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About: Have you ever been stuck in traffic and wished you could do something to fix it?
In Mini Motorways, the city’s traffic problems are in your hands. From the
makers of Mini Metro, Mini Motorways is a game about drawing the roads that
drive a growing city.



Mini Motorways Customer Service 💢

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NOTE: If the links below doesn't work for you, Please go directly to the Homepage of Dinosaur Polo Club



Verified email ✔✔

E-Mail: support@dinopoloclub.com

Website: 🌍 Visit Mini Metro Website

Privacy Policy: https://dinopoloclub.com/games/mini-metro/privacy-policy/

Developer: Dinosaur Polo Club








3 Most reported problems 😔💔

4.1 out of 5

Disappointing

2025-03-06

by Ian.gold

Game has nice aesthetic. Seems buggy, and the logic and playability are not great. As for bugs, sometimes you get a traffic light at the beginning of a turn and then it is not available. Also, you can’t seem to access the tutorial easily. Cannot find it. As for logic and playability, where to start. It just isn’t clear what’s going on. The traffic lights, freeways, they don’t have noticeable logical effects. It is not clear what is rewarded. Are you trying to make an efficient network? Then it just isn't that clear why your network starts to get bogged down or what you can do about it. The road placing and delete function can be counterintuitive and glitchy. At some point the game changes dramatically and road tiles are extremely scarce after being abundant and you die without any sense of what you could have done differently. What ever the five principals of good game design might be, this effort is not embodying them. You get the sense this Apple Arcade offering is intended to get folks interested in their subway game, which is a $4 game. I suspect that one may be better designed but don’t want to pay to find out. Also this game is such a natural vehicle for environmental thinking, and yet they fumble the opportunity completely. Like, I wanted to create the most efficient network and the game seems to reward or force roundabout routes. That’s it for me.

Very fun with one game breaking bug

2025-03-07

by 1234b987

This game is fun. My girlfriend showed me this game and not gonna lie I wasn’t interested at first, but once I started playing, I enjoyed it. The strategy involved, the design, and the casual/relaxing play really bring the game together as a full package. I really think this could be a 5 star game.

The only issue I’ve had is with a bug in the game the devs have known about for a least a year now. The bug involves saving your data to iCloud. As you progress, your progression is saved in iCloud. The bug prevents this saving progress and so, you could play the game, progress to a stage, and then open the game later and all that progression could be lost. I’m at the point where I’m seemingly permanently stuck at the Tokyo stage, even though I have achievements and have unlocked stages up to the manila stage. The most frustrating part about it is that this is a paid (monthly!) game, and they (still) haven’t found a fix for this bug. What is the point of playing/getting addicted to the game, if you can’t progress?

I would’ve rated this game a one star bc the flaw is so fundamentally game breaking. Instead I rated the game 2 stars because the game is actually fun. It’s the only reason why I felt compelled to write this review- I thoroughly enjoyed the game and am sad that it has this bug.

Fun, but has some serious flaws

2025-03-08

by Falconflyer317

I loved the idea of this game when I read the description which I think is misleading. One of the first things it says is “have you ever thought you could fix traffic?” The implication is that with thoughtful building you can actually make traffic work, kind of like a SimCity type game for traffic. That sounds fun. But that’s not what this game is. It’s more like a tower defense game with escalating problems that eventually overwhelm you. You don’t get enough control to actually make traffic better; it’s more responding to the dysfunctional problems that you’re given until they eventually, inevitably, overwhelm you. That’s fine; nothing wrong with that, but it’s not the game that’s being described.

That said, I enjoy the game and it’s kind of fun. I’d still enjoy it if it were described properly. I wish it were the game I thought it was and I want to find one like that, but it’s still okay. There are things that are really frustrating though. Stoplights need to work better. You should be able to make your own entrances to buildings so you can built around them. And you should be able to demolish houses. I think a version of the game where the buildings were random but you had to build your own house (maybe in designated areas) would be a lot more fun. Either way, game is kind of fun, but not a lot of replayability since it’s just keeping up with escalating dysfunction until you eventually fail.


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