We have made it super easy to cancel Baseball Boy! subscription
at the root to avoid any and all mediums "Voodoo" (the developer) uses to bill you.
Now let us get into the crux of this guide.
Table of Contents:
There are a few things you must do and know before canceling subscriptions. They are:
We have made it super easy to cancel Baseball Boy! subscription at the root to avoid any and all mediums "Voodoo" (the developer) uses to bill you. Now let us get into the crux of this guide.
To cancel Baseball Boy! subscription on Android, you need to realize that deleting the Baseball Boy! app alone won't cut it. Follow the steps below:
Once your Baseball Boy! subscription has been removed from Google Play, your future subscriptions will be cancelled and won't be renewed anymore.
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To cancel Baseball Boy! subscription on your Mac, do the following:
Note: Always make sure to use the exact username and ID you used to set up the subscription to manage that subscription when necessary. This is sometimes different from the Apple ID or Android brand ID you have set up.
If you don't remember your password however, contact the App for help/to reset password.
To cancel your Baseball Boy! subscription on PayPal, do the following:
Here's how to cancel your Baseball Boy! subscription when billed through a payments provider that is not the Appstore, Playstore or Paypal.
Sometimes, you may start a subscription directly on a company's website without using an extra layer of security like Paypal or Apple. To unsubscribe, you might have to sign into Baseball Boy!'s website or directly reach out to their payments provider.
Generally, here are some steps you can take if you find yourself in that fix:
You might have created an account on Baseball Boy! during the course of using the app. Many apps make it so easy to signup but a nightmare to delete your account. We try to make it easier but since we don't have information for every app, we can only do our best.
Generally, here are some steps you can take if you need your account deleted:
*Pro-tip: Once you visit any of the links above, Use your browser "Find on page" to find "@". It immediately shows the neccessary emails.
Bonus: How to Delete Baseball Boy! from your iPhone or Android.
To delete Baseball Boy! from your iPhone, Follow these steps:
Go to Settings and click on General then click on "iPhone Storage". You will then scroll down to see the list of all the apps installed on your iPhone. Tap on the app you want to uninstall and delete the app.
For iOS 11 and above:
Go into your Settings and click on "General" and then click on iPhone Storage. You will see the option "Offload Unused Apps". Right next to it is the "Enable" option. Click on the "Enable" option and this will offload the apps that you don't use.
Our crowdsourced data from Baseball Boy! and Justuseapp users, shows that it is Unrated to cancel a Baseball Boy! subscription.
If you haven't rated Baseball Boy! cancellation policy yet, Rate it here →.
Hit hard or go home! Hit your baseball as hard as possible and upgrade your stats! Improve your best distance and unlock even better baseball bats! Prepare for some endless baseball fun! SUBSCRIPTION PRICING AND TERMS Subscription options In our game we have the following subscription offer: Weekly All-star Subscription offers weekly subscription for $7.99 after 3-day free trial which unlocks 3 Premium Boys, Balls and Bats, 75 Free Diamonds Daily, Permanent Double Earnings and Removes All Ads. End of trial period and subscription renewal This price is established for United States customers. Pricing in other countries may vary and actual charges may be converted to your local currency depending on the country of residence. Payment will be charged to your iTunes Account at confirmation of purchase. Subscription automatically renews unless auto-renew is turned off at least 24-hours before the end of the current period. Account will be charged for renewal within 24-hours prior to the end of the current period, and identify the cost of the renewal. Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user’s Account Settings after purchase. Any unused portion of a free trial period, if offered, will be forfeited when the user purchases a subscription to that publication, where applicable. Canceling trial period or subscription You can turn off the auto-renew for the subscription whenever you want in the settings if your iTu...
