I’ve tried to create a game which rewards many species of adventurer: the inexperienced newcomer, the puzzle-hurdler, the casual tourist, the meticulous explorer, the wild experimenter, the seeker after nuances and implications.
- Text adventure devotees can turn off the tutorials and hints, or play in Expert mode for additional challenge.
*The Dreamhold* is interactive fiction — a classic text adventure.
There’s an extensive help system describing standard IF commands, as well as dynamic hints which pop up whenever you seem to be stuck.
It introduces the common commands and mindset of text adventures, one step at a time.
*The Dreamhold* is designed for people who have never played IF before.
- Full support for VoiceOver (speech output) and dictation (speech input) on devices that offer these features.
*The Dreamhold* won the XYZZY Awards for Best Puzzles and Best Use of Medium in 2004.
- Full-length puzzle adventure with several optional side quests and hidden endings.
No graphics! No point-and-click! You type your commands, and read what happens next.
- Dynamic in-game map, so you don’t have to scribble boxes on a piece of paper.
- Fluid interface designed for comfortable typing and reading.
I want to introduce people to IF, and this game is how I do it.
Not “free with ads,” not “freemium.” Just free.