have something that you’re friend needs and he has something that you need you can trade and progress instead of suffering to the terrible drop rates from the monsters. The drop rates, good lord is this irritating, I’ve been slaying so many pukki puki to get 1 QUILL and I’m yet to get one, I do have a bunch of scales I don't need about 50 of them please don’t be the second coming of fate grand order with terrible drop rates, if you are then make the healing speed faster and give us ten potions instead of five I love playing the game so it’s a real buzz kill when I I have to wait so long to be able to fight again because a diablo refused to go down. Aside of these things the game was made well there is little to no lag and it’s a ton of fun.


By


Fun until it’s not

So I got this game and loved it, so much fun to play and felt like I always made progress, it wasn’t until I got to the 4+ star monsters did the game slow down to a screeching halt, your weapons where once good now become useless because they don’t deal enough damage, your armor only saves you from one hit, hit boxes for yourself are a pain, and the monsters roar which eats up a good amount of your very very very limited time, and potions become scarce. The main problem is that, monsters don’t drop enough parts, and some weapons don’t break very many parts to begin with, and armor is useless unless you upgrade it which you can’t since weaker monsters don’t spawn, I love the bow but it doesn’t break 90% of parts and since it’s the strongest weapon I have I can only use it because no weaker monsters spawn anymore since I’m high tier and I feel like I can’t do anything now and I’m stuck until weaker monsters spawn more often instead of monsters I can’t kill, so either make it where all weapons can break all parts and body the drops of monsters and make lower level monsters show up


By


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By


Great, but room for improvement.

I honestly love this game, they did a great job with it. I love how much you can customize your player model. I was hyped to see a mobile version of Monster Hunter, though I think it can be improved. First of all, the fact that it won’t let you play in a moving vehicle. Even though I’m not the one driving, it still won’t let me play. The only way to go out and get monsters is to walk, or play when the vehicle parks. I live in an area that gets very cold in the winter, and it would be nice if the game worked in a moving vehicle so I don’t have to walk and freeze my fingers while playing. Second, the time limits. I play Monster Hunter World: Iceborne, and there’s only time limits on quest monsters. It would be nice if it was the same on this game. I lost quite a few monsters only because of the time limit. And next, it would be nice to have more ways to get free resources like potions and paintballs. Other games like Pokemon Go have things like Pokestops. It would be nice to have something like that for those who can’t afford to buy gems all the time. Another thing, it would be nice to hunt with friends from further away. You have to pretty much be right next to each other to hunt together. Same for events, I can’t do them by myself and I have no one near me to hunt with. And lastly, it’s not a big deal but it would be nice to customize my palico.


By


One star is more than enough.

The only saving grace of this game is the combat. Material drops are incredibly minimal and appear in limited quantities, gathering points take forever to respawn while constantly giving you items in bulk that you won’t use, daily quests can also offer worthless item drops like sharp claw and wingdrake hides which are the most common drop in the game, I’m receiving these daily quests at HR 45-46 which is arguably disrespectful based on how much time I gave this title already. Basic and advanced healing items are non-existent, enemies are souls-like difficult at times on top of it being made to be even more “impossible” by making you pay a significant amount of real money for potions when a large monster can hit you for your full health with minor attacks. You can wipe out a stack of potions within minutes depending on what you’re hunting. Diablos was the nail in the coffin for me though, I’ve gone up against it probably 30x, constantly killing me in one hit, and even if I don’t get hit my weapons can’t be upgraded to do enough damage since material dips are so bad.

Just don’t waste your time, I’ve played nearly ever MH title, accumulation of around 6k+ hours across all titles and platforms and it’s barely a MH title. It’s Pokémon go with MH assets but you actually have things to do in Pokémon go.


By


Extremely fun, few minor hiccups.

I am around HR 70 and have been playing since release day and have also played and completed every MH game since it’s inception. While I have thoroughly enjoyed this game and everything it has offered I have 2 glaring issues with it. Positives first, all of the monsters are fantastic additions and I love how fluid they are majority of the time. I love the weapons, and especially the new additions with a recent update with the DB and Lance. I love the armor sets and being able to mix and match them to your liking of your specific weapon of choice to enhance its abilities. The theme music I enjoy and have always let it play when launching it. All of the settings and options to hunt at your comfort and your phone’s abilities. The only 2 negatives I have are the shop and the circle around you to find various monsters in your vicinity. I think the shop is very pricey for what you receive and impact the gameplay a lot more than I’d like and I also feel the circle is a little smaller than it needs to be, even if it’s expanded slightly. I would like the addition of weapon tutorials, and learning how to use your weapon to your fullest potential. Thank you if you read this review and I look forward to further updates and what amazing things this team has brought to this game. Happy Hunting!


By


Almost there

You need more multiplayer/server interactions. The gameplay is a bit mediocre but I like the concept a lot the armor upgrades the weapon upgrades they have a lot of choices and they have a lot of requirements. Each thing is different and that’s what I like about the game but the only thing I would change like I said, in the beginning to square one is, I need more interactive gameplay. I need to have more multiplayer options when it comes to servers I need to be able to have more options while playing because most of the time I feel like I hit a wall and I can’t proceed without paying and that right, there isn’t a lot of fun if you’re not able to interact with other players, and not be able to give the chance to actually earn the respect of currency, that is available to us. if there was a higher rare drop rate and also have creatures tailored to each individuals level, so that way, they don’t feel like they’re overpowered with a beat a creature that they know that they would need a party or a guild to take down besides that I would say I would get this game of four out of five stars it’s almost there with a little bit more development. I think this game could be worthy of the series of monster Hunter.


By


Great game!!! Not pay to win but it is a grid!

I find myself playing this game multiple times daily. It has quickly become my favorite current mobile game, and working on becoming one of my all time favorites. I have played since day one and while I’m only level 72 I love the fact that I can play at my pace without worrying about getting behind and having to pay to catch up to be competitive. I really hope that aspect of the game continues in the future. They have events regularly, new quests weekly, daily, and the storyline quests. You don’t have to worry about getting behind on the story if you take extra time to level up your gear, which I highly recommend blowing up your gear. Take your time and don’t rush through the storyline, if you do you will find yourself trying to find low level monsters to get the materials needed to upgrade the gear you need/want leveled up only to find yourself surrounded instead by 5 and higher level monsters. So, take your time, grind the low levels and you will be a beast once you move up.




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