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Leave a comment:
The progression is fantastic. You can upgrade strength, speed, and bounce. Every time you upgrade them your stats improve by 10% and the cost of the next upgrade goes up by 20%. Every 1000 meters gives you a 5% strength boost and a 5% currency boost. Also every 1000 meters up to about 50k meters you will unlock a cosmetic bat upgrade. While you hit your ball around the map you will collect gems on the ground that are used to purchase cosmetic player upgrades. DEVS: (in recent update: thank you so much for increasing the game speed. Unfortunately I think there is a bug in the game. I think it has to do with terrain generation. (Context: I have the iPhone 8 Plus, I closed out all apps on my phone including Baseball Boy, then I reopened baseball boy) I now hit the ball to about 90k meters before it hits the ground. Unfortunately the ground doesn’t load in time and then I’m instantly teleported back to the beginning to hit the ball again. If I purposely botch the hit so as to land around 70k-80k meters the ground catches up and I CAN play. I don’t know if this is by design, but because of this I can not pass 104k meters in the game. I have a video of everything I just explained if needed)
Ok, good evening. I have been playing this game for about a week and have already surpassed both end of the bats challenge. I have all the bats and I feel as though it should be more. Also, maybe add a way to customize the ball, the batter and the environment to make the game even more entertaining. I think the windows should break when a ball hits it and the tree should just catch the ball when the two come into contact. You don’t really have to hit the ball perfect, sometimes it’s where you hit the ball. Another thing, what does the the colors around the ball after being hit perfect represent? Maybe add a special bonus skill in complement of the crucial extra bounces that you actually do get to make the game even more competitive. Why not add a challenge of up to maybe ten players, where players can add each other and escalate the competition of trying to hit the ball farther? This would allow players to compete for bonus cash, even more things to unlock, and bragging rights. This would go great being that I have gotten people to play and we all race to get to the end... Ps, there really shouldn’t be an end!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Full disclosure I spent the 2.99 to get rid of the ads as they are very overwhelming. As far as gameplay. I saw one person write you have to hit it dead center to progress. True to an extent. At first yes but after awhile from playing and offline collection, you can progress just fine. I almost find it more beneficial to hit more to the side as you can avoid buildings, curbs, lights, etc. I read another review and literally spot on with my thoughts. I wish there was sound to this game it needs it. There also needs to be some extras in here as far as glass breaking when hitting cars and house windows. I also feel that there needs to be some added help for players. There is far too much to knock a ball down rather than help the ball travel further. The hills and extra tap bounces only do so much. Even then you have to hit it just right and hope you don’t hit another object. One thing that bothers me is I can hit it “perfect” and dead center it still ends up a hair off and drills a car or light post and kills the hit all together. All in all, it still needs work and can be improved but not a bad game.
I want to start this review by telling you i love the game 🔥🔥🔥. Its very fun and addicting, cant wait to see how much made when i wasn't playing, how far my next strength upgrade will make be hit the ball, etc. But i will say i agree with previous review, if i have the option of collect or double my coins by watching a ad. You hitting collect should by pass the ad, otherwise eliminate collect button all together give me the money i won automatically ( because its not like if i don’t hit collect i wont get the money) and just have double my coins as the only option. Also when i reached a strength level of about 30 or so whenever i hit the ball and it went up in the air my screen turns blue i guess illustrating he sky but i think thats dumb why would i want a blue screen to stare at. I would make it a downward facing view and still show the buildings and ground and stuff the while time the ball is in the air. Overall though fun game i would just make these improvements next update you send out if you do send out one.
I like the game. It’s easy to learn and difficulty increases over time. Some things worth noting for improvements: Certain times when the ball is hit it never lands and you end up back at the beginning with nothing to show for it. Seems like a bug with rendering the landscape in time. On my iPhone 6 once I had gotten further in the game (100k or so ::I’m guessing for the next issue I’ll describe after this one) the game became extremely laggy. Maybe a memory issue of some sort? It seems to get cleared up if you take the app out of the background and wait a while (seems odd but taking it out of the background and immediately reopening didn’t seem to fix the lag.) this lagginess makes it extremely difficult to place the arrow in the middle of the angle meter. I recently upgraded to an iPhone X and figured I’d install the game here (couldn’t restore the new phone from backup because the old phone was on a beta iOS version) when I opened the app I expected to see my distance (retrieved from my Game Center score?) as well as achievements. I’m not certain how other unlocked items are stored but if the information is available via Game Center it would be great to carry into the new phone. Other data would probably need to be stored on a server. (Just a thought and probably not that likely to happen since restoring from backup would likely have worked fine if I didn’t jump to a beta iOS on my old phone). All in all nice work.