We have made it super easy to cancel Playdead's LIMBO subscription
at the root to avoid any and all mediums "Playdead" (the developer) uses to bill you.
Now let us get into the crux of this guide.
Table of Contents:
A few things to note and do before cancelling:
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Apple Design Award Winner. What the press said: “Limbo is as close to perfect at what it does as a game can get.” 10/10 – Destructoid “The game is a masterpiece.” 5/5 – GiantBomb “Limbo is genius. Freaky, weird genius. Disturbing, uncomfortable genius.” 5/5 – The Escapist “Dark, disturbing, yet eerily beautiful, Limbo is a world that deserves to be explored.” 5/5 – Joystiq Winner of more than 100 awards, including: Gameinformer’s “Best Downloadable” Gamespot’s “Best Puzzle Game” Kotaku’s “The Best Indie Game” GameReactor’s “Digital Game of the Year” Spike TV’s “Best Independent Game” X-Play’s “Best Downloadable Game” IGN’s “Best Horror Game” Limbo is an award-winning indie adventure, critically acclaimed for its captivating puzzle design and immersive sound and visuals. Its dark, misty spaces and haunting narrative will stay with you forever.
If you’ve played Unravel, you’ll notice a lot of similarities in Limbo; a cute character in an unknown world, solving puzzles to progress through the beautiful, dream-like landscape. The difference here is that Limbo takes it one step further and let’s you die. Now, I don’t mean die like “oops I messed up and have to go back to try again. I mean like, “caught in a bear trap with blood splattering” die. The thing is... it’s beautiful. It’s not red blood and gore, but you definitely have moments where you say, “oh wow.” I’ve only been playing for less than two hours, and I’m in love with the game. My ONLY complaint is that the controls feel too touchy. To move, you slightly drag your finger in the direction you want to move. But there are times when you need to get close to harmful items to move them, but you accidentally nudge too much and end up dying. I feel like an option to have a small directional pad in the corner of the screen would be easier. However, this is a minor annoyance rather than a game-breaker. I hope you enjoy the game as much as I am!
I felt compelled you write this after seeing the first review of the App Store competing the similarities between “Limbo” and “Unravel”. That’s clearly a review from a guy who for whatever reason played Unravel first. But let us be clear: Limbo isn’t “pushing Unravel further...” Limbo came out a full SIX years before Unravel! Which isn’t to say you shouldn’t play either game. They’re both great. And Limbo *continues* to be great after so many others that copied its beautiful and poetic visual style, the waltz of the sweet and the darkly violent elements that will shock you by its beauty, and horrify you through its poetry. Because really, there’s nothing there that’s truly graphically obscene, and there’s more violence in PG movies these days, one might argue. But the violence and dark elements of Limbo are a triumph exactly because it manages to remain poetic and tame enough to have wide appeal , but to also shock and terrify through its poetry; the shadows of what is suggested more creepy and brutal than what one actually clearly sees. And when you got that beauty and genre defining style in service of a very solid puzzler/platformer and story, you got yourself a treat you cannot miss. So if you haven’t yet had the pleasure of experiencing Limbo, do yourself a favor and start right now! You’ll be glad you did!
What a cool game! Other reviews said it was worth the money, and I’d have to say I agree. It was really refreshing to have such a nice blend of environmental puzzles and hand-eye coordination as a change of pace from the more traditional room-escape games (though “The Room” still holds a special place in my heart😬). The atmosphere was engrossingly stark, inducing a rather somber mood with occasional moments of panic while trying to avoid disaster, the disasters being horrifically “cute”. I absolutely recommend playing this game. Just be careful of sweaty fingers, as they tended to make my split-second decisions a little frustrating sometimes (the game can be really intense!). Looking forward to the second installment as well.
There are very few games out there that come even remotely close to successfully invoking as much raw emotion and imagination as Playdead's LIMBO produces. The way the developers were able to harness darkness and pain and transform it into something as beautiful as this is truly remarkable. The way the visuals are meticulously paired with the audio is also brilliant. This just further proves how much attention to detail was paid during the making of this masterpiece. The game mechanics are near flawless, with only minor issues when dealing with time sensitive obstacles. But, l've literally played the game so many times that at this point, they are not even noticeable. Worth every single cent.
Honestly, at first I was hesitant to download this. I’ve never paid for an app before but this game has such high rating and it looked interesting. I had to try it, hoping I wouldn’t lose 4 dollars. I definitely didn’t. This game is so fun I couldn’t put it down for days! It really tests your mind at times! I wish there was a second version like a sequel! I’m sad to have finished it but also glad because I was dying to know how it ends. It was so satisfying to reach that last level. If you’re wondering if you should download this, just stop right there and buy it. You won’t regret the 4 dollars! I love this game, it’s so well made!
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