Company Name: Bearbit Studios B.V.
About: SMASHY ROAD: WANTED 2
The Award winning game: Smashy Road: Wanted has stepped
up it's game!
We present to you: Smashy Road: Wanted 2!
You are wanted! How
long can you stay on the run? Find out in this epic car chasing simulator!
FEATURES
- Open world
- Step in any vehicle you come across
- 90 unlockable
vehicles
- 60 unlockable characters
- 12 mystery vehicles
- 12 mystery
characters
- Vehicle customisation
- Upgrade your .
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The following contact options are available: Pricing Information, Support, General Help, and Press Information/New Coverage (to guage reputation).
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https://www.instagram.com/bearbitstudios
https://www.facebook.com/smashyroadgames
https://twitter.com/smashyroad
by For Flamingo A.K.A ALBERT
I have played both of the other Smashy road games, and this one is very cool and I really like it and all of the hard work that these people put into it, but there is just this one little thing that really, REALLY annoys me, and it has to do with the stuntman character. When I find the helicopter or get into a plane with the stuntman, all is good when I am flying, but when I get out the problem occurs. So, the stuntman has a glider that when you get out of a vehicle in the air, it gets deployed and makes you go further. However, when I get out of the plane/helicopter in mid-air, (as high as the plane/helicopter can go) the glider deploys and makes me float for a long time. After a couple seconds, this ‘RESTRICTED AREA’ screen pops up and has a countdown from 10, the only way you can stop it is to get to the ground, but if you got out in midair you have no control over that and it counts down to zero... and you die (unless you find you plane/helicopter and get back in) which ends your run. This has happened to me many times and I would appreciate it if it was fixed. It has held me back from getting achievements and just safety getting to the ground if the plane/helicopter was almost about to explode. Please fix it.
by NotToxic2021
Ok so this is a amazing game but the bugs and missions aren’t explained at all. For example, one main mission is called “Alien Hunter” where you have to kill aliens but in order to do so you have to get a black hole gun that drops like 5% of the time (which is the only thing that can destroy them) and you have to have a score of 4500. Even if you get the gun your vehicle is probably already smoking which means you have to get out your car and find another one and the chance of finding a car that is not flipped over are very slim since tanks and aliens are firing upon u. Plus the cars barely spawn when your running on foot. The bugs I encounter are like falling through the map and being stuck. I wish there is a way to tell this to the developers but there isn’t. I wish the chance of getting the black hole gun was like 10% or more and more cars spawn when running
by TravelingMusic
Like the game itself but the AI difficulty escalates to an extreme degree that it makes it very frustrating to play the game at times. Seems like the thing that triggers ratcheting up the number of cops etc. should be dependent on action (like stealing cars) or damage caused rather than time? I was driving in my own car in a straight line not doing anything and all of a sudden I’m getting tanks dropped on me? Or if decide I want to do a side quest like the bus driver I’m not bombarded with rocket launchers because I committed the cardinal sin of deciding to do so more than a minute into the game? Same with when crossing bodies of water: relatively mild enemies for boats & planes, but if you spend too much time out there you’re met on the shore by a military parade. Seems like this could be tweaked, if not globally then in settings for players who want a more low-key experience.
